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GameVideos recently put up a rather intriguing analysis of the differences one can pick up from running a game at 333 MHz. Specifically, they called on Ready at Dawn Studios to help them by analyzing the differences between God of War: Chains of Olympus running at 222 MHz and at 333 MHz. |
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Buy: [God of War: Chains of Olympus]
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12 Comments
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1st :) I Can't wait to play it
The only real difference that I saw was at the end with the explosions in the sand. Now there, it does look much better at 333MHz. Cool, so when's the release date?
i want this now ;(
Did GTA: VCS was on 333mhz?
Nope , GTA vice city stories is clocked at 222:111Mhz
This website blows, the video keeps stopping over and over and over again! WTF. Why do people use these stupid, *****-f*cking video sites when there are perfectly good ones out there. I can't even watch this. Use YouTube next time, ya a**holes.
tru dat
Either get a better connection, let the video LOAD UP, or SHUT UP.
it's nothing to do with the connection, it happens all the time with videos from gamevideos.com you dumb*****! it will be alright if you wait for it to load up but who wants to wait for that?????
Well, you seem to be the idiot. If you would have looked down, you would have seen I changed my mind on the matter. Gamevideos.com sucks. Might as well use Youtube, at least they don't let you down.
I take back what i said. Gametrailers has the worst video player ever. All it does is lag horribly. The video keeps stopping, it skips randomly, and has a framerate of 3FPS.
Im not talking about god of War just this video was slow and lagging the gameplay could keep up with the interview and just not good.
But yeah this game is sick i definitely see the improvements with the 333MHz to the 222MHz.
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