Posted Oct 08, 2006 at 05:52AM by Mabie A. Listed in: Homebrew Emulators, Capcom Play System 1 Tags: Capcom, NJ, CPS2PSP
Ó

street fighterHere's another something from good ol' NJ. After releasing the fixed version of his Capcom CPS2 emulator Beta, he has finally released a new version of his CPS1 emulator for the PSP. Now this, we can expect to be a really cool treat.

The source we got it from was in Japanese, and as usual, the language barrier was a bit tough to crack. But nonetheless, since we don't want to fail you fans out there, we've somehow managed to get a rough translation of the important stuff related to this emulator. What we can deduce primarily is that the C68K core modification is the same as that of his CPS2PSP. According to NJ, this renewal is to be the last. However, he does ask for us to wait a little bit more for the source code. But he does assure that once the source is released, it will officially be done and this may just well be his final version for it.

Here's the change log, in its rough translation:

  • Modification/correction item 1.0
  • C68K core modification to same ones as CPS2PSP
  • Z80 core modification to CZ80
  • Several bug of CZ80 correction
  • Renewing processing of the basis to those which are equal to CPS2PSP
  • Bootleg game of edition all deletions
  • It seems that the result and some speed which drawing and processing everything were rewritten improve
  • Correcting the pallet split application of the layer
  • Save/Load state adding performance
  • VSYNC improving the operation when effective
  • Modification to the value which is thought that dip you reexamine the value of the switch, operate just
  • Dip the initial value of Demo Sound of switch and Allow Continue modification to Yes
  • Autofire correcting the bug which functioning is not done when function designates Rotate Screen as Yes
  • The picture type of screen shot modification to PNG
  • Kernel Mode adding edition
  • Other modification large number
It comments about 2 points concerning the modification point.

About "Video Sync" option
  • 1.0 So operation was improved.
  • When it makes effective,sound somewhat becomes sacrifice, but flicker in screen is improved.
  • As for the kind of game where the character blinks frequently in every frame of King of Dragons and the like effectively
  • It is thought that the one which it does is good.
  • By comparison with invalid state, when processing is late, because noise the paste is easy in sound, processing
  • With the heavy game please make basically invalid.
Setting of recommendation when Video Sync effective is below.
  • Raster Effects - OFF
  • 60fps Speed Limit - OFF
  • Sample Rate - 11025Hz (it depends on also the game, but you think) that above 22050Hz it is hard,
About the treatment of the game of bootleg edition

It corresponded once up to beta 3, but everything it deleted with 1.0. As for the emulator which I make basically proper version when it does not operate due to encoding and the like Excluding, it does not correspond to bootleg edition. Therefore (as for the reason simply dislike bootleg edition is, but. ) Because the future source releases, if it is necessary, please add MAME and the like to reference with each one.

Of course, if anyone out there could do a better job at translating this, your help would be greatly appreciated. Thanks much!

Download: [cps1psp 1.0 kernel mode.zip]
Download: [cps1psp 1.0.zip]


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20 Comments


Sort by:
   by first (Unregistered) - 2006-10-08
 » first

first

   by test (Unregistered) - 2006-10-08
 » test

test

   by T101 - 2006-10-08
 » Cool

Thanks NJ!
We have now save/load option!

   by outlawdogg (Unregistered) - 2006-10-08
 » kernel or normal?

Whats the difference between kernel and normal?
i have 1.5 psp

   by nice (Unregistered) - 2006-10-08
 » nice

hope this one is faster and more improved than the rest

   by slick (Unregistered) - 2006-10-08
 » great

Another fine release, one of the top emulators around for psp.

   by knocturnal (Unregistered) - 2006-10-08
 » great

great work. I thought he forgot about CPS 1 for awhile. Hopefully he will go back to Neo-Geo one day when he has the time.

   by :D (Unregistered) - 2006-10-08
 » THX GOD!NOW IM HAPPY!

Yay ive been waiting for this 4ever! NJ OWNS


(1.5 HAS FULL KERNEL! KERNEL=BETTER THAN USER/NORMAL)

   by Advertising -
   by Introxicator (Unregistered) - 2006-10-08
 » This kinda blows...

All those Hacked versions: Rainbow, Accelerator PtII, Kouryu, Rainbow 2, Blackbelt, the M's have been disabled in this version.

   by Annonymous Coward (Unregistered) - 2006-10-08
 » This is a big improvement, well done!!

I had to tweak my CPS1 games in this version (kernel) to slow them down. In most cases I was playing the Street Fighter games with Vsync enabled and sound at 22khz, ecen frame skip 0 was sometimes too fast so I had to enable the limiter. I have only been playing the Street Fighter games on this one so I can't say much about performance in other games but I am going to try some others right now. This simply rocks and is exactly why I will always favour homebrew and hacks over upgrading to any firmware!!

   by Eric The Midget (Unregistered) - 2006-10-08
 » Rom Conversion?

You still have to convert the CPS roms so they'll be playable on this emulator right? Is there any way to do it on a Mac. All the conversion apps I see are for PC.

   by asdf (Unregistered) - 2006-10-08
 » @11

CPS1 roms do not need to be converted, only CPS2

   by High Pitch Eric (Unregistered) - 2006-10-08
 » SFII Hacks?

I wonder why he disabled all the bootleg versions in this release. I'm not sure I will upgrade.

   by mikaina (Unregistered) - 2006-10-08
 » How do you return back to the ROM list?

When you are playing a RO, how do you return back to the ROM list?

   by Reedemed (Unregistered) - 2006-10-09
 » Rom choose

hit Start+Select to bring up the menu, then browse game list.

   by China (Unregistered) - 2006-10-09
 » narf!

Is it possible to fit the pic to the screen?
And is there an option screen?
If yes, where?^^

thx

   by yamabigdog (Unregistered) - 2006-10-09
 » WTF?!

Why take out the hacked revision, like Rainbow, Blackbelt....Is he expecting a contract from Capcom?!?!??

Please for the love of all that is good in this *****ty world, please don't leave us out in next version. For now I guess I'm gonna have to keep both versions of the CPS1 Emu's on my stick, because the savestate feature of the new one could enable me to finally beat Ghosts n Goblins! I doubt there is any major improvements, cuz most games run at solid 60 FPS.

   by Advertising -
   by NewMacUser (Unregistered) - 2006-10-09
 » @ 11

@ #11

Its called Boot Camp, you know, that thing that lets us run windows on our macs (if you are lucky enough to have an intel core duo mac). Or at the very least just use Parallels.

   by Mr. Common Sense (Unregistered) - 2006-10-10
 » #17

You can't beat Ghosts 'n Goblins. It's was designed to be nearly impossible in arcades so it could suck in the quarters. Even then you have to complete it twice to truly beat the game and it's much harder the second time. Good Luck!

   by T101 - 2006-10-15
 » New vesion

CPS1 1.01 is out and it is a final version. CPS2 emu is still under development.



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