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This patch, when applied to DOSbox 0.60 and linked with these library functions, arwin's p-sprint and SDL (with 8-bit surface patch), gets DOSbox running on the psp. Later versions use an array too large to fit in the PSP memory for indexing memory pages while this version has high level emulation of dpmi. I've tested SimCity 2000 and Tie Fighter and they run although very slowly, a lot of optimization will be need if this will be usable. Note that stat fails if the root of the memory stick is what is being checked therefore it cannot be mounted. Mounting ms0:/psp works fine though. Also there is currently no mouse or joystick support. |
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[Via PS2Dev]
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10 Comments
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FIRST!!!!
go to hell.
Nice Work :] I'll Have 2 Dig Out My Games From Loft >.
that description is from the first ever build of dosbox....both those games run much better now.
This is the same release of the last week -__-
I never know how to get this to work properly without someone formatting an EBOOT
why doesnt he start testing this on the less demanding games? like gorrilla, or something REALLY basic...
I'd just love to be playing Supercars International on this thing ;) ... even Sim Farm...
Guys, this post doesn't mean anything... applying the patch on version 0.60 was is first post on the subject, months ago.
In the title you speak of 0.71 but then your description is about 0.60 ??? WTF ???
everyone, Go see the thread at pspdev.org's forums if you want REAL information...
Compiled binary...
http://www.emunews24.de/dosemus.html#sony%20psp257
It would be nice if we were told how the heck to install these "patches".
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