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Here comes another update from homebrew developer StrmnNrmn on his pet project, Daedalus R11. We already shared with you the other day his hopes and plans for this release and this time, he took the opportunity and explained to fans what's happening in the emulator's development stage. |
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70 Comments
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all we really want is fullspeed with sound.everything else can wait.but i guess so can we so it would be best if he takes his time.
Thats "all"
Those enhancements help pave the way to fullspeed w/ sound.
your a god keep up the good work ,, mario kart here i come.
whahelsvihouldrikuellosblaror... skripi... do'uh
Screw Mario 64. I already have my DS for playing that. We want SSB and Paper Mario!
Screw paper mario, I'm waiting for CBFD :P
Take it easy on squared. He has a good point; what people want the most is full speed. He failed to realize that it isn't the only important thing, but it's not like he was insulting anyone, and he wasn't acting like a jerk or anything, so take it easy!
hi noob losers and ignorants.
Why don't you guys get the meaning of the NAME first?
http://en.wikipedia.org/wiki/Daedalus
"meaning "cunning worker", was a most skillful artificer, so skillful that he was said to have invented images."
"Daedalus was so proud of his achievements that he could not bear the idea of a rival."
In, shot, nothing related to N64 emulator. Therefore I think he should change the name of the emulator.
has anyone really spoken about an ad-hoc mode on this emulator...once more compatibility is achieved, multiplayer w/ friends and family would be so much fun
most ppl just don't get it.. you all want compatibility but have no clue how coding works.. he NEEDS to get performance and texture programming out of the way before working on compatibility ..that way its easier to get games to work on a more powerful version of DAEDALUS!
i love being first i mean i love being able to see updates of STRMNRMN
I justed played daedalus for the first time. I'm suprised it runs as well as it does. Very cool. It seems only a few dozen games supported at this time. I would have played it long ago if I knew it worked this well. Go STRMNRMN or whatever.
STRVNMRVN
wat
i like sadeadeulas go strmnrermernmmn
yup same here , what everybody ones
its speed and sound.
R10 wouldn't play: Goldeneye 007 & Killer Instinct Gold at all, they froze up before the title screens even started...and Waverace 64 kept freezing before I could actually controll the guy...=(
he needs to start working on compadibility issues. i mean, this is just turning our to be a Mario 64 emu not a wide open Nintendo 64 emu. i mean, most of the games i'm actually interested in playing won't run. the only ones i like that play are Mario 64 and Mario Kart 64, big woop. hey qj, let me know when Daedalus R81 comes out, then maybe I'll try it out again.
i mean everody says that and im sick of mario 64
I got a solution for your problem, start your own emu or pay someone to do one for you, that way it'll be perfect for you.
If you knew anything about emulation, the very first working N64 emulator, UltraHLE ran only one game when it was released. Can you guess which game that was?
It's a me, Mario!!!!
Mario64 was the first game released for the N64 so its a good place to start for building an emulator. If he started with the very last N64 game he wouldn't be near as far as he is now.
i've been saying that for ages but now R11 will hopefully change this issue somewhat.
Been following this project since the beginning - unplayably slow, no sound, graphical glitches everywhere - the release(s) were nearly a joke, except to show the world, while not playable and clean...here's Mario 64 on your PSP - to the na-sayers, grow up, it's absolutely amazing how far this has come and every update is one step closer to a 100% working N64 emu on our PSP - WOW! It only makes sense to start with the 'biggest' game for the system - you start building your emu around 'Crunch N Munch - The Space Wars' or what the hell ever and you'll have an entire N64 emu on PSP clamoring for Mario 64. Stop, appreciate what is here, knock it off with the game requests, and let the emu develop at its own pace.
why are people complaining? He doesn't have to make this emulator and you know he is doing a damn good job on it especially considering what he is making it on. So quit griping and be happy that someone with his skills is atleast trying.
How about you make this thing play other games instead of just Mario 64? Thank you Mister Stormin Normin.
I agree with you. If this goes on like this, R32 would'nt even be playable with all the speed and games
If this goes on like this. R32 would'nt even be playable for all games and speed
So stop downloading - wait for R33, and until then, just succumb to the idea the your PSP is not an N64.
so this is one step up meaning faster gameplay right? Sound and speed is all i care about as long as the games i play are compatible.
There seriously are some ungrateful complainers in this community. Unless you guys can do better, I suggest you quit commenting with useless content.
Keep up the good work StrmnNrmn.
alright...im still waiting for comformation on the ME fr sound and for the increase in compatibility(expansion pak support)...i mean shoodn't a compatibility release include more compatibility??
(myspace.com/DaedalusCompatibility)
What I really really want in a future daedalus release would be a sound test mode! Instead of playing the regular game at half speed and sound, why not just play sound at full speed. I think it would be cool for it to load any game, and list all the sound and music files/tracks, and be able to play any sound/music you want. If thats possible, would be really cool, and make the emu even more great.
Can you play zelda on this emu, if not than try make zelda work. Because then there would be 1 or more complain less. :D hahaha
Why are people complaining about this emulator not having much compatibility?
I guess you guys would just love to be able to play many more games too slowly to actually enjoy. If he continued to work on speed until it reached a steady and reasonable fps then worked on compitability you would be able to play more games and actually enjoy them. Alot of you are just too impatient and the majority of you simply do not deserve any homebrew at all period.
Exactly, I'd rather play one or two good fullspeed games, than three or four ones at half speed.
Any way good job Strnrnmnn. (Too lazy to type it +_+)
*Amen*
Try learning to spell and not pissing and moaning so damn much.
but as it stands it isn't really an "N64 emulator", it's more like a "Mario 64 emulator" and there's nothing wrong with that. The title of the program should reflect this, and when it becomes possible to ~actually~ play other popular games as well(full speed+sound or otherwise), then perhaps consider giving it a name more befitting such status. Referring to it as an N64 emulator is a little deceptive, people read that and get their hopes up thinking they will have the opportunity to play their cherished N64 games on the PSP, and I believe that is what might be responsible for a large portion of the "negative" posts that we always see whenever this emulator is mentioned.
Are you retarded? He IS emulating the N64, Mario 64 just happens to be one of the games that uses the least ammount of resources. Try using another relatively simple N64 game and it'll work. You don't know crap. Every emu has started the same way "Oooh bohoo, please don't name this a ADASD emu becuz I'm too stupid to understand things". S T F U
Yeah i agree with some of these guys. The fact that it can only run a couple games is a waste. Instead of little versions, the work should be perfected before release even if it's like 9 months to a year. Each time a new versions comes out, there is hope that more games with run at fullspeed with sound but we are always disappointed by a half-running product. I say make us wait until you have it working.
Everyone saying he's tailoring the emu towards Mario 64 because they can't play Goldeneye or Waverace truly should go back to first grade and understand a little thing called CPU stress. "Wah wah wah why does Mario 64 run but Goldeneye which ran much slower on a real N64 can't? MUST BE BECAUSE HE'S AIMING THE EMU TO JUST PLAY MARIO11!11!" S T F U
you people make me sick. tis guy takes time out of his life to make something cool and worth while. yet all you can do is ***** about compatibility issues or not fullspeed. why dont YOU try to make something like this.
how a bout making *****ing golden eye work ya dumbass
"rather than converting palettised texture on the n64 to a palettised texture on the PSP, I've been converting it to a 32-bit RGBA texture."
what!? you have?
" This means that a 64x64 texture mirrored along the S and T axes on the n64 will become a 128x128 texture on the PSP."
ooh man, everyone knows you gotta watch your S and T axes....
holy crap... i have a new found respect for StrmnNrmn ... he has officially confused the hell out of me - which makes me think that some big break-throughs are to come...
thanks StrmnNrmn ... cant wait to play some goldeneye, maybe put that on the compatibility list... that would be awesome
Keep up the hard work :D
I don't use the Daedalus emulator often, because it does run pretty slow, but I do love showing it off to people who haven't seen it before or are unfamiliar with PSPs and homebrew. It's great seeing their faces as I pull out my PSP and play GBA, N64, and Neo-Geo games in succession. Then I can round of the gameplaying with some nice GTA:LCS.
Ah, good times. Anyways, it's great to hear how hard StrmnNrmn's working on this! I appreciate the effort, even if some of the other jackoffs above me don't. Those who think they can demand something from StrmnNrmn need to shut the hell up and realize he doesn't have to do this. He can just give up and we can't do crap, so we need to be supportive.
all the negative comments is what leads emu's to their deaths. If i was this guy making an N64 emu in my free time for the psp, than giving it away for free to a bunch of ungrateful little kids, i would tell all the kids to go piss off and than toss it out so they actually had somthing to ***** about, and simply quit production on it.
All hes doing with Mario 64 and mario cart is testing the 3d textures more likely. If he can get decent speed from these games than more games will be allot easier to get working and running with speed and sound. Than it will just all come together allot quicker in the long run. I don't know anything about coding and can at least put 2 and 2 together there.
QJ seriously needs to monitor and just start banning peoples ips that post nothing but ungrateful negative comments. Maybe this community would be allot better place to enjoy.
hey StrmnNrmn can you please make a wireless option
in your N64 emulator it would awsome to play super smash bross. with my friends
Thanks for your time
Will this finally be able to play goldeneye? or is the rom just gona restart the emulator again
I think Strmnnm should quit, why?
Far too many of you take his work for granted, show lack of support, do not offer constructive criticisim, are rude and cannot seem to communicate on a mature and non insulting level.
Most of you do not deserve his free hard work and although I love N64, if he quits maybe you will learn a lesson.
I don't agree that QJ should delete all of the negative comments though, people need to see the truth.
w0W Dayeadealouse izz gaiiii mayunn n0 g0lDunnAII!!11 W00T w00TTe 7 I'm retarded!!!111
stupid noobs, just respect that this guy is wasting his time on you retards, I mean seriously, you noobs NEED to be capped.
That's like telling your boss that $25 an hour is stupid and you want $698,978 an hour to sit on your fat ass and do nothing all day.
Hi i'm going to carry on with the emulator as im doing this not just only for everyone else, but for myself mainly.
StrmnNrmn, many people here do not realize the thousands of lines of code you did for free, how you comprimised for the PSP's technical limitations, and all the thankless work you did, just to be insulted since GoldenEye doesn't work, which even gets slow on my 2.4 gHz PC with 1 gig of RAM, and will most definately not function on a 333 mHz PSP with only 32 mb of RAM! If you want to find a community of people who will appreciate what you do, go to www.psp3d.com. I'm Gun335 there.
Props,
-Maximilleus
__
Whoever made response to my comment earlier, suck a *****en *****. I'll say whatever the *****en I please *****. Did I say he was aiming to make only Mario 64 work, no! *****en open you're god damn eyes. I'm saying he should wait to get the emulator working with a larger variety of games rather then spitting out a new version of Daedalus every month. Yeah he's taking time out of his life to do this but that's his own choice. If he felt unappreciated he can always just walk away from this and stop making Daedalus. Jesus christ some people are so retarded
hey buddy your the retarded one the reason he releases publicly before its totally 100% functional is to get constructive criticism and help to improve the emulator also so some of you ungrateful idiots can see how its progressing then sit there and be so ungrateful for his contributions I wish u all would just brick your psps and do the scene a favor and get rid of all your negative comments. Without devs like these u would have crapall NOTHING no custom fw, no emus, just official sony fw so give them some respect or just go a die noob
I would also add the whoever made a response to my comment earlier I offer him to ***** me in the arse. I like without lube and rubber and really hard. Then when you take it out I can suck it clean for you and swallow your cream.
;-)
xoxoxoxoxoxo
BTW, I'm gay!
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