Posted Aug 06, 2006 at 11:55PM by Maricar V. Listed in: Homebrew Emulators, Nintendo 64 Tags: StrmnNrmn, N64, Daedalus R7
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daedalus


If you've been lurking at StrmnNrmn's blog site last week to get the latest news on Daedalus R7, you might have noticed that there's no post since he squashed the nasty little bug that's causing Mario 64 to be unplayable - another cause for celebration after he achieved both the speed increase and an increase in stability on 1.00 firmware.

Well, his silence for the past few days isn't really a cause for worry. It just means he's hard at work with various optimizations for the N64 emulator for the PSP - and that could only be a good thing for all of us!

In his recent blog entry, StrmnNrmn said that while his main focus is on improving the dynamic recompiler, he's also looking at optimizing other areas that he considered fairly expensive. He's been working on the texture cache which is used to avoid  converting textures from the native N64 formats to PSP formats every frame.

StrmnNrmn said, "I made a couple of fixes to improve the hashing function which gives much faster lookups in certain situations (such as tiled backdrops). I also provided an option to change the frequency at which the texture cache checks for updates to the textures. Many roms look fine when this check is entirely disabled, and this can give quite a nice speed boost."

He's also done a couple of fixes relating to dynarec issue, but the major new development is on optimising for various situations where the contents of a given register is determined at the time the code is compiling.

We'll spare you the technical stuff (you can read about it in StrmnNrmn's blog), but what this all means is that StrnmNrman would be very busy for the rest of the week working on optimizations and features to implement. If everything goes according to plan, Daedalus R7 might just be released next weekend!


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38 Comments


Sort by:
   by Pandahuman (Unregistered) - 2006-08-07
 » i dont know

how fast i can work?70% as N64?or less? or more?

   by ENFORCER (Unregistered) - 2006-08-08
 » WORD

WORD YO, YA NOOBS OUT THERE DO YA EVEN HAVE A PSP SO THAT YA CANT BE COMPLAINING ABOUT EMULATORS? PROBABLY YA DONT EVEN KNOW WHAT THE HELL IS A N64......

   by Fattycake (Unregistered) - 2006-08-08
 » hi

dam everbody here flames alot. lol. witch is better pspcrazy or pspupdates.

   by Advertising -
   by anonymous stranger - 2006-08-08
 » wtf?!?!?!

wtf is with comment section now? is the mod messing with it? the first post said "I agree with #12" wtf? he reads future or something? Did you mods switch the first posters? LOL I hope you guys did! pssst... next time move someone not so obvious! ;)

Also scorekeeper is #8.. everyone's dissing on #7 and saying he is #8 lol.... NOOO ALIEN ATTACKS QJ~ jk lol

Anyways nice to see speed increase, wheres the other emulator that started at same time as this? only seeing this being updated

   by Anonymous (Unregistered) - 2006-08-08
 » hahaha, oh wow

@30
You're a retard.

There are several great PSP games.
Valkyrie Profile: Lenneth
Daxter
Megaman: Powered Up
GTA:LCS
Metal Gear Acid 1 and 2
Monster Hunter Freedom
Tales of Destiny 2 (Import from europe)

Those are just the ones I own.

   by 1ST (Unregistered) - 2006-08-08
 » FIRST!!11!!

FIRST!!11!1oneone!!11!1111!eleven11!!

   by TWick (Unregistered) - 2006-08-12
 » Hmmm... Where do u get the roms?

Where do you get the roms? i knoe where you get them fromfor pc and mac but where do u get them for PSP. Same place? havent been to those sites in a while

   by I AM (Unregistered) - 2006-08-15
 » Will this work on my 2.6 PSP?

I can play SNES games on mine, using the GTA eloader by Fanjita, but will the R7 N64 work?



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