Posted Aug 27, 2008 at 10:19PM by Karl B.
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Ubisoft,
Europe,
Yves Guillemot
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A strong Euro and game accessibility has turned Europe into the decisive market for Ubisoft titles. Talking to GamesIndustry, Ubisoft CEO Yves Guillemot revealed that Europe is now the biggest market for the company:First, our money - the pound or the euro - is very strong and because of that the turnover from those countries is heavier than they used to be. So for Ubisoft turnover Europe is actually more important than the US now, and by more than 5 per cent. It's become a very strong market for us. With Europe's increased importance, it looks like it may soon be getting rid of its identity as a perennially shafted territory in terms of game releases, as far as Ubisoft titles are concerned, anyway. And since Ubisoft is the world's third-largest publisher, other companies may follow suit. Great news for gamers in the region who are constantly plagued by late releases. Related articles:
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[Via GamesIndustry]
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2 Comments
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» God knows why!
they cant ever get anything right when it comes to online gaming, the money ubisoft costs me is a joke, i always lose out when i buy thier games and trade them about 2 days after, cos they are *****! cough R6v2 online ps3 cough joke cough
they cant ever get anything right when it comes to online gaming, the money ubisoft costs me is a joke, i always lose out when i buy thier games and trade them about 2 days after, cos they are *****! cough R6v2 online ps3 cough joke cough
» R6V is a joke regardless, only or off.
Tactical FPS? More like point one direction for your guys to take out everyone far quicker than any human player could.
But anyways. Playing R6V online I didn't see a problem. Game was simple to get into matches and there was no lag for the ones I went in. The only thing is, for every two people who aren't so good, you have one person who's played the series since the R6 series from the start.
Let's not even count the matches you may get into when the people know each other and are teamed together, or some of the pros at the game who happen to all have mics.
I prefer run and gun thank you. Unreal Tournament 3 ftw.
Tactical FPS? More like point one direction for your guys to take out everyone far quicker than any human player could.
But anyways. Playing R6V online I didn't see a problem. Game was simple to get into matches and there was no lag for the ones I went in. The only thing is, for every two people who aren't so good, you have one person who's played the series since the R6 series from the start.
Let's not even count the matches you may get into when the people know each other and are teamed together, or some of the pros at the game who happen to all have mics.
I prefer run and gun thank you. Unreal Tournament 3 ftw.
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A strong Euro and game accessibility has turned 
