Posted Oct 10, 2006 at 08:00PM by Ian C. Listed in: Homebrew Games Tags: PSP3D, hardhat
Ó

less ponies, less kittens


This 'brew by HardHat is an entry for PSP3D's Ultimate Goodies And Cash Giveaway. HardHat made a few changes on the GUI, optimized the graphics, added in some levels, and cleaned up most of the transition screens. He even added in a level editor just in case you guys want to tinker with the game yourself.

Be sure to check out the readme that's included in the zip file as it has the instructions for this 'brew, and it also has a few tips on how to edit the game to your liking. Great work, HardHat!

Here are the changes made in this version direct from the readme file:
  • Added new skin for car theme, since horses and kittens are too "girly". (Note: We got this from the readme.)
  • Updated sounds for car theme.
  • New levels (now 8 levels).
  • Level editor for windows now included.
  • More forgiving placement of object in the level editor.
  • Anti-aliasing in the level editor.
  • Performance improvement for control lag in the input queue.
  • Major performance improvement in grass loading to minimize intersections.
  • Beginnings of high score screens.
  • Clean up of transition screens.
Download [GTA Jump v1.1]


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5 Comments


Sort by:
   by madhive - 2006-10-10
 » kinda cheesey

looks like a new coder

   by meh (Unregistered) - 2006-10-10
 » doesnt it?

doesnt it looks just like jump gunar jump?

   by Advertising -
   by StoneCut (Unregistered) - 2006-10-10
 » Damnit

Damn, my favourite homebrew name just got boring :)

I thought "Horses and Kittens" was absolutely perfect ;)

   by RaiderX - 2006-10-11
 » lucky chatms meets gta

lol, this is a odd looking game, must try it out

   by HardHat - 2006-10-11
 » Built on Jump Gunnar Jump 2.0 engine

Hi,

Well, I got tired of the bugs in Jump Gunnar Jump 2.0, so I stripped out the problem areas, and here it is with new ridable platforms, crates, and all the rest. JGJ 2 will come with time. Enjoy this until then.

I've been releasing homebrew games since February or March, so enjoy the gammet of what I've done.



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