Posted Aug 22, 2007 at 01:04AM by Ryan A. Listed in: Homebrew Games Tags: hardhat, Team Sushi
Ó

Gunnar Hero v0.20 - Image 1Gunnar Hero v0.20 - Image 2


The first time we heard about the rhythm-based homebrew game Gunnar Hero was around March of this year. It was created by HardHat and the inspiration came from, needless to say, the highly successful title Guitar Hero. We learned today that the developer joined forces with Team Sushi and came up with a new build for the Neo Spring Coding Competition 07.

Team Sushi noted that compared to the previous versions, this is one's the most stable and with a lot of additions such as keyboard re-mapping, high scores, points multipliers, and support for multiple plays per sessions. The complete changelog for this version is as follows:
  • Nicer text for list of songs (based on the filename instead of the XML)
  • Transparent menu background
  • Targa-based vid capturing
  • High scores are now saved, so beat your high score
  • Multipliers are based on whether there are active notes or active sparks.  If not, the multiplier is reset to 1.
  • Replay now reset properly, so score is not cumulative
  • Nicer sustain bars (but still no points for sustains)
  • Added intro keymap instructions
Team Sushi has some important reminders included in the Readme file like installation guide, changelogs for previous builds, and more importantly, a How To for getting songs that you will use with Gunnar Hero v0.20.

Download: Gunnar Hero v0.20


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15 Comments


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   by kry1_rygar (Unregistered) - 2007-08-22
 » Horneh

Sweet :D!
I couldn´t get the older versions to work on my PSP. I'll try this when I get home.

   by Apoptosis (Unregistered) - 2007-08-22
 » N/A

Looks f**king awesome from the youtube video!

   by gametorque - 2007-08-22
 » err

there is no sound in this game!!!! can't get the sound to work.

   by pfr (Unregistered) - 2007-08-22
 » keymaps!

The default keymap is just impossible to play with. How the hell do you strum with the down key and switch right hand positions from square, cross, circle and right trigger. Freaking impossible.

I think there should be a way to flip the screen upside down and then hold psp upside down too. Then use L-trigger to strum (now on the right) and the four buttons and R-trigger to hold the notes. That would simulate holding a real guitar a little better. I wish the button layout was better for this :|


   Re: HardHat - 2007-08-22
 » side keymap

On the forums someone suggested the keymap:

rtrigger, triangle, circle, cross, start

then use the analog stick to strum. Maybe you'll like that better.

I haven't tried playing upside down, but if I like it I'll add official support on the next version.

   Re: Team Sushi (Unregistered) - 2007-08-22
 » ..........

.........
   by BEST HOMEBREW EVAR (Unregistered) - 2007-08-22
 » LONGCAT IS LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOONG

In all seriousness. This game is EPIC win.


It should have the LULZ inside sticker!




Remember kiddies, shortcat is shrt.


   Re: asdf (Unregistered) - 2007-08-22
 » d

jesus christ you're an embarresment to 4ch.

   Re: Advertising -


   Re: jkl; (Unregistered) - 2007-08-23
 » Wow

You just killed 4chan in a few sentences.
   by Kuro (Unregistered) - 2007-08-22
 » Help!

I can't get any sound to play in the game!


   Re: +[ (Unregistered) - 2007-08-22
 » same here

no sound +-[

   Re: Angel2by4 - 2007-08-22
 » Blah!

Yeah same here!
I followed the instructions and did everything fine.
The chart shows up.
But there is no sound.
:(
Any one know why?

   Re: HardHat - 2007-08-23
 » sound missing mystery

well, all of the beta testers get sound. I'm not sure what could be the problem. It only works with MP3 files, but the bit rate doesn't seem to be a big issue from my testing.

I've had 8 or more testers test on: 3.4OE, 3.03OE and various 3.52M33 firmwares, and it seems to have sound for all of them.

What song and frimware are you trying? Sadly there is still the occasional crash with this build depending on your set up, but it really does work much better.

   Re: HardHat - 2007-08-24
 » mp3 filename

I thought I changed that, but if your MP3 isn't named the same as what it says in the .sng then it won't match:

In Brendon Small - Secret Song 13 (sm4k).sng

the tag says:

+lt;MusicFileName+gt;bs - Track 13.mp3+lt;/MusicFileName+gt;

so it will only play if the mp3 has that name. I'll make a note to check for ones matching the sng filename in the next version.

   by =[ (Unregistered) - 2007-08-24
 » i think i did it all right

i got the mp3's and the sng's from that site freetar...and put both the files in the songs folder...with both having matching names...good job by the way on this =]



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