Posted Jan 07, 2009 at 12:43PM by Gino D.
Listed in:
Games,
Opinions & Analysis
Tags:
Indigo Prophecy,
David Cage
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Whatever console you might own, we as gamers still share one common battle against those pesky little nutters in court who start slapping everyone for too much violence and mature content in video games. Sigh. It's an unending crusade, I tell you. Here's Quantic Dreams (Heavy Rain, Omikron, Fahrenheit aka Indigo Prophecy) boss David Cage commenting on the nature of mature content in video games. It's an argument I've heard before, one which I've also used as well. But it's different coming from an actual developer, right? I don't think we do anything worse that what you see on TV at 8 o'clock at home. I don't think being interactive gives you fantastic power to change the minds of people and make them do things they'd never think of doing otherwise. We are like movies or books. I just try to create an experience that is entrancing and definitely not for kids And no joke about it either. Heavy Rain looks undoubtedly for a mature audience. The key word here is "interactive". That seems to be one of the most crucial elements that seem to mislead a lot of people into thinking that, just because the video game is "interactive", automatically makes it realistic (*cough*murdersimulator*cough*). Nice to hear Cage make a clear distinction there: being "interactive" is no different from movies or books' being "entrancing". Fine, they may be different mediums, but essentially it's about the overall experience. Now. Anyone want to discuss video games' legacy as an art form? Related articles:
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2 Comments
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» Heh
Hehe, i remember those mature scenes form Fahrenheit.
I didn't take them as like, you know pr0n, but more like a natural scene in a good movie. And that's what David Cage is trying to accomplish. Sure you could just sit there and laugh your ass off but then you do not understand what the game is really about. If you watch a mainstream movie it's not unusual if people start screwing each other, why should this be any different? Just because you're controlling it? Nonsense! If you are gonna make a game that affects people's emotions, you have to blend in ALL emotions! And that is what makes the game so freaking good! The game wouldn't be complete without the mature scenes, simple as that.
Hehe, i remember those mature scenes form Fahrenheit.
I didn't take them as like, you know pr0n, but more like a natural scene in a good movie. And that's what David Cage is trying to accomplish. Sure you could just sit there and laugh your ass off but then you do not understand what the game is really about. If you watch a mainstream movie it's not unusual if people start screwing each other, why should this be any different? Just because you're controlling it? Nonsense! If you are gonna make a game that affects people's emotions, you have to blend in ALL emotions! And that is what makes the game so freaking good! The game wouldn't be complete without the mature scenes, simple as that.
» yep
i couldnt agree more on your words kimdrummel
i couldnt agree more on your words kimdrummel
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