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With Atari watching its back, French developer zSlide has been cautiously optimistic about the mini-game genre and how it's slowly becoming a growing attraction among handheld gamers. In the face of the new gamer - the non-gamer - game developers and publishers have begun to assess the possible profits of a fledging market. It was a lot of fun to come up with all the different mini-games. What is funny is that finding 200+ game ideas becomes harder and harder with time. And this is where the craziest and weirdest concepts come to mind… from abducting cows in space to memorising how steaks are grilled on a BBQ. Our game concepts come from everywhere - from everyday life (catching cereal in a bowl) to 'not the average day' (zombies hunting brains in a supermarket). Mini-games are great for handheld consoles, no doubt about it and ... WarioWare has proved it. Game design is as much a science as an art and looking at what your predecessor did is mandatory if you wish to progress, then you take it from there, enhance, create and evolve the concept. |
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[Via IGN - PSP]
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