Posted May 05, 2008 at 02:22AM by Tim Y.
Listed in:
Homebrew Development
Tags:
dridri85
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Here's a bit of good news for the PSP developers out there. We're letting you guys know that developer dridri85 has recently released a new build of the LibGE homebrew application.As a recap, this release is C-programmed Graphics Engine library, which should assist you in creating graphics for other homebrew projects for the PlayStation Portable. LibGE version 0.2 carries improved performance, with dridri85 indicating that it's now up to above 30 to 40 FPS. Users can now also write in TTF - dridri85 set up a tutorial to help LibGE's users make the most of these new additions. Further details on how to use the LibGE devkit are available in the file bundle's readme, and over at dridri85's release thread (via the source link below). Just keep a link to your favorite translation site ready - both the readme and dridri85 's post are in French. Download: LibGE v0.2 |
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3 Comments
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» open your eyes
there is no LibGE under the link.... it's freetype lib
there is no LibGE under the link.... it's freetype lib
» We fixed the link
You should be able to download LibGE v0.2 now. Thanks for pointing it out!
You should be able to download LibGE v0.2 now. Thanks for pointing it out!
» Meh
Looking at the functions it looks like the graphics.c from Yeldarb's tutorials along with my font loader library.
There's a few extra functions and a lot of renaming.
Looking at the functions it looks like the graphics.c from Yeldarb's tutorials along with my font loader library.
There's a few extra functions and a lot of renaming.
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Here's a bit of good news for the PSP developers out there. We're letting you guys know that developer 




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