Posted Nov 16, 2007 at 01:17AM by Ryan A. Listed in: Homebrew Emulators, MAME Tags: MAME, TTYman
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PSP MAME4ALL v4.9r2 Hires - usermode builds now works - Image 1Homebrew developer TTYman has just released a new PSP compatible build of emulator MAME4ALL, bumping it up to version 4.9r2 Hires. This specific program allows PlayStation Portable owners to run and play games released on the Multiple Arcade Machine Emulator.

Anyway, a lot have changed since the last release so those who love playing old school arcades games on the go should update to this version. Check out the full changelog and other details via the "read more" link below.


Download: PSP MAME4ALL v4.9r2 Hires

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Posted Nov 05, 2007 at 09:45AM by Tim Y. Listed in: Homebrew Emulators, MAME Tags: MAME
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PSP MAME4ALL v4.9r1 - Image 1The PSP's getting some extra arcade emulator loving, as developer TTYman releases PSP MAME4ALL v4.9r1 Hires. The latest build of this Multiple Arcade Machine Emulator (MAME) for our favorite handheld carries a version specifically designed for the PSP Slim.

Also to look out for is a new update which gives PSP MAME4ALL v4.9r1 Hires better compatibility with roms of our favorite arcade classics. Visit the full article for the comprehensive changelog.

Download: PSP MAME4ALL v4.9r1 Hires

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Posted Oct 09, 2007 at 06:45PM by Ryan C. Listed in: Homebrew Emulators, MAME Tags: emulation, MAME
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PSP - Image 1 


PSP Homebrew developer TTYman is back to keep the old school emulation action on the PSP alive! This time, he comes with good things, as well as the latest version for the epic piece of software that lets us play MAME games on the go, PSP MAME4ALL v4.7r3.

Lots of bug fixes and overall improvements on this one, and most of them have to do with the cute chirping sounds those good retro games make as you're having your way with them. Let's check the changelog and see what's been modified from the previous version:

Fixed from v4.7r2
  • Sounds now are near arcade perfect, with minor glitches in some sound chips emulations;
  • Gold (CPS1, System16 and Neogeo) specific emulations are now stand-alone, as require different z80 cpu implementation
  • Improved performance with sounds, oldies with 0 frame skip and vsync on, others with auto-1 and auto-2
New features
  • 22KHz with 16 voices predefined sounds
  • 33KHz and 44KHz frequencies with 4, 8 and 16 voices combinations added
  • Preliminary analog support
Of course, there's still the odd issue or two that TTYman hasn't gotten to yet, but he's working on them. In the meantime, why not pop on over to the homebrew's official website and give props where it's due? As we all know, being appreciated for one's hard work is always a good thing. Oh, and be sure to read the readme files included in the archive before doing anything, mmkay? Mmkay.

Download: PSP MAME4ALL v4.7r3 Hires

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Posted Sep 24, 2007 at 12:25AM by Ryan A. Listed in: Homebrew Emulators, MAME Tags: GP2x, Cpasjuste, MAME
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MAME GP2X v4.7 PSP - compatible with PSP Slim & lite - Image 1Homebrew developer Cpasjuste dropped by QJ.NET PSP Development Forum and announced that he was able to make MAME4ALL compatible with the new PSP Slim and Lite. For the uninitiated, MAME stands for Multiple Arcade Machine Emulator.

The build ported by Cpasjuste is TTYman's latest take on the project. Aside from the upgrade compatibility features, MAME GP2X v4.7 PSP for PSP Slim works exactly the same as MAME4ALL v4.7. With that said, here are some of the worth mentioning features of the said version:
  • Based on latest GP2X MAME4All releases v4.7 & 4.6
  • 480 Orizzontal Hires Support in menu and games, now games with >320 pixels are playable (Loderun etc.)
  • Overclock support, from 166 to 333 MHz
  • Frameskip as GP2X version (fixed 0-5, auto 1-5)
  • Vsync on/off
  • Save configuration support, default and per game
  • Autocentering fix for most games when using FIXED/FIXED DIV2
  • Optimized compiled code as derived from GP2X version, but for PSP cpu (fastest graphics core!)
  • Stripped & Packed executable, only 2MB
  • New Graphic theme from mame.net logo (TM) and mameworld.com Tim's covers (n.1 and n.2)
  • Graphic theme 480x240 BMP skins support, both pspmenu480.bmp and pspsplash480.bmp in folder skins
There are a couple of Readme.txt files included in the download package below. Be sure to read all documentation to avoid any problems in installation and actual usage of the program.

Download: MAME GP2X v4.7 PSP
Visit: QJ PSP Development Forum

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Posted Sep 08, 2007 at 09:03PM by Rio S. Listed in: Homebrew Emulators, MAME Tags: franxis, GP2x, MAME
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PlayStation Portable - PSP MAME4ALL v4.7r2 Hires - Image 1 When talking about Multiple Arcade Machine Emulator, or MAME, we think retro coin-op video games. Well, we're all going to get more arcade goodness - minus the quarters - in TTYman's new PSP MAME4ALL release.

The PSP homebrew developer has released version 4.7r2 Hires, which features a couple of fixes from version 4.7 and then some. PSP MAME4ALL by TTYman is actually based on the GP2X releases by Franxis and supports PSP Hires (480x272), overclocking (133 to 333MHz), among other things. Here's the full list of features from TTYman's blog post:
  • Based on latest GP2X MAME4All releases v4.7;
  • 480×272 full PSP Hires Support, now games with >320 orizz. and >240 vert. pixels are fully playable (Loderun, Galaga etc.);
  • Overclock support, from 133 to 333 MHz;
  • Fixed, Fixed Divided by 2, Software Scaled and Software Full Screen Stretched resolutions (all maximum 480×272);
  • Frameskip as GP2X version (fixed 0-5, auto 1-5);
  • Vsync on/off;
  • Save configuration support, default and per game;
  • Autocentering fix for all resolutions;
  • Optimized compiled code as derived from GP2X version, but for PSP cpu (fastest graphics core!);
  • Stripped & Packed executable, only 2.1MB;
  • Original graphics theme from Gold edition;
  • Music in menu (filename music.psp in data folder), in these supported formats: .MOD .S3M, .IT, .XM and .OGG;
  • Added, as bonus, 1st classified OldSkool at Assembly 2007 Music Competition (Commodore 64 based), in .OGG format;
  • Graphic theme 480×272 BMP skins support, both pspmenu480.bmp and pspsplash480.bmp in folder skins
Here are the changes from the last version, also from TTYman's post:
  • 133 MHz in menu and while paused, for battery saving;
  • VSync really works now;
  • Corrected build configuration and Makefile, so sounds in various games are now back;
  • Correct fixed, div2, sw scaled and sw stretched resolutions, with autocentering
A couple of known issues haven't been ironed out in time for this release but we can be sure that TTYman will stomp them out in the near future: version 4.7r2 slows down with general audio enabled, plus it doesn't have rotate support.

Anyway, check out the emulator by downloading it below. Be sure to go over the readme files included in the zipped file for more information about PSP MAME4ALL. Enjoy!

Download: PSP MAME4ALL v4.7r2 Hires


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Posted Jun 20, 2007 at 09:05AM by Ryan A. Listed in: Homebrew Development, Homebrew Emulators, MAME Tags: ELSemi
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Update on ELSemi's CPS3 emulation project - Image 1Update on ELSemi's CPS3 emulation project - Image 2Update on ELSemi's CPS3 emulation project - Image 3


We informed you last week that Andreas has finally decrypted the Capcom Play System 3 (CPS3). Now that the emulator is nearing completion, ELSemi and Haze have finally decided to divulge concrete information about the project.

The emulator itself is for Windows but just like what happened to program MAME4ALL, it will eventually be ported to our dear PlayStation Portable. As for the emulator's current status, here are the info as provided by the author (ELSemi is actually Spanish and this is the translated version):
  • CPU: Emulated
  • Graphical:
    • Tiles 8x8: Emulated
    • Tiles 16x16: Emulated
    • Sprites: They are, but with errors
    • Global Offset: Emulated
    • Trowel of colors of sprites: Some good, other badly
    • Tileflip within tileblok: Not emulated
    • Zoom lens: Not emulated
    • Priorities: Not emulated
    • Linezoom: Not emulated
    • Linescroll: Preliminary
  • Sound: Emulated
  • Controls: Emulated
  • CDROM: Partially emulated. At the moment the games start in NoCD way
Check back here at QJ.NET to know the latest about this project. We promise to update you as soon as more info come up because we are sure excited about this as you are.

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Posted Jun 23, 2006 at 12:45AM by Paul M. Listed in: Homebrew Emulators, MAME Tags: kech, sazuke2911, chui, franxis
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MAME4ALL


Kech, has once again updated his port of MAME4ALL for the PSP to v0.0.3 with the aid of Sazuke2911, Chui and Franxis. MAME4ALL is an emulation of arcade video games, allowing you to play all those favourites from yesteryear. So if you're one of those who value old-school, of if you're a young 'un who wants to see how cool the games back then were, give this one a go.

This latest version contains the following updates:
  • Added - full screen only in 'HW Scale' Option (does not work for all the games)
  • Added - analog control
  • Added - further support for ROMS
  • Bug Fix - The memory that impeded the regeneration and left sectors of the ROMS without cleaning
  • other misc small bug fixes
UPDATE: The file for the 2.xx PSPs should be ok now.

Download [MAME4ALL for PSP v1.5]
Download [MAME4ALL for PSP v2.xx]

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Posted Jun 03, 2006 at 02:13AM by Anna S. Listed in: Homebrew Emulators, MAME Tags: kech, MAME4ALLPSP
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MAME4AllPSPNostalgic players will pine no more for those classic arcade games of old, because of the works of Kech with the help of his fellow developers on MAME4AllPSP.

On v0.0.2, the sound is much better compared to the previous release. The resolution has also received some much needed change. There's also the addition of new keys: Pressing the Left and Right key together would Pause the game while pressing Start and Select would Reset it.

Kech in his dev log, would like to thank the following for their help and support:

djacura and jcm2004 betatesters
Sazuke2911 for their first port
Chui for the port of the emulator to SDL
Franxis for make the port of MAME and all the people that had help Franxis in the make of the port

DOWNLOAD: [MAME4AllPSP v0.0.2]

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Posted May 31, 2006 at 12:20AM by Paul M. Listed in: Homebrew Emulators, MAME Tags: kech, sazuke2911, chui, franxis
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MAME4ALLKech has released a port of MAME4ALL for the PSP, with the aid of Sazuke2911, Chui and Franxis. MAME4ALL is an emulation of arcade video games, allowing you to play all those favourites from yesteryear.

This version contains improvements such as:
  • More compatibility
  • The use of the 'Home' key to quit out of the game that is running, and to quit out of the emulator
Current bugs in this version include:
  • Sound is not 100% working in the majority of ROMs
  • ROMs larger than 10mb (zipped) doesn't work
  • Not all the games that previously worked in Chui's MAMEGP32x work in this version
Kech is also working on the possibility of loading the ROMs through Wi-Fi. He's also very much open for constructive suggestions, to reach him, just click on the thread below.

Discuss: [Forum Release Thread]
Download: [MAME4ALL PSP]

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Posted May 17, 2006 at 07:14AM by Anna S. Listed in: Homebrew Emulators, MAME
Ó

MAME


Now you can play your favorite arcade classics and more! LogiqX has made a dat file for MAMEPSP Beta 0.01, which improves how ROMs are handled. Basically, the said file helps in clearing the much-needed space in your memory sticks by removing any unused files.

Games that are compatible with MAMAEPSP Beta 0.01 are Ping Pong, Kung-Fu Master, Ms. Pacman, Space Invaders and Crazy Climber among others. You can check out our article covering the v0.01 beta release if you want. Have fun with this one!

Download: [MAMEPSP Beta v0.01 dat file]

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