Posted May 01, 2006 at 02:00PM by Pranav T Listed in: Homebrew Development, Homebrew Emulators, News, Nintendo 64
Ó

Daedalus



Update! A new version of this emulator has been released enabling it to be run in User Mode so it is compatible with 2.0 Firmware, as well as 1.0 and 1.50 Firmware. The R2 update also fixes some of the minor issues that were being reported, such as hardcoded firectories and missing files. The download has been updated as of 5:00pm EST.

Yep we have a N64 Emulator! StrmnNrmn has released the first public build of his N64 Emulator, Daedalus. And it's working pretty good. Although it's a port, it still shows that given the right amount of perseverance, anything can be achieved.

Here's what's not working for now :
  • There is no savegame support.
  • There is no audio support.
  • Not all the N64 controls can be used.
  • Large ROMs (i.e. over 8MB) cannot be loaded.
  • Many roms won't boot.
  • Many roms have serious graphical glitches.
  • Many roms have random lockups and crashes.
  • Most roms run at a low framerate.
It will be solved in further updates.

Without further ado, here's some screenshots.

DaedalusDaedalus

DaedalusDaedalus

Daedalus



It isn't running at full speed, but heck, it's better than nothing - there are atleast  few running games. Plus, the application is open source. So anybody can check it out and improve it. Make sure to check out the readme. It's filled with a lot of important info.

Edit: Technically, it was PSMonkey who released the first N64 Emulator, even though it only ran Homebrew ROMs. Our apologies to PSMonkey.

And thanks for the heads-up Wutale

Download: [Daedalus N64 Emulator R2 for 1.50 Firmware]
Download: [Daedalus N64 Emulator R2 for 1.0 / 2.0 Firmware]
View : [Forum Discussion Thread]


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299 Comments


Sort by:
   by . (Unregistered) - 2006-05-01
 » w00t

yeh the mario intro works fine. it is so nice to see something working like that

   by zodionic - 2006-05-01
 » yay

one of the first to test this, USE IR SHELL TO RUN AT 333MHZ it makes a BIg difference on SM64

   by XperienZe (Unregistered) - 2006-05-01
 » Yey!

Geat work to get this done! Why havn't we heard anything about this? Only about PSMonkeys, i think his will be better couse it's made for the PSP. Not a port!

But hey, nice work!

   by yourdaddy50000 - 2006-05-01
 » what is this for real

nocomment

   by wilhel1812 - 2006-05-01
 » Wooheeee

nocomment

   by Zenin (Unregistered) - 2006-05-01
 » OMFG AMAZING

I Cant belive it even got this far into emulation.
the only thing now is framerate and sound!!

keep it up monkey! ill send some bananas ur way.

   by wilhel1812 - 2006-05-01
 » Wooheeee

Finally!!!
good work!

   by Kenney - 2006-05-01
 » Oh my god...

That's like VERY good for a beta/alpha/first release of an emulator! I can't wait for further updates...Imagine all those N64 roms you can play on your PSP...Super Smash Bros, Paper Mario, Mario Kart 64, Harvest Moon; Halleluyah!

   by Advertising -
   by Pranav T. (QJ. NET Staff) - 2006-05-01
 » -

Keep the flames/racism/spam to yourself.
Spammers, Flamers and Racist people will be IP banned. I will not repeat myself.

Edited by Pranav T. (Q.J. NET Staff) , because:
-

   by Zenin (Unregistered) - 2006-05-01
 » OMFG AMAZING

I Cant belive it even got this far into emulation.
the only thing now is framerate and sound!!

keep it up!

   by zodionic - 2006-05-01
 » does it?

#10 i think it ONLY runs in kernel mode

   by paradox (Unregistered) - 2006-05-01
 » woho?

are the games playable? and which work

   by zodionic - 2006-05-01
 » SM64

supermario 64 works. use IRSHELL to run it at 333mhz, name sm64 "rom.v64" then put it in the rom folder inside the emu folder

   by mnky (Unregistered) - 2006-05-01
 » s

Why did you mention donkey?
Yesits kernal only, he has started working with psmonkey to make an emu for the psp.

   by paradox (Unregistered) - 2006-05-01
 » ffff

what about 2.60 uses .. cant use irshells..

   by fgfg (Unregistered) - 2006-05-01
 » d

So this doesn't work on 2.X psp's?

   by ggg (Unregistered) - 2006-05-01
 » Nice

Now thats what i call progress ;) .
Gonna test this now, please inform
me if you find any other great working roms.

-c5cha7

   by Advertising -
   by zodionic - 2006-05-01
 » dosent work

this will ONLY work on 1.5, 2.6 users cant run the emu atall

   by Link to the Real Release Thread (Unregistered) - 2006-05-01
 » Come on PSP Updates link to the real release thread :(

nocomment

   by anonymous coward (Unregistered) - 2006-05-01
 » and now what??

what's the framerate?
what's the framerate?
what's the...* whack*

   by Lurker (Unregistered) - 2006-05-01
 » see...

Now this is homebrew. High hopes for this one!!!


-LurKer

   by zodionic - 2006-05-01
 » HAHAHA

RIP nintendo DS

   by PSmonkey - 2006-05-01
 » o Pranav T

nocomment

   by slokoski (Unregistered) - 2006-05-01
 » YESSS

GOOD WORK!!

   by anthony (Unregistered) - 2006-05-01
 » Yes

looks like ill be downgrading soon.

   by PSmonkey - 2006-05-01
 » To Pranav T

I dont know why you mention donkey. He has not even given anything creditable to believe his is real.

Also technicaly i was first since i did release an early build that ran homebrew n64 roms. :P (but i really dont care)

Anyways the emu is great and off to a great start but after checking the source, he definantly needs to cut down on the overhead. There is a little tooo much. Either way the guy did a bang up job. I look forward to communicating with him to improve both our emulators.


   by paradox (Unregistered) - 2006-05-01
 » ehmm

if this doesnt work for 2.x then monkeys is still better.. at least his works for all

   by Advertising -
   by LOL (Unregistered) - 2006-05-01
 » LOL

Who said it was impossible and for us to keep dreaming

   by zodionic - 2006-05-01
 » :D

well said psmonkey, btw i think your emu will dominate when it completed because it was made for the psp and not a port,you could use parts of this emu that work well to give some texture support but dont give up hope!

   by zodionic - 2006-05-01
 » :(

Monkeys have feelings too :(



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