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yeh the mario intro works fine. it is so nice to see something working like that
one of the first to test this, USE IR SHELL TO RUN AT 333MHZ it makes a BIg difference on SM64
Geat work to get this done! Why havn't we heard anything about this? Only about PSMonkeys, i think his will be better couse it's made for the PSP. Not a port!
But hey, nice work!
nocomment
nocomment
I Cant belive it even got this far into emulation.
the only thing now is framerate and sound!!
keep it up monkey! ill send some bananas ur way.
Finally!!!
good work!
That's like VERY good for a beta/alpha/first release of an emulator! I can't wait for further updates...Imagine all those N64 roms you can play on your PSP...Super Smash Bros, Paper Mario, Mario Kart 64, Harvest Moon; Halleluyah!
Keep the flames/racism/spam to yourself.
Spammers, Flamers and Racist people will be IP banned. I will not repeat myself.
Edited by Pranav T. (Q.J. NET Staff) , because:
-
I Cant belive it even got this far into emulation.
the only thing now is framerate and sound!!
keep it up!
#10 i think it ONLY runs in kernel mode
are the games playable? and which work
supermario 64 works. use IRSHELL to run it at 333mhz, name sm64 "rom.v64" then put it in the rom folder inside the emu folder
Why did you mention donkey?
Yesits kernal only, he has started working with psmonkey to make an emu for the psp.
what about 2.60 uses .. cant use irshells..
So this doesn't work on 2.X psp's?
Now thats what i call progress ;) .
Gonna test this now, please inform
me if you find any other great working roms.
-c5cha7
this will ONLY work on 1.5, 2.6 users cant run the emu atall
nocomment
what's the framerate?
what's the framerate?
what's the...* whack*
Now this is homebrew. High hopes for this one!!!
-LurKer
RIP nintendo DS
nocomment
GOOD WORK!!
looks like ill be downgrading soon.
I dont know why you mention donkey. He has not even given anything creditable to believe his is real.
Also technicaly i was first since i did release an early build that ran homebrew n64 roms. :P (but i really dont care)
Anyways the emu is great and off to a great start but after checking the source, he definantly needs to cut down on the overhead. There is a little tooo much. Either way the guy did a bang up job. I look forward to communicating with him to improve both our emulators.
if this doesnt work for 2.x then monkeys is still better.. at least his works for all
Who said it was impossible and for us to keep dreaming
well said psmonkey, btw i think your emu will dominate when it completed because it was made for the psp and not a port,you could use parts of this emu that work well to give some texture support but dont give up hope!
Monkeys have feelings too :(
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