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65 Comments
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nocomment
Although 2-3 fps doesnt seem like much, its updates like these that get us closer and closer to a playable emulator. Great work.
great progress
its like "news flash, an extra byte has been added"
let us know when you have somthing worth talking about
nocomment
4. shut the ***** up
When it says current that is R6...R7 is going to destroy that...
I thought it were R7...
hmm
To number two, he said he had not yet implemented all the optimizations for R7 so we may be able to see another 1-2 fps if were lucky, how cool is that?
Thats pretty much awesome! I'll play Zelda OOT through on this!
ihr gottverdammten freaks, wegen gerade 2 bilder pro sekunde mehr mss man nicht den aufwand betreiben um sich ne tabelle anzuferigen, fret
full speed is 30 fps, so that means mario is hmm... 17 fps from full speeed in game.
translation: its almost half speed!
Stop the flaming , I would rather see news about this every minute then 1 lua game per hour.
And strmnrm works only a few hours per week on this emulator , I am sure he will get it to full speed he needs just some time.
Excellent work !
@ cd ...
Ey man, die haben die Tabelle von seinem blog übernommen und nicht selber erstellt, du saudummer spinner !
When they say current framerate is that with R6 or R7?
and is n64 framerate 30fps or 60fps and if it is 30 why would they make it 30 over 60?
Hals maul du spacko , lua games sind absolut scheise und trotzdem werden sie gemacht
und so eine tabelle zu machen dauert 10 sekunden du vollspasst
Just finished Metroid Fusion on PSPVBA @ 10 fps.
So I need something else to spend "a long time" with now!
xD
so what firmware does it work on?
Ich wollte nur noch kurz was loswerden.
Also... cd... du bist ja wohl wirklich das allerletzte stückchen scheisse oder was !? Sowas von saublöd... echt ne seltenheit. du bekloppter hurensohn du!
Achso, und Lua-Games sind fürn arsch!
Es lebe der Konsolenemulator!
current frame rate must be R6 right i can get about 1/2 a fps below there speed
why didnt he realeased it :(?
Because he is not finished??
while the emu and stuff is great there's like no doubt it'll ever play at full speed
your gottverdammten freak, because of just 2 frames per second more mss one the expense do not operate on the table for every game, each one revolves around itself
im taking german for gcse lol correct me if im wrong about this but i think thats pretty much rigt
This emulator will never be fast, nor will it have good sound or decent save support.
Whoever's coding this: stop wasting your time and your life. If getting it perfect is an impossibility, then why even bother? To satisfy the needs of 14 year old pimply faced American boys who think it would be "uber cool" to have an N64 emulator on their PSP, no matter how shoddy and worthless it is?
nocomment
Why are there pricks like Dan around here? You don't know it's an impossibility. I'm guessing your not from America but to stereotype that is just stupid. So if you don't know what you're talking about then just shut up.
Good job StrmnNrmn, looking forward to the release.
I understand the desire of coders to play around with this thing, but the constant posting of updates to emulators that will never reach full speed can get a few people's hopes up unnecessarily.
Like someone here who claimed to finish Fusion at 10fps, I'm sure there are those that'll be happy with a final emulator that runs the mainstream N64 games at *maybe* 20fps, but most will just wind up disappointed, and happily stick to their fullspeed emulators of other consoles (or emulate N64 on PC/Xbox).
If this coder genuinely believes that he can reach 30fps on some N64 games, then fair enough, whether he's delluded or not, good luck to him. But if he doesn't, these updates should at least tell people what they're in for, weeks/months of following update after update for an eventual final version that still doesn't run full speed (PSPVBA).
By the way, I'm not criticising ZX for his work, he's done some of the best work on the scene, but at least he stated clearly that he believed that fullspeed GBA on PSP was an impossibility, and people knew what they were in for.
FRAMERATE IS NOT MEASURED IN HERTZ YOU COMPLETE TITS QJ, FRAMERATE IS FRAMES PER SECOND, THE MAXIMUM FRAMERATE A SCREEN CAN DISPLAY IS MEASURED IN HERTZ BUT TECHNICALLY ONLY ON CRTs ANYWAY, YOU REALLY ARE THE MOST USELESS PEOPLE EVER!
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