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[Via strmnnrmn]
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65 Comments
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man u guys are *****s i started n64 emulator
the measurement of hertz is only how many times per second something happens and is approprietly applicable in any instance where that measurement is needed, including fps. and although eyes do not see in fps as we normally would think, it is physically impossible for the eye to see contunuously, as such, there is a minimum fps that the eye needs to maintain the illusion of fluid motion. the difference between interlaced and progressive is also not the same as the difference between 30 and 60 fps. interlaced video only displays every other line. progressive video shows the entire picture which is why it is associated with double the framerate of interlaced which is about 30fps. it is not actually 60 fps.
yeah, i'm glad mario works again. Makes me look forward to R7
if strmnnrmn pulls off a few more of these speed increases we could have more games running at 20fps
when i play super mario 64 and it gets to the tunnel where he gets out of it freezes and crashes my psp how do i fix the super mario 64 promblem
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