Posted Apr 04, 2006 at 03:11PM by Clay C. Listed in: Homebrew Applications, News
Ó



PSPKICK v3.0 IS RELEASED! NEW OFFICIAL FORUMS AS WELL!

Like Beatlemania and avian flu, PSPKick is spreading another craze worldwide. The goldenboys of original homebrew, Noah Vawter and Nathan Wray, are back with a vengeance - that’s vengeance with a capital v3.0.

Kept in captivity for 184 days of inhumane-caliber testing and steroid injection, the third installment of the world's first and greatest portable sample-based drum machine emerges stronger, smarter, and amped the F up.

And no, it's not just for beats anymore. Calling PSPKick v3.0 a beatbox is like calling a computer a Book-Report-Writing Machine. This monster is a complete mobile music editor. Among the enormous amounts of new features the duo have poured into this latest version is the ability to create melodies out of your samples with the new 'Notes' menu. Since you can now control the volume and pitches of those notes independently, v3.0 has all the controls you’ve ever needed to make subliminal references in a song, for example.

Since you can now play your PSP as an instrument, PSPKick v3.0 will do to instruments and samplers what the internet did to travel agents: give them a swift PSPKick in the pants.

PSPKick has been getting a tremendous amount of coverage ever since their first release due to the originality and ridiculous functionality it brings to the PSP homebrew table. (Check out their spot on Attack of the Show, or their interview in Computer Music, or even this article on the psp hacking scene from IEEE Spectrum). So to honor these two homebrew heroes, we here at PSPUpdates have given them a place to host their awesome software and their official forums and file downloads. Come join in on, trade, and listen to the fun by sharing your beats, samples and ideas about PSPKick! CLICK HERE.

For a full list of features that this beast has, download the users manual.

Update!: After a bit of confusion, it is confirmed that PSPKick DOES work on 2.60 Firmware! Read [this thread] for more info!


Download: User's Manual
Download: PSPKick v3.0

Here's a list of the recent updates and bug fixes:

New features:
1) The new notes mode allows for complete melody
editing. It's the icing on the cake!
2) Multiple song load/save. Work on 10 songs
at once!
3) Custom user song naming. Isn't it nice to be
known as a name, not a number? Use square for
backspace when entering filenames.
4) Per step programmable pitch. This is how
you make melodies! Square + up/down on any note.
5) Per step programmable volume. Beyond accent,
make echoes, subliminal messages, and more!
Square + analog up/down on a note.
6) Per pattern programmable pitch.
Square + up/down when not on a note.
7) Per pattern programmable volume. Complete mixing
control. Square + analog up/down
on a blank space.
8) Per pattern programmable pan. Requested by
numerous users. Square + analog left/right
on a blank space.
9) Track Mute and Solo. We didn't have to,
but we did! Triangle + left/right.
10) You can now change sample parameters while
selecting samples. Because you deserve freedom.
11) You can also preview samples from sounds and
notes screens with the circle button.
12) Clear pattern added. To create you must destroy!
Press all four buttons at once!
13) Start song play at arbitrary position from
song screen. You'll wonder how you lived
without it. Analog down + start.
14) Copy pattern to next empty pattern. At special
request! Analog up + right trigger.
15) Song follow mode. Only for power users.
Read the manual to learn how!
16) Each song is now stored in a .kick file. Trade
them on our forums!
(No more song.txt and patterndata.txt.)
17) All help screens have been updated to show
help for all the new features.
18) Ghost cursors show your position in notes
screen while editing in pattern screen.
19) Triggers in song screen now update the top part
of the screen while scrolling through song.
20) Sample names and directories are now alphabetized.
21) Improved song and soundpack browsing.
22) Cursor acceleration in song, pattern
and notes screens.
23) New menu intro song by Diallo.
24) 6 New soundpacks included!
25) A smattering of Juno samples!
26) Auto-trim of empty pattern data. This speeds
up load and save times.

Changes/Bug fixes:
1) Backing out of sample restores proper file.
2) Backing out of sample audition restores
sample parameters.
3) Smoother sample cutoff when stopping sequencer.
4) Saving song as .wav improved.
5) Read-only and archive attributes on sample
directories now ignored.
6) PSPKick.com website now compatible with 1.5 GHz
PowerBook G4s.
7) Disappearing editing cursors fixed.
8) Start/Stop pattern while changing samples fixed.
9) Tapering chaser light graphic in skin fixed.
10) Lagged cursor when erasing fixed.
11) Linefeed/Carriage Return fixed in save files.
12) Long file names are now truncated.

Permalink  |   Email this  |   Linking Blogs   |   Digg It!

Bookmark / Find this article on:


71 Comments


Sort by:
   by Anonymous Coward (Unregistered) - 2006-04-04
 » Oh hell yeah!

BOUT BLOODY TIME!

PSPKick is the cat's pajamas!

Wicked.

   by Anonymous Coward (Unregistered) - 2006-04-04
 » Sweeeeeeeeeeeeeeeeeeeeeeet!

nocomment

   by Anonymous Coward (Unregistered) - 2006-04-04
 » Nice!

These guys are brilliant.

   by Anonymous Coward (Unregistered) - 2006-04-04
 » eh

Ne1 know if this will work with fanjitas eboot loaders for v2.01+

   by Moning2 - 2006-04-04
 » test it retard

stop asking if it works and try it for yourself *****
it doesnt work on my 2.01, freezes when the first screen appears

   by Anonymous Coward (Unregistered) - 2006-04-04
 » hmmm..

looks like they caught up to PSP Rhythm 3.0!

   by Anonymous Coward (Unregistered) - 2006-04-04
 » Not on my 2.0

Nope, no joy on 2.0 either. :( Maybe it's a memory issue ... perhaps try it with smaller samples or something.

Bummer I was really looking forward to this one. :(

   by Anonymous Coward (Unregistered) - 2006-04-04
 » tested

I know it works on 1.5...

Someone know how to setup the files for the eloader?

   by Advertising -
   by Anonymous Coward (Unregistered) - 2006-04-04
 » It Amuses Me

That PSP Updates only link corectly if the newspost is on their forums, if a release is elsewhere they chuck 20 links in then a very small via blah

is it any wonder the PSP scene is like it is

   by Anonymous Coward (Unregistered) - 2006-04-04
 » issues

My samples don't work! WTF!

   by Clay - 2006-04-04
 » Read the User's Manual!!

If you have any issues, be sure to read the User's Manual! It will answer a lot of your questions. There is a link to it right above the download link =). If you still have any problems, visit the official forums! (also linked in the news article)

Thanks guys!

   by Anonymous Coward (Unregistered) - 2006-04-04
 » FORUMS

does anyone know where the official pspkick forums are at

   by Anonymous Coward (Unregistered) - 2006-04-04
 » Sample issues

oh, I guess samples are limited to 128k in size at stereo 44.1k! Thats not a very big sample sizE!!!11

   by Anonymous Coward (Unregistered) - 2006-04-04
 » sample size

128k is probably due to the PSP's limited memory.

I say, learn to live with it.

Oh, and great job guys!
This is an incredible piece of homebrew =)

   by Anonymous Coward (Unregistered) - 2006-04-04
 » sample size again...

Well I've messed around with PSP rhythm and i've loaded samples over 1mb! mono and variable bit rates! DOH

   by Anonymous Coward (Unregistered) - 2006-04-04
 » sample size

I say, go with PSP Rhythm 4.0 and have any sample size you want!! I got some 1 mb sounds and it can still play!

or... you can learn to live with it.

   by Anonymous Coward (Unregistered) - 2006-04-04
 » one word

great great great....
Amazing program

   by Advertising -
   by Anonymous Coward (Unregistered) - 2006-04-04
 » Sample size limit is actually 512KB

Hi, all!

Sorry for the confusion. I upped the max sample size to 512KB at the last minute and forgot to update the manual. This is enough for a 2.9 second stereo loop at tempos as slow as 83BPM. You can have 12 of those in memory at once.

Let me also explain why we only work with stereo, 16-bit 44.1KHz samples. It's about creating an overall level of quality. Sure you could have more samples if they were smaller, but they wouldn't sound as good. When you're laying down tracks in studios, like some of our users, this is important.

   by Anonymous Coward (Unregistered) - 2006-04-04
 » Sample size limit is actually 512KB

Hi, all!

Sorry for the confusion. I upped the max sample size to 512KB at the last minute and forgot to update the manual. This is enough for a 2.9 second stereo loop at tempos as slow as 83BPM. You can have 12 of those in memory at once.

Let me also explain why we only work with stereo, 16-bit 44.1KHz samples. It's about creating an overall level of quality. Sure you could have more samples if they were smaller, but they wouldn't sound as good. When you're laying down tracks in studios, like some of our users, this is important.

   by Anonymous Coward (Unregistered) - 2006-04-04
 » demo

Is there a demo song or something that shows what this can do? I can't seem to get the songxxx loaded, is it blank?

   by Anonymous Coward (Unregistered) - 2006-04-04
 » demo song?

Hi!

We actually don't believe in making flashy demos for a number of reasons, but essentially because we don't want people to make music exactly like ours. "Demonstrations" often focus only on the superficial characteristics of software.

So the following isn't as much of a PSPKick demo as it is a song that I made with it:

http://gweep.net/~shifty/PSPKick/thanksgiving2005.mp3


   by Anonymous Coward (Unregistered) - 2006-04-04
 » 1

Doesnt work on 2.6. I can get the menu up but then nothing, after a while it turns off

   by Anonymous Coward (Unregistered) - 2006-04-04
 » demo song?

Nice abstract jazzy sound. Was it made with 3.0? Also, whare are superficial characteristics of software? Wouldn't a demo be something to show everyone what kind of features it has (without us having to dig through the manual)?

Thanks for the reply.

   by Anonymous Coward (Unregistered) - 2006-04-04
 » cool demo...

neat demo! kinda random, how did you program that delay, or was that an after effect?

   by Anonymous Coward (Unregistered) - 2006-04-04
 » thanks AC

Thanks for the comment, AC. That was made with a between versions version of PSPKick. Almost five months ago, we had the basic note editing working, but getting the graphics looking good and all the bugs out of the software, especially those ghost cursors takes a looooong time. Also, making sure it doesn't crash if a sample is missing, dealing with capital/non-capitals in filesnames, etc. Getting feedback from beta testers. With a program like this, it's not about what is possible, but what is prioritized!

Anyway, with feature-driven software, many people download it, confirm the basic functionality, then forget about it. It's more artistic to give people something with fewer expectations, then see how they react to it.

Anyway, here are some other songs, with .kick files so you can download them and edit them yourself. You may need to substitute some of your own samples, but that's part of the fun...make it your own!

http://gweep.net/~shifty/PSPKick/

p.s. you can hit "Select" on any page to get help without resorting to the manual, but the manual will get you deep into it!

   by super_hoops1967 - 2006-04-04
 » 2.60

working perfect on mine, just copied the folders into game and then ran GTA and loaded pspkick done

   by Anonymous Coward (Unregistered) - 2006-04-04
 » well it's working well with 2.01 and 2.5 using eloader bock

A post from SKUNK! can anyone confirm this? sounds great!

a href=http://forums.qj.net/showthread.php?t=45894&page=3

p.s. the "delay effect" in Thanksgiving2005 was made by hitting the same note at different volumes at each step. When the cursor is on a note "C-3" or a blue circle, press square + analog up/down to change the volume at that step.
If you press square + analog up/down on a blank step, it changes the volume of all the notes in that track.

   by Advertising -
   by jon - 2006-04-04
 » 2.60

It works on my 2.60 too,Great app. Thankz ;)

   by Anonymous Coward (Unregistered) - 2006-04-04
 » interesting

So lets see you write a program that comes even REMOTELY close to the functionality of this bit of homebrew.

I agree about the silly paint programs and the like, but this application has been around since the beginning of the scene and the developers of it should get a big thank you from people for devoting so much of their time.

You also realise this is free right?

You understand they could actually sell this?

Maybe you should try it before you flame it.. Or at least understand the amount of time and effort a program of this caliber takes.

   by Anonymous Coward (Unregistered) - 2006-04-04
 » SIMPSONS MOVIE TRAILER IN MP4 FORMAT PLEASE !!

DOES ANYONE KNOW OR CAN POST A LINK TO THE NEW SIMPSONS MOVIE 2007 MOVIE TRAILER TEASER IN MP4 FORMAT SO CAN PLAT ON PSP,MANY THANKS !!! :-)



Add QJ.NET
Add to My Yahoo!
Google Reader Subscribe with Bloglines
Add  to your Kinja digest Subscribe in NewsGator Online
Subscribe with Pluck RSS reader Add 'www.qj.net' to Newsburst from CNET News.com
Subscribe with SearchFox RSS del.icio.us www.qj.net
Add to Technorati Favorite! Add to My AOL
furl! it Stumble for Treehugger!

 Username: 
 Password:
Forgot password
New user registration



Categories
Emulators
Titles
Archives