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The universe of the Game of Life is an infinite two-dimensional grid of cells, each of which is either alive or dead. Cells interact with their eight neighbours,
which are the cells that are directly horizontally, vertically, or
diagonally adjacent. At each step in time, the following effects occur: |
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8 Comments
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First!!!
3rd
Get a Life.
Keep it up ! :)
This is a newsworthy development as the Game of Life is a very interesting program to any programmer, especially those looking at making emergent AI (AI that can govern themselves without a whole bunch of scripted behavior, like those in Oblivion) and cellular automata.
However, I do find it disappointing that the commentors failed to mention that this game has already been ported and expanded to a full screen version (using all the PSP's pixels) by a Lua coder (I think Lumo, but unsure) in an earlier release of Lua Player.
Oh. Ok. But I'll try to make t fullscreen in the next release.
.
Edited by Kyle M. (Q.J. NET Staff) , because:
Don't flame others for no reason
AHHHHHH
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