Posted Nov 18, 2007 at 09:09AM by Isaac C. Listed in: Homebrew Games Tags: Rubik's Cube, Sinasquax, Alcantor, Seb, Quadrizo
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Rubik's Cube challenge - Image 1 


Last July, a Homebrew contest for the best Rubik's Cube program was set by DevsGen. The prize for said contest is US$ 500. Here are the four entries from four French programmers. Please note that these programs do not come with a readme file so users are advised to use the apps with caution.



Rubik's Cube from Sinasquax - Image 1 


The first programmer to submit an entry was Sinasquax. The program is simple and straightforward, and does not come with a menu interface.

Download: Rubik's Cube by Sinasquax for PSP (fat with kernel 1.50)
Download: Rubik's Cube by Sinasquax for PSP (slim with CW 3.7x)



Rubik's Cube by Alcantor - Image 1 


The second programmer to submit an entry was Alcantor. The program provides a basic menu and offers alternative modes of play with a 2x2, 4x4 and 5x5 cube. The program also offers an alternative visual interface, offering a "flat" cube instead of a 3D one.

The site describes the "flat" interface to be professional and good for commercial distribution.

Download: Rubik's Cube by Alcantor for PSP (fat with kernel 1.50)
Download: Rubik's Cube by Alcantor for PSP (slim with CW 3.7x)



Rubik's Cube by Seb - Image 1 


The third programmer to submit an entry was Seb and calls the program simply "The Cube.". His program is also straightforward and simple but offers a menu and a music feature. The program also has an autosaving feature.

Download: The Cube by Seb for PSP (fat with kernel 1.50)
Download: The Cube by Seb for PSP (slim with CW 3.7x)



Rubik's Cube by Quadrizo - Image 1 


The fourth programmer to submit an entry was Quadrizo. This program may be the most different of the four, employing a "mirror" concept that lets you see the cube from different sides all at once.

The program employs a ring that indicates which row you are currently turning. The size of the cube can also be extended to have a 4x4 or 5x5 grid. The program can also change the "stickers" on the cube to have a different image, even one with numbers on it (described as a kind of Sudoku approach).

Download: Rubik's Cube by Quadrizo for PSP (fat with kernel 1.50)
Download: Rubik's Cube by Quadrizo for PSP (slim with CW 3.7x)



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11 Comments


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   by iamback(unregistered) - 2007-11-18
 » hmmm...

In my opinion, they are all powerful in their own sense...

The first one has the "prettiest" graphics. The second one is the cleverest in its interface. The third one is the simplistic (which some may see as a put down, but then others might see it as being better for its minimalistic effect). Finally, the last one obviously is powerful in its customization and of course, the mirrors are very clever. Thus, they all are great!

Also. First post?


   Re: iamback(unregistered) - 2007-11-18
 » also,

I like how small the prize sounds... I mean, when we hear prizes of $500, we're like, "ho hum... that's not a lot". But, if you actually think about it, you can pick up such a kewl video card with it! Or a PS3? Or 2 wiis! Or 2 PSPs. Or 1 1/2 360's! (or maybe it'd be called a 540?!)
   by PSPMAN90 - 2007-11-18
 » Well.

the first one didnot run on my PSP I put it on GAME150 and I change the kernel to 1.50 ! But the other tree are cool! I like a lot the second one! But I need to see the first one!

   by ro0kie42 - 2007-11-18
 » Which one is the best...

I am reluctant to dl and try out all 4...

   by duncanyoyo1 - 2007-11-18
 » First Two

The 1st 2 are the best IMO.

   by goemon4@gmail.com - 2007-11-18
 » yeah

agreed, but i just find Alcantor's the best. That 2d cube thing is really nifty and helpful. I dont like how the music is enabled by hitting down on the d-pad, it was problematic, id rather have that in the options menu. But other than that, i loved it. An auto scrambler would have been nice though. A+ stuff imo

The first and third, were a bit awkward with the camera for me, the third i was really aggravated by the controls, well the selector. With it being red, it was really easy to just not notice it, id prefer it to highlight the selected row or what not. The first was fun though, as was the third, i loved the thirds auto scrambler, but that selector just didnt allow me to have to much fun. If the first had it, id probably be playing that now.

The last one though, i just thought the developer spent to much time on the reflection/mirror thing, than the cube itself. Cause the cube shows no motion when you move the row, and that ring that selects it is hard to see, when its like, a dark color on a black-ish bg. So i pretty much had no idea what i was moving, since there was no animation, and i frankly had no idea what i was doing.


   Re: SebOnPSP - 2007-11-19
 » the_cube

" but that selector just didnt allow me to have to much fun"

That's my number 1 feedback. Don't worry I'll fix that. You'll be able to grab v1.1 from my site (http://sebonpsp.googlepages.com) tomorrow.

Cheers
   by iamback(unregistered) - 2007-11-18
 » heh heh...

Obviously, considering how most of us use our psps for piracy, why not have someone just steal the code to the programs, and combine the best of all of them? You know, take the best animations, and combine them with the mirrors of the last one, the 2d effect of the second one, the stickers of the fourth one, the music of the 3rd, and as a bonus, allow it to switch to the simplistic pictures of the third one? And take the menu and autosave features of the third one! Piracy FTW! (Even though I only "pirate" Roms for emulators of games that I own...


   Re: Advertising -


   Re: stingray_shrey - 2007-11-20
 » wooot for piracy!

owned a psp 2 yrs now...never bought a game or movie :P
   by bottmint - 2007-11-19
 » @ iamback(unregistered)

if you own the game its not called piracy. it's only piracy if you don't own it or the console.

   by dexcaliber - 2007-11-20
 » alcantors

By far Alcantors is the best, smooth animations, nice tunes, easy menu, and different layouts.

Very Sweet Dude!!



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