Posted Jan 16, 2008 at 09:57AM by Tim Y. Listed in: Homebrew Emulators, ScummVM Tags: ScummVM DS, iPhone
Ó

ScummVM 0.11.0 Ready for another big helping of point-and-click adventures on your choice handheld system? We're letting you guys know that the ScummVM dev team has just released a new version of their emulator for the PSP, DS, and iPhone.

ScummVM , in case you're asking, is an emulator built to run the SCUMM scripting language on your choice platform. ScummVM 0.11.0 "Your Palindrome" build hosts several improvements such as support for eight more games and the release of an iPhone-compatible port.

Be sure to check on the readme included in your corresponding file bundle for proper installation and usage instructions. That said, we present you ScummVM version 0.11.0's full changelog:

  • New Games:
    • Added support for Elvira: Mistress of the Dark.
    • Added support for Elvira 2: The Jaws of Cerberus.
    • Added support for I Have no Mouth, and I Must Scream (demo and full game).
    • Added support for preAGI game Mickey's Space Adventure.
    • Added support for preAGI game Troll's Tale.
    • Added support for preAGI game Winnie the Pooh in the Hundred Acre Wood.
    • Added support for Amiga version of Waxworks.
    • Added support for Lure of the Temptress.
  • New Ports:
    • Added iPhone port.
    • Added Maemo port for Nokia Internet tablets.
  • General:
    • Added ARM assembly routines for code in the sound mixer and SCUMM      video playback, resulting in some nice speedups on several ports.
    • Improved the way keyboard input is handled internally, resolving some odd quirks in some game / port combinations.
    • Added optional 'confirm exit' dialog to the SDL backend.
    • Added support for TiMidity++ MIDI server.
    • Added DMedia MIDI driver for IRIX.
    • Improved detection of new game variants and localized versions.
    • Completely reworked internal access to files. (GSoC Task)
    • Added option to delete games from the list with Del key.
    • Added support for "~/" prefix being substituted by $HOME in paths on POSIX systems (Linux, Mac OS X etc.).
  • AGI:
    • Added support for AGI256 and AGI256-2 hacks (GSoC Task)
    • Added support for Amiga menus and palettes (GSoC Task)
    • Better support for early Sierra AGI titles
  • AGOS:
    • Fixed crashes related to OmniTV playback in The Feeble Files.
    • Improved work on 64-bit systems.
  • Broken Sword 1:
    • Added support for FLAC encoded music.
  • Kyrandia:
    • Added support for Macintosh version.
  • Parallaction:
    • Added support for Amiga version of Nippon Safes, Inc.
    • Many bugfixes
  • Queen:
    • Added support for Adlib music.
    • Added missing music patterns playback in Amiga version.
  • SCUMM:
    • Added subtitle skipping (via '.' key) in older games which didn't have this feature so far (e.g. Zak, MM, Indy3, Loom).
    • Added support for Chinese COMI.
    • Better support for eastern versions of games.
    • Various fixes for COMI and other games.
    • Added support for original save menus (browse only). Use Alt-F5 to activate.
    • Added support for Spanish version of NES Maniac Mansion.
    • Better support for German version of C64 Maniac Mansion.
    • Fixed bug with cursors in Windows versions of Humongous Entertainment games.
  • SAGA:
    • Added support for compressed sound effects, voices and music.
  • Touche:
    • Added workarounds for some glitches/issues present in the original game.
  • WinCE Port:
    • Switched compilers again. Now using cegcc (http://cegcc.sourceforge.net/).
    • Plugins now supported for WinCE (but not used in this release).
    • Redesigned 'Free Look' action, mainly for the lure engine's requirements.
    • Smaller optimization setting to counteract the growth of the executable.
    • Various bug fixes.
  • GP2X Port:
    • Support F200 Touchscreen
    • Various fixes to input code
Download: ScummVM 0.11.0 "Your Palindrome" (DS)
Download: ScummVM 0.11.0 "Your Palindrome" (PSP)
Download: ScummVM 0.11.0 "Your Palindrome" (iPhone)


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1 Comments


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   by NeilR - 2008-01-16
 » Awesome!

I've got a soft spot for old adventure games so I'm looking forward to see how the better AGI support works out.

Thanks scummVM team



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