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Posted Dec 02, 2008 at 11:03AM by Gino D. Listed in: News, Lumines, Games, Lumines 2, Every Extend Extra (E3) Tags: Atari, Tetsuya Mizuguchi, Sony, Q Entertainment, Phil Harrison
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Atari - Image 1Tetsuya Mizuguchi (of Lumines, Rez fame) just loves our news blog so much that he's decided to name his upcoming game after our site! (Or... not.) Whatever the case, Atari's recent press conference had former Sony bigwig Phil Harrison handle the proceedings. Some of the biggest news they've announced in the event involves Tetsuya Mizuguchi's latest rhythm game and the upcoming Ghostbusters multi-platform title's release window.

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Posted Feb 22, 2007 at 06:09PM by Gino D. Listed in: Games, Every Extend Extra (E3), Podcasts Tags: Tetsuya Mizuguchi, PSP Show, North America, UK
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Every Extend Extra (E3) - Image 1Here's the latest from The PSP Show. It's now on its 33rd episode and talks of quite a lot of things you guys might be interested in. It starts with reminders of the Syphon Filter: Dark Mirror demo being released this week, as well as the Ratchet & Clank issues with some homebrew. While those were only mentioned in passing, the real bulk of the show concerns Every Extend Extra (recently released in UK).

The host playfully tries to pronounce the designer for E3, and to quote: "It's coming from... Mezuts... zume-zush... mezkiym, Tetsuya." Well, not bad. We're sure Testsuya Mizuguchi gets that all the time. But as for the game review itself, the host basically describes it as "a lovely, cute game" where your sole purpose is to go BOOM and get "oodles and oodles of points."

The gist is there, true. And for some of you guys (especially in North America) who have already played the game for months now, it's still interesting to hear this guy talk about the game from his perspective. And hey!, finally I know why the game is called such. Call me a dork, but I never figured it out that way. Anyways, as reviews go, he talks about the pros and cons. "It looks wonderful, it sounds wonderful" but you're pretty much under a lot of randomness. Well, to each his own.

Click the "Read" link below to head on over to the PSP Podcast Network and listen to The PSP Show #33.

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Posted Feb 04, 2007 at 05:49PM by Gino D. Listed in: News, Games, Every Extend Extra (E3) Tags: Tetsuya Mizuguchi, Q Entertainment, North America, UK
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EEE UK site - Image 1The February 7 European release of Every Extend Extra is almost here, and for the UK fanbase, things are psychedelically lighting up with some goodies straight from Q Entertainment. They've just opened up a new section in their official (UK) site for EEE. They've got all these Every Extend Extra, err, *extras* for you guys: wallpapers, screenshots, tutorials, videos... You'll even be able to watch the recent video interview with Tetsuya Mizuguchi.

The game might have already invade many a PSP in North America, but even for the folks living in the States, you might also want to visit this UK site for the goodies. Those wallpapers are looking mighty trippy, and of course, you can either download a version for you computer or your PSP unit.

Just click the "Read" link below and beam yourself up to the official site. Enjoy!

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Posted Jan 27, 2007 at 07:06PM by Ian C. Listed in: News, Games, Every Extend Extra (E3) Tags: Tetsuya Mizuguchi, Q Entertainment, UK
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EEE - Image 1Q Entertainment's addictive, explosive, and hypnotic puzzle shooter follow up to Lumines II, Every Extend Extra should see a European release date of February 9 (or so Playfuls.com claims). And since anticipation for this game is arguably high, we're naturally curious about how this sound-trip of game came to be.

A few quick searches led us to a GameSpot UK interview with Tetsuya Mizuguchi, that reveals several interesting bits about the games development. Below are some of the things that Mizuguchi had to say about the game:

On how the game evolved from a free PC game to a full PSP release
Mizuguchi explains that one day, one of the younger members of Q Entertainment discovered Every Extend on the PC. It was so addictive and viral (eventualy the whole team was playing it), that eventually one of the staff came to Mizuguchi and suggested that the team concert it for the PSP and give it a Q flavor.

Mizuguchi adds that the game is a good fit with the previous games they've made. It's apparently an extension of the music is interactive theme that they've got in mind for the PSP.

On the visual style
Mizuguchi explains that he just leaves it up to the designers and he thinks that each should have its own individual style. Rez is Rez, and Every Extend Extra is Every Extend Extra. He says that Every Extend Extra (EEE) getting close to Rez in terms of style is something that he's "quite anxious about"

On synaesthesia
Mizuguchi explains that when it comes to his style if developing games, Rez in particular, draws a lot of inspiration from the work of artists like Kandinsky, the concept of synaesthesia (the mixing of senses hear a sound, see a color), and rave culture. Basically, he constantly tires to keep visuals, sounds, and game response intertwined. Interactively created grooves, or some-such.

On the Wii
Since we're going to get console specific now, and people are quite touchy about consoles, we'll let Mizuguchi's words do the talking. Here they are:

The Wii is really unique, really fun to play, but the graphics and sound technology is not gorgeous like the PlayStation 3 and Xbox 360. I think it's very fun, and they have style, but I think it depends on the idea for the game. If I have an idea that I need to use the [Wii Remote] for, then I will do that. But no particular ideas or projects yet!


And there you have it, folks, a whole lot on EEE from Mizuguchi himself. We'll keep you updated about this game as news becomes available. For now, If you're European and you want this game, mark February 9 on your calendars.

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Posted Nov 29, 2006 at 06:57AM by Victor B. Listed in: Videos, Games, Lumines 2, Every Extend Extra (E3) Tags: Christmas, Q Entertainment
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Pretty lovable games


It's time to shout "Merry Christmas!" to your UMDs as we have another Q Entertainment video blowout for you fellows. Instead of plain old gameplay things, we've got some video ads of both games for you to enjoy!

As you can plainly see above, this article is about love. Specifically psychedelic, trippy, puzzle love. When you think of PSP puzzles though, you definitely think Lumines II and his cousin Every Extend Extra (E3). Lumines takes its roots from the Tetris genre, adding a decidedly musical spin to it as blocks only get destroyed when the music bar passes over them. In E3, your job is to create chain reactions of lights and sound by blowing your little avatar up to make even more fireworks!

Instead of calling these games psychedelic, we're tempted to say that their gameplay psychedelicious. You can grab the games on store shelves for 30 bucks, so don't hesitate to grab them. Enjoy the vids!

Download: [Lumines II and E3 video ads]

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Posted Nov 08, 2006 at 06:24PM by Kristine C. Listed in: Videos, Games, Lumines 2, Every Extend Extra (E3) Tags: Buena Vista, UMD ISO
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Lumines II and E3 - Image 1Lumines II and E3 - Image 2


After making it onto store shelves just recently, Lumines II and Every Extend Extra (or E3) are once again making waves and making a lot of PSP owners happy. And just in case you haven't gone out and bought this happy pair yet, then here's a batch of gameplay videos that might make you think about finally getting these two games.

Costing US$ 29.99 each, these two titles from Buena Vista Games promise to be engrossing and addictive, just as the first Lumines game was. Where E3 is set to be an exhilarating game of music and colors, Lumines II is set to bring old fans back with its solid gameplay, while attracting new ones with its new skins and themes including Beck, Black Eyed Peas, and Gwen Stefani, to name a few.

So, sit back and enjoy these videos, and perhaps you might actually consider updating your UMD collection with these games pretty soon.

Download: [Lumines II gameplay videos]
Download: [Every Extend Extra gameplay videos]

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Posted Nov 08, 2006 at 12:16PM by Jex H. Listed in: News, Games, Lumines 2, Every Extend Extra (E3) Tags: Q Entertainment, Game Informer
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e3Quick question: would you rather hear OUR version of this news bit or the press release's? 'Coz really, this writer personally finds it funny that press releases should be overloaded with amazing enthusiastic and energetic adjectives, when really the info could be presented in a calm, tranquil, and serene manner.

So anyway, Lumines II and Every Extend Extra (otherwise known as E3) has swiftly shipped to retail stores all over America in an unprecedented and jaw-dropping speed, and has now astoundingly and amazingly hit the shelves!

Writer's note: Aaaagh! Sorry, I can't do it, if I have to write at least five adjectives in one sentence I might just be forced to eat this keyboard in front of me. (Whaaat?)

ANYWAY, going back to the topic, you can now have the puzzle shooter E3 which combines arcade gameplay with light shows and musical beats. Yep, we're talking about the title hailed by Game Informer mag as Handheld Game of the Month for November. Lumines II, as you guys all know, is not just your ordinary puzzle game 'coz it's filled with awesome screens and sound to elevate the good old pen-and-paper genre.

Lumines II is rated E10+ and sells for a SRP of US $29.99, while Every Extend Extra is rated E and will sell for an SRP of US $29.99. Grab your copies now and experience psychedelic spectralgasm.*winks*

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Posted Aug 15, 2006 at 03:33PM by Anna S. Listed in: Videos, Every Extend Extra (E3) Tags: Tetsuya Mizuguchi, Q Entertainment
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We've pretty much given you a barrage of screens coupled with vivid descriptions on what Q Entertainment's out of this world game Every Extend Extra is all about. Just browse through QJ and you'll get overwhelmed by how many they are. But think about it, if, like they say, a picture can say a thousand words, than how many can two gameplay videos say?

Keep your eyes peeled on tips and tricks to improve your own game while watching these two exciting and visually appealing gameplay videos of a Tetsuya Mizuguchi classic.

Download: [EEE Gameplay Video]

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Posted Aug 13, 2006 at 12:41PM by Remi M. Listed in: Videos, Every Extend Extra (E3) Tags: Q Entertainment, Reo Yonaga
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The pyschedelic world of Every Extend Extra (E3) has been hogging the limelight lately. We have given you a lot of reports about this Q Entertainment offering, from the Reo Yonaga versus mode, E3 ranking and artists updates, we have kept you posted about this game. Some may say that this may not be their kinda game, some may say otherwise, but still, nobody can deny how innovative and unique this game is.

Now we bring you another video featuring E3. The guys in the video were saying that E3's gameplay has some parallelisms with Bomberman and they were also explaining how to build up a lot of points. We warn you that this video has a lot of profanity/bad words in it, so excuse them, they probably just can't help themselves.



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Posted Aug 13, 2006 at 01:48AM by Maricar V. Listed in: News, Deals, Games, Lumines 2, Every Extend Extra (E3) Tags: GameStop, Amazon
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GameStopHere's a bit of good news to PSP owners who are still mulling over buying Lumines II and Every Extend Extra (E3). Gamestop is offering both games for $29.99 each. Too bad for those who picked up E3 for $45.

We're always on the lookout for great deals so when we got word that GameStop is offering both games at a very nice price, we went to check what Amazon.com has to offer. We weren't surprised to see Lumines II being offered at the same marked down price. Oddly enough, there's no E3 on the list. But still, it's great to know that these two online retailers have slashed down the price.

There's nothing like a good price to get back to your PSP game shopping spree.

Every Extend Extra is the sequel of the popular freeware game Every Extend. Though it's a puzzle game, it's been described as an action shooting game where gameplay is set to a music beat while you build up combos and charge blasts to burst floating obstacles and avoid being hit down as you move around funky virtual worlds.

In Lumines II, you'd be challenged to move blocks of four different colored squares across the board, while trying to create a single square of the same color.

Both games will be released later this year.

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