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Posted May 19, 2009 at 05:06PM by Gino D. Listed in: Homebrew Development, Homebrew Emulators, Nintendo 64, QuickJump QuickGuide Tags: StrmnNrmn, Zelda, N64, London, Dark AleX, homebrew community
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StrmnNrmn Daedalus PSP - Image 1While most of the coders out there work within the same circles, one of them seems to be standing on the outside, causing his own storm of sorts. External from most of the drama, StrmnNrmn is happily living in his own world, giving us one of the greatest homebrew emulator projects for the PSP: the Nintendo 64 emulator, Deadalus PSP. As a tribute to Daedalus' third year anniversary this month, here's your QuickGuide for reminiscing (or catching up!) on the life and times of StrmnNrmn so far. Strap into your seats, we're heading into the eye of the storm!

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Posted Apr 20, 2009 at 08:17AM by Gino D. Listed in: Homebrew Emulators, Nintendo 64 Tags: Zelda, N64, wally, DaedalusX64, Kreationz
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DeadalusThe DaedalusX64 team is back with a quick update for the latest beta version of their DeadalusX64 emulator for the PSP. As Kreationz states, this update is just a quick fix, but it's still recommended that you update your version of Beta 2 to this one. Quick fix as it may be, just look at that changelog in the full article, man.

Download: DaedalusX64 Beta 2 Update

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Posted Jan 21, 2009 at 10:23AM by Gino D. Listed in: Homebrew Development, Homebrew Emulators, Videos, Nintendo 64 Tags: StrmnNrmn, Daedalus, FreePlay, wally, DaedalusX64
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DaedalusX64"Here's to those silly buggers that said it wouldn't get anywhere." Check it out: it's a teaser trailer for DaedalusX64's Beta 2!

*Update* Salvy has explained to us a bit more about the footage that you see in the video. Default settings, check. Frame skips, definitely not check!

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Posted Jan 19, 2009 at 09:54AM by Gino D. Listed in: Homebrew Development, Homebrew Emulators, Nintendo 64 Tags: Photoshop, StrmnNrmn, Daedalus, DaedalusX64, Kreationz
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DaedalusX64I'm sure more than a handful of you have been wondering whatever happened to the Daedalusx64 project. We were expecting something for everyone's Nintendo 64 emulator of choice for the PSP sometime towards the end of last year, and now, Kreationz has finally announced that Beta 2 may be getting a release shortly, and while we're waiting on that, they're also holding a design contest for all you guys to join in!

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Posted Nov 27, 2008 at 01:18PM by Gino D. Listed in: Homebrew Development, Homebrew Emulators, Nintendo 64 Tags: StrmnNrmn, Daedalus, DaedalusX64, Kreationz
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Daedalus - Image 1"No, I didn't choke on a mince pie :)," writes StrmnNrmn in his blog. Yes, he's back in action, folks! He finally makes his presence felt but talking about what's been going on for the past couple of months: he's busy with work ("work" here being a "high profile game"!), the DaedalusX64 team and their efforts, future plans, and his top-secret project of porting Daedalus to an entirely new platform!

We missed you StrmnNrmn! Godspeed! There will be cake!

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Posted Nov 27, 2008 at 10:16AM by Gino D. Listed in: Homebrew Development, Homebrew Emulators, Nintendo 64 Tags: StrmnNrmn, Daedalus, N64, DaedalusX64, Kreationz
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DaedalusX64 - Image 1Woot! Yes, indeedy: StrmnNrmn is back in the scene! We just got confirmation from Kreationz that StrmnNrmn is joining the DaedalusX64 team - not full-time, mind you, but more as a consultant with some minor contributions. We also get news that he's working on a port of the original Daedalus project too!

*Update* Kreationz has clarified certain matters and given some new info.

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Posted Nov 25, 2008 at 08:50AM by Gino D. Listed in: Homebrew Development, Homebrew Emulators, Nintendo 64 Tags: Chilly Willy, DaedalusX64
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DeadalusX64 - Image 1December is looming ever so close now; will we get another public release for DaedalusX64, just as planned? Today, we've got quite a hefty update about what's in store for DaedalusX64's future. This comes from Chilly Willy, and here, he talks about what he's been contributing to the project of late: audio tweaks and other improvements galore!

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Posted Nov 11, 2008 at 07:46AM by Gino D. Listed in: Homebrew Development, Homebrew Emulators, Nintendo 64 Tags: StrmnNrmn, Daedalus, N64, DaedalusX64, Kreationz
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DaedalusX64 - Image 1This was a triumph! We're making a note here: HUGE SUCCESS. The DaedalusX64 project is out of beta alpha - they're releasing on time! Turns out that the the team working on StrmnNrmn's Daedalus N64 emulator project for the PSP has decided to actually release a beta version before their DaedalusX64-tailored R14 release. Y'know, a beta version to whet your appetites before the main course. See Kreationz's public message in the full article!

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Posted Nov 07, 2008 at 11:30AM by Gino D. Listed in: Homebrew Development, Homebrew Emulators, Nintendo 64 Tags: Zelda, Captain Morgan, shinydude100, DaedalusX64, Kreationz
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DaedalusX64 - Image 1Ok, so we don't quite have the video from Shinydude100 and the rest of the DaedalusX64 team just yet, however, we get more screens. From what we've seen yesterday, Mario 64 was already looking ace, and now we get to see GoldenEye 007 running on Alpha 1 too! Kreationz also elaborated more on GoldenEye's special kind of rendering and it looks like he's working well into Alpha 2 and 3 development now - he even got Legend of Zelda: OoT running back up to R13 speeds!

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Posted Nov 06, 2008 at 10:06AM by Gino D. Listed in: Homebrew Development, Homebrew Emulators, Nintendo 64 Tags: Daedalus, Captain Morgan, Chilly Willy, wally, shinydude100
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DaedalusX64 - Image 1Woot for progress! For the past couple of days, all we've been hearing from the DaedalusX64 team were updates and partial changelogs. Time to change all that with some concrete evidence. Shinydude100 has announced that they've finally managed to compile their first alpha build for DaedalusX64! We've even got screens from Chilly Willy, plus a promise of a video demoing Ocarina of Time!

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