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Posted Apr 27, 2007 at 01:31PM by Ryan A.
Listed in:
Games,
Wild Arms XF,
Screenshots
Tags:
Japan,
PS2,
Media.Vision
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It is true that it took developer Media.Vision quite a while before releasing concrete details and visuals for Wild Arms XF. But judging from what we've seen and known so far, it feels like the wait is actually worth it. We're not too certain how the background story of XF is related to PlayStation 2 (PS2) title Wild Arms Vth Vanguard. The only thing that's been confirmed is that there will be a connection between the PS2 and the PSP version, as for the "how", well we all just have to wait and see. Accordingly, this "connection" will allow players to unlock sixth bosses in Vth Vanguard while XF will benefit through the addition of in-game items. Wild Arms XF is RPG in nature and will be using a hex grid system instead of the traditional grid making the title 2D. It is being planned for a Summer release in Japan. Quite unfortunately, there is still no word concerning the release date for other regions. See the rest of the screenshots after the jump! |
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Posted Apr 21, 2007 at 01:58PM by Kristine C.
Listed in:
Games,
Wild Arms XF,
Screenshots
Tags:
Famitsu,
Media.Vision
Ó
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And so, after six months since it was first announced, we're finally getting some actual screenshots for Media.Vision's contribution to the PSP game library, Wild Arms XF (Cross Fire). Of course, we've seen those tiny little pictures from the scans that we posted previously, but then again, nothing beats an up close look on this title's game environment. The screenshots that we have here clearly show the hex grid system that is implemented in the game. As mentioned in the previous Famitsu scan, each hex has its own properties which will affect a unit's speed and range of movement. For example, a hex that indicates rough terrain or is elevated can somehow impede a character's advance towards a target. Anyway, the game still remains undated, so until we get new updates on this title, enjoy the screenies. |
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Posted Apr 20, 2007 at 01:09PM by Kristine C.
Listed in:
News,
Games,
Scans,
Wild Arms XF
Tags:
Famitsu,
Sony,
PS2,
Media.Vision
Ó
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After a long wait since it was announced last year, some light is finally being shed on the details for upcoming PSP title, Wild Arms XF (a.k.a., Wild Arms Cross Fire). To herald the release of this game which is due this summer, Sony and Media.Vision have finally opened the official website for this title. Although the site does not indicate any official release date for Wild Arms XF as of yet, it does confirm other things. First, the site confirms that with the help of a USB cable, you can connect your PSP to your PS2 in order to unlock certain elements in Wild Arms Vth Vanguard (PS2) and Wild Arms XF. The connections allow the player to access 6 secret bosses in Vth Vanguard, while XF will gain access to better items, rewards, as well as access to some special events. Th website itself has just opened and still does not contain a lot of material. However, we do learn that a recent Famitsu article on the game has revealed the battle system for Wild Arms XF (as shown by these scans from Jeux-France... is it just us or have the scans somehow been vandalized...?). As far as we can make from the scans, the game will be making use of a hex grid system, with each hex having its own surface property and height value. These properties and values affect the movement of your party members. Speaking of movement, unlike in other turn-based games where all your party members dish out their attacks, and their turn, and then wait for the enemies to finish their attacks as well, Wild Arms XF character movements are based on their "RES" stat. This means that enemies and allies can take turns one after the other (remember Final Fantasy X? Something like that). We're sure that the scans have a lot to reveal, and anyone who wants to translate it for the general public are more than welcome to try (minus those big, red words on the page) . |
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Posted Sep 04, 2006 at 05:37PM by Gino D.
Listed in:
Games,
Wild Arms XF
Tags:
Media.Vision
Ó
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Yesterday, we posted that there's going to be a Wild Arms title headed for the PSP. But we just got word: it won't be a port. We repeat: Wild Arms XF is. not. a. PORT! To make it clearer, it's going to be an original title and not a remake. [insert high school girl squeal]
Get your ARMS loaded and your golems geared. Media.Vision is developing yet another steampunk, wild-wild-western game for us. Although not much else is known as of now, Wild Arms XF (read as "Cross Fire") has its website up. And look what we're able to pick up? And oh! oh! oh! What's that on top of the title? If you can't read it, click to enlarge! It seems that they're already hinting at what kind of story we could expect. As of now, we can only speculate. And so, speculate we shall... You know the drill! Comment! |
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Posted Sep 03, 2006 at 12:34PM by Kyle M.
Listed in:
Games,
Wild Arms XF
Tags:
Sony,
Europe
Page 2
Ó
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The Wild Arms series turns 10 this year and Sony Computer Entertainment celebrated the anniversary at an event yesterday where it announced a brand new addition for the series that will come to their latest console currently available on the market - the PSP. The title, Wild Arms XF, follows the theme of previous Wild Arms titles as an RPG game set with influence from the Wild West and native American tradition. If you've never heard of Wild Arms, the first in the series was released way back in 1996 for the original Playstation. If you've never heard of the game it's probably because Squaresoft's Final Fantasy VII was released at the same time, dominating the RPG market. However, the original game was so successful that 3 sequels went into production with the last in the series, Wild Arms 4 due for release this October in Europe. No details have been released on the game, nor has a release date but you should expect to see some kind of press release or a group of screenshots out soon. |
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