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PSP dev uberjack has released an update for the RACE! PSP NeoGeo Pocket
and Pocket Color emulator. Version 2.15 includes bugfixes and new
features, all of which are detailed in the changelog found after the jump.Download: RACE! PSP v2.15 |
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Here's another update for Uo FBA4PSP, the unofficial version of the PSP port of the Final Burn Alpha emulator. We still don't know who the coder is, but it seems he or she has started working on adding CPS3 support. More after the jump.Download: Uo FBA4PSP 27/09/2008 |
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There's a new version out for Uo FBA4PSP, an unofficial release of OopsWare and lbicelyne's FinalBurn Alpha emulator for PSP. FinalBurn Alpha is an arcade emulator than lets you play MC68000/Z80 arcade games. |
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Download: FBA4PSP |
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Download: RACE! PSP v2.1 |
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PSP developer Akop Karapetyan (also known as uberjack) has released a continuation of Flavor's PSP port of the RACE! NeoGeo Pocket and Pocket Color emulator. Save state support is still disabled, but it does support zipped roms. More in the full article.Download: RACE! PSP v2.0 |
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Think that NeoGeo Pocket and Pocket Color emulators for the Sony PSP are not getting the love they deserve? It's finally getting some again, thanks to homebrew developer Flavor and RacePSP, the newest NeoGeo Pocket Emulator for the PSP that took its cue from NeoPop PSP by NeoPop_UK. More details in the full article! |
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Those who love using emulators on their Sony PlayStation Portable have definitely a lot to look forward to today. Homebrew coder NJ has just released new builds for his projects CPS1PSP, CPS2PSP, MVSPSP, and NCDZPSP. This brings all the emulators up to version 2.3.1.While we really can't get anything from the Japanese texts on NJ's personal webpage, we believe that these builds are still on their initial stages because NJ has marked them as "developer's version". CPS1PSP and CPS2PSP emulate Capcom Play System 1 and 2 games on the PSP. On the other hand, MVSPSP and NCDZPSP allow users to play Neo Geo MVS and Neo GEO CD titles on the Sony handheld. Take all the necessary precautions in using these programs to avoid any problems. If you need more information, click on the Source link below. It should take you to NJ's release page for the emulators. Take note that, unless you understand Japanese, you will need an online language engine to understand some of the details posted there. Download: CPS1PSP/CPS2PSP/MVSPSP/NCDZPSP v2.3.1 source Download: CPS2PSP v2.3.1 for PSP slim Download: MVSPSP v2.3.1 for PSP slim Download: CPS1PSP v2.3.1 3.xx user Download: CPS2PSP v2.3.1 3.xx user Download: MVSPSP v2.3.1 3.xx user Download: NCDZPSP v2.3.1 3.xx user version (AdHoc communication capability) Download: CPS1PSP v2.3.1 1.5 kernel version Download: CPS2PSP v2.3.1 1.5 kernel version Download: MVSPSP v2.3.1 1.5 kernel version Download: NCDZPSP v2.3.1 1.5 kernel version (AdHoc communication capability) |
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NJ has released an update for the recently released build of MVSPSP, his NeoGeo MVS Emulator for the PSP. As the name of his update states, MVSPSP v2.3.0 now has a fix for King of Fighters 2003, allowing it to run properly on the emulator. Here's the post from NJ, translated through Google Language Tools: EBOOT.PBP3 species and source code difference. EBOOT.PBP only because of the following: 2.3.0 Each of the files to download, please use the override. 2.3.0 is compatible AdHoc and rendering software rendering in conjunction with the memory usage is increasing, thanks, but Experiment for private building, the per absolutely consider it. 2.2.4 these features are not just like me, so you use, or 2.3.0 AdHoc to disable, RELEASE flag to enable the compilation would slightly increase the available memory. 2.2.4 is generally safe for the creation of the 2.3.0 is like, for an experiment by adding code and the code itself is old.
Using the API did not AdHoc and implementation of the samples to the public only in the update is performed.
Remodeling and corrections are welcome, so please do continue. In any event, here's the latest version of MVSPSP, along with the source codes. Take care with the installation of the application, and enjoy this handy emulator! Download: MVSPSP v2.3.0 kof2003 fix |
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With the month of October ending in a couple of days, it looks like developer NJ has decided to do some last-minute updating. The coder has just released version 2.3.0 of all of his homebrew emulators (CPS2PSP, CPS1PSP, MVSPSP, and NCDZPSP) along with a new set of updates.For those asking, CPS1PSP and CPS2PSP are emulators that allow you to play games originally run on the Capcom Play System 1 and 2 arcade boards on your PSP. MVSPSP will run games originally meant for the NeoGeo MVS, while NCDZPSP will run games from the NeoGeo CD console. Moving on, here's NJ's latest changelog (translated via Babelfish) since version 2.2.3:
Download: CPS2PSP ver.2.3.0 for PSP Slim Download: CPS2PSP ver.2.3.0 1.5 kernel mode Download: CPS2PSP ver.2.3.0 3.xx user mode Download: CPS1PSP ver.2.3.0 1.5 kernel mode Download: CPS1PSP ver.2.3.0 3.xx user mode Download: MVSPSP ver.2.3.0 for PSP Slim Download: MVSPSP ver.2.3.0 1.5 kernel mode Download: MVSPSP ver.2.3.0 3.xx user mode Download: NCDZPSP ver.2.3.0 1.5 kernel mode (no adhoc) Download: NCDZPSP ver.2.3.0 3.xx user mode (no adhoc) |
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Those who love using emulators on their 

