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Posted Sep 02, 2006 at 08:52AM by Anna S. Listed in: Homebrew Games Tags: Lua, Branin, pspman16
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Conker Mini 002


It would be safe to say that pspman16's lazy days are over. He's gone around to making a follow up to his well received Lua coded homebrew of his version of Rareware's Conker's Bad Fur Day. Could it be Branin's influence? He shares credits with him on this one. And since we're on the subject of giving thanks, we're giving a big shoutout to Drew Pedersen for giving us the tip.

Conker Mini 001


Last time, he was so eager to get a BETA out there, that all Conker could do was stroll around. But, no, not anymore. He can jump and swing a huge mallet with a mean look on his face this time around. Squeaky and Zepa did a good job on the sprites. You'll also notice a newly added health and number-of-lives-left bar on top. There's also a very nice background music that accompanies Conker as he leisurely wanders around the forest.

Conker Mini 003


We're all looking forward to a playable game in the future. The pressure's on boys.

Download: [Conker Mini v0.2]

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Posted Aug 24, 2006 at 06:46AM by Kyle M. Listed in: Homebrew Applications Tags: Netlib, Branin, LMelior
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Remonics v1.2


Branin and LMelior from the QJ Forums have updated their latest homebrew memo application for the PSP geared to help the more forgetful PSP owners out there. Remonics is an application which you can use in order to save short memos or thoughts up to 33 characters long, on your memory stick for remembering later. This character limit was present in the previous release, but there have been many improvements in this new version including the ability to delete your memos!

Here's th changelog:
  • Added the option for deleting your memos
  • Added sidescrolling for the memo list so there is no limit to how many memos you can have
  • Note: 33 character limit is still in place
  • Bug fix has been added for when X was pressed and there were no memos 
  • Clocks the psp speed to 200 so it doesn't take up as much battery
This program is coming on nicely and both Branin and LMeloir have bigger plans for this miniature portable memo application. The ability to add full memo lengths instead of the 33 character limit is on its way, as well as netlib functions to allow your PSP to email memos!

Download: [Remonics v1.1]
View: [Forum Release Thread]

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Posted Aug 20, 2006 at 11:33PM by Gino D. Listed in: Homebrew Games Tags: Neoflash, Branin, LMelior, Zombie Escape
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ZombieZombie


LMelior has developed an update to his NeoFlash Coding Competition entry and has come up with Zombie Escape v1.1. The changes from the original version include:
  • Graphics much improved by branin.
  • The circle button is now disabled after using up all of the safe teleports.  (In v1.0 you could still teleport using the "safe" teleport button, but it was a random teleport, not a safe one).
  • Switched to LuaPlayer 0.20 mod by Cools to take advantage of increased CPU speed and System.Quit()
  • Made into a standalone game, not requiring Luaplayer on the user's PSP.
  • Moved the numbers on the information panel so that they would be centered.
Although the homebrew game looks pretty simple, think again. It's actually quite tricky. And eventually, you might get addicted. As the title of the game suggests, the point of the game is to escape from the zombies. The thing about the zombies is that they come at you, in the shortest possible distance, from different points on the map. But being brain-dead and all, if zombies collide with each other, they go cannibal and destroy themselves, causing an acid pool to form. Kill all zombies by luring them into each other, acid pools, or fires, then you're done for the level.

Controls:
  • Analog stick: Select direction to move
  • X: Move in selected direction
  • O: Safe teleport
  • Triangle: Random teleport
  • Start: Options menu
Although it was encoded in Lua but made into a stand-alone game, to be safe, you might want to take a quick look at the readme file for some more information before you install it into your PSP.

Download: [Zombie Escape v1.1]

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Posted Aug 18, 2006 at 02:57PM by Kyle M. Listed in: Homebrew Applications Tags: Lua, memory stick, Lua Player, Branin, LMeloir
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Remonics


Branin and LMeloir from the QJ Forums have unveiled this new homebrew memo application for the PSP geared to help the more forgetful PSP owners out there. Remonics is an application which you can use in order to save short memos or thoughts up to 33 characters long, saving them on your memory stick for later. With a portable memo tool you shouldn't forget anything ever again. Okay, maybe that was a slight exaggeration, but you catch my drift.

At the moment Remonics is in a very early stage of development and still has a few missing features such as the option to delete memos, but will be updated in the future. One of the upcoming features is full memo support, erasing the 33 character limit that you will find with this version. Remonics v1 has been coded in Lua but has been packaged in an EBOOT form so Lua Player is not required.

Download: [Remonics v1.0]
View: [Forum Release Thread]

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Posted Jul 28, 2006 at 06:19PM by Karl B. Listed in: Homebrew Games Tags: Poker, PSP Browser, Jeremy1026, Branin, Yahtzee
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Yahtzee for the PSP


Jeremy1026 has released a Yahtzee game for the PSP in our forums. Yahtzee is a game where you can score points by rolling certain combinations of numbers with five dice. You must roll at least a three of a kind of all six-die face values (or an equal to or greater score of other combinations so that the total is at least 63 points) to achieve a bonus, and, further, must attain certain Poker hands such as four of a kind, full house, and straight. A Yahtzee is five of a kind.

Just unzip 'yahtzee.zip' and copy the folders in the '1.5' folder to x:/PSP/Game/. When you're done with that you're ready to start rolling those dice.

Instructions
Select "Yahtzee" from the PSP browser (under Game->Memory Stick.)
At opening screen press 'X' to start the game.
Roll the dice with 'Circle'
Select which die/dice you want to hold with 'Up', 'Down' and 'X'.
After your third roll you will have to select where to score your final roll.
Select what category you with to place your roll with 'Up', 'Down', and 'X'.

Thanks go out to Branin for the tip.

Download: [Yahtzee v1.0]
Discuss: [Forum Release Thread]

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Posted Jul 27, 2006 at 05:21PM by Karl B. Listed in: Homebrew Applications Tags: PMF, X-Flash, Branin
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Mooser has released MooseFlash, a homebrew app that lets you flash a background, font, gameboot, and bootsound to the PSP 1.50. A lot of you guys may already have X-Flash, but it's always good to hear that some people are still trying their hands at working on new homebrew apps.

Anyway, here's what you have to do to set MooseFlash up:

1. Put the PSP folder in the root of your memory stick (ms0:/)
2. Put your ltn0.pgf-ltn15.pgf/gameboot.pmf/01.bmp-12.bmp/opening_plugin.rco In a folder called moose (ms0:/moose/)
3. Click on MooseFlash
4. You will be brought to the menu
5. Select what you want with X and restore whats highlighted With CIRCLE

A word of warning, though: the developer has tested and confirmed that this app works, but please be careful as flashing can brick your PSP.

Thanks go out to Branin for the tip.

MooseFlash

Download: [MooseFlash for PSP 1.50]
Discuss: [Forum Release Thread]



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Posted Jul 26, 2006 at 11:45AM by Anna S. Listed in: Homebrew Games Tags: Jeremy1026, Branin, yoursam, fchaos
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Guess 001


There couldn't be a much simpler game than Jeremy1026's Guess the Number. As the title suggests, the object of the game is pretty straightforward. You're going to try and guess the mystery number in the range (that differs for each difficulty level) in the least number of attempts. That's it.

Guess 002Guess 003Guess 004


It's been a while since we've last heard development of any kind for this game. We have Branin, who beta-tested Guess the Number v1.5, to thank for the tip.

Changelog:
  • Changed interface.
  • Added menu.
  • Added difficulties.
  • Added sound.
  • Added instructions screen.
Since it was my first time playing the game, I think that getting the right number after seven tries ain't half bad. Now let's see how you'll do.

As a closing statement, Jeremy 1026 wishes to extend his gratitude to "yoursam (for leading me on my path to programing), fchaos (who helped me with code bugs here and there) and last but not least, branin (for helping to beta this version for me)."

Download: [Guess the Number v1.5]

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