Posted Apr 03, 2008 at 01:13AM by Ryan A. Listed in: News, Events Tags: GDC, Howard Marks, Jamil Moledina, Harmonix, Chris Foster
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Paris GDC reveals roster of speakers, key sessions for this year's event - Image 1As we all know, events such as the Game Developers Conference are vital to improving the state of the video game in general. With that in mind, you may want to take a peek at the speakers featured by the Parisian GDC organizers. The event is scheduled to take place this June. More details after the jump!

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Posted Feb 22, 2008 at 01:59PM by Enrico S. Listed in: News, Games Tags: GDC, prototype, Harmonix, Chris Foster
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GDC 08 - Image 1Harmonix's iPod rhythm game called Phase has been getting a lot of coverage lately. Why wouldn't it considering that it allows users to use music from their own personal collection. Well, did you know that this was originally designed for the PlayStation Portable? Check out the full article to find out more about this.

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Posted Oct 30, 2007 at 11:53PM by Ryan A. Listed in: News, Games, Opinions & Analysis Tags: Sony, GDC, Harmonix, Chris Foster
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Harmonix to announce THE other project at GDC 08? - Image 1

Through the years, Harmonix Music Systems) Independent Video Game Developer">Harmonix has established itself as one of the main proponents of the rhythm-based genre of today's video game titles. After conquering the next-gen consoles, one has to wonder what other things are up the company's sleeves.

Well, the published session list for Game Developers Conference 2008 might give us a clue. According to the official site of GDC 2008, Harmonix will hold a session titled "Your Music Is the Game: Designing the OTHER Project at Harmonix" with lead designer Chris Foster as the designated speaker.

Some interesting points of the planned session include:
  • Their new title faced unique challenges: beats would not be authored by tech-savvy musicians, but would instead be algorithmically generated, and the game would lack the dedicated peripherals that were critical to the success of the Guitar Hero series
  • Special attention is devoted to: the development of procedural gameplay algorithms; unique input mechanics; and triaging unexpected changes in scope and schedule.
We highlighted one of the above statements for a reason. We are not certain if you are aware of this, but Harmonix applied for a trademark back in 2002 for Beat Boy. Quite interestingly, the trademark had the description of "an electronic video game software for portable listening devices".

What do you think guys? This could fit well with the Sony PSP, Nintendo DS, and other "next-gen" mobile phones. We guess we'll never know for certain until GDC kicks off on February 18. We hope an official announcement will come after that.

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