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Posted Aug 28, 2008 at 12:02PM by Gino D. Listed in: Homebrew Applications Tags: Sony, Nanodesktop, Filippo Battaglia, Pegasus2000
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PSP XMB Blind Assistant - Image 1Pegasus2000 has released the third version for the Nanodesktop Blind Assistant PSP application. More features, improvements, and additional fixes have been introduced for this phenomenal software that allows face recognition and text reading among others, on the PSP.

Download: Nanodesktop Blind Assistant CFW0003
Visit: QJ.NET PSP Development Forum

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Posted Aug 04, 2008 at 05:13AM by Tim Y. Listed in: Homebrew Applications Tags: Nanodesktop, Filippo Battaglia, Pegasus2000
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Nanodesktop Corona Installer v1.0.2 beta - Image 1Developer pegasus2000 visited the QJ.NET Forums recently to announce the release of Corona Installer v1.0.2 beta. This application will enables users to install the Nanodesktop 0.3.4 SDK into the PC much more easily. Further details on this homebrew are available in the full article.

Download: Corona Installer v1.0.2 beta
Visit: QJ.NET PSP Development Forum

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Posted Jun 18, 2008 at 08:42PM by Sally B. Listed in: Homebrew Applications, Homebrew Development Tags: CCD, Nanodesktop, Filippo Battaglia, VOIP, Pegasus2000
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Sony PSP logo - Image 1Nanodesktop (previous version here) is updated once again with several additions such as support of TrueType font and compression/decompression of zip files. If you're a PSP homebrew developer you should check out pegasus2000's Nanodesktop. The changelog in the full article.


Download: Nanodesktop 0.3.4
Visit: QJ PSP Development Forums

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Posted Jan 13, 2008 at 10:36AM by Isaac C. Listed in: Homebrew Development Tags: Nanodesktop, Filippo Battaglia, Custom Firmware, SDK, Pegasus2000
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PSP Homebrew: Nanodesktop - Image 1Developer Filippo Battaglia (otherwise known as Pegasus2000) dropped by our forums to give us the latest on the Nanodesktop Software Development Kit, now on version 0.3.3.

For those who've missed out on the previous releases, Nanodesktop provides homebrew developers with a set of libraries to make coding easier. Check out the full article to find out what's new.


Download: Nanodesktop SDK v0.3.3
Visit: QJ.NET Nanodesktop Forum Thread

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Posted Nov 30, 2007 at 03:17AM by Charles D. Listed in: Homebrew Applications Tags: Nanodesktop, Filippo Battaglia, SDK, Pegasus2000
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Sony PlayStation Portable logo - Image 1If you want to talk about versatile Software Development Kits (SDK) for the PSP then you've probably come across Filippo Battaglia's (aka Pegasus2000) Nanodesktop. The developer has recently released a new demo program which supports the SQLLite library and is compatible with both Nanodesktop and PSPE.

Read more about this new demo released for Nanodesktop after the jump!

Download: Nanodesktop SQLLite Demo 5

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Posted Oct 26, 2007 at 11:23PM by Enrico S. Listed in: Homebrew Development Tags: Nanodesktop, Filippo Battaglia, Pegasus2000
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Filippo Battaglia Nanodesktop 0.3.2 screenshot - Image 1Developer Filippo Battaglia (Pegasus2000) has announced that Nanodesktop v0.3.2 is finished and ready for use. If you missed our previous coverage on this application, it is a Software Development Kit (SDK) which provides developers with a set of libraries that make it easier to code homebrew.

This latest version of Nanodesktop implements most of the additions that Battaglia previously announced including the ndCurl and ndGCurl libraries which manage network connections and file transfers as well as the ndFlite vocal synthesis engine.

In addition to this, coders will appreciate the new Media Application Program Interface (API) which allows the programmer to decode .WAV and MP3 files without using the main processor or external libraries.

Here's a list of all the changes as taken from the documentation:
  • Fixed a trouble with Virtual Keyboard (Dancol bug)
  • Introduced network support in KSU mode
  • Introduced ndCurl library for network support
  • Introduced the first gCurl job
  • Introduced EAS (Envelope Audio System) for audio support
  • Introduced Media API per Media Engine WAVE and MP3 decoding (hardware assisted)
  • Introduced ndFLite for voice synthesis
  • NanoC has a new architecture, more portable
  • Fixed troubles with fstat and time functions
  • Introduced cvAux support in ndOpenCV. Now PentLand (PCA) and EigenFaces recognition algorithms are available
  • ndHAL_WebCam has a new design, ready for future GoCam support
  • Introduced trasparent firmware control   
  • Fixed a bug that caused missed passage of 64-bit LBoxCode to the LBox items
If you plan on using Nanodesktop v0.3.2, you should go over the Installation Guide PDF included with in the compressed file. That said, this SDK will undoubtedly speed up homebrew development time as it includes some very useful libraries and additional routines that developers won't have to create from scratch.

Download: Nanodesktop 0.3.2
Visit: QJ.NET PSP Development Forums

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Posted Sep 18, 2007 at 09:54AM by Tim Y. Listed in: Homebrew Applications, Homebrew Development Tags: Nanodesktop, Filippo Battaglia
Ó

Sony PlayStation Portable - Image 1If you've been keeping tabs on Filippo Battaglia's Nanodesktop programming library on the PSP, we've got some good news coming in. pegasus2000 is releasing a proof-of-concept system that's expect to release with Nanodesktop 0.4, dubbed the Nanodesktop FLite Voice Synthetizer. Here's a short description for the application, according to pegasus2000:

ndFLite uses VFPU to increase the speed of voice synthesis. It uses also Envelope Interface, a new API integrated in Nanodesktop 0.4 that ensures sound reproduction without glitches and MP3 reproduction with low use of CPU (Media Engine based).


As a recap, nanodesktop provides users (specifically, homebrew coders) routines for graphics, loading/saving images, memory management, and mouse emulation. Take note that while this new Nanodesktop voice synthesizer is an interesting app to work with, it's still a test demo -  pegasus2000 further notes that there might be bugs. We advise readers to be careful when they decide to make the download. We'll also let you guys know when Nanodesktop 0.4 gets released.

Download: Nanodesktop FLite Voice Synthetizer demo

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Posted Jul 14, 2007 at 10:28AM by Enrico S. Listed in: Homebrew Applications Tags: Nanodesktop, Filippo Battaglia
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PSP Homebrew: Nanodesktop v0.3 with Eyeserver support now out - Image 1For those who aren't familiar with Filippo Battaglia's Nanodesktop on the PSP, it's a programming library. It provides routines for graphics, loading/saving images, memory management, and mouse emulation - it even has integrated file manager routines. In other words, it simplifies coding homebrews.


Forum member pegasus2000 posted at the QJ PSP Development Forums that the new PSP version is now out, so both budding and experienced coders can take advantage of the robust routines and libraries that this program offers.

The developer introduced quite a few new things that really simplifies the whole process as well as fix some of the rather troublesome but necessary functions such as Scanf and derived functions (which are very important!) Here's a list of changes (taken from the files documentation):
  • Introduced Phoenix Graphical Subsystem: now nd supports multithreading applications;
  • Added support for TextBoxes, ListBoxes, TextAreas, Control Boxes;
  • Introduced new API for VirtualKeyboard;
  • Introduced new type of VirtualKeyboard;
  • Introduced new API for USB support;
  • Introduced support for USB attach/detach;
  • Introduced ndUSBDrv.Prx for USB transfer mode support;
  • Introduced webcam API and fast video interface;
  • Scanf and derived functions have been totally rewritten;
  • Fixed a trouble that caused the missed inhibition of VirtualKeyboard when NanoC brokes data flux from stdin stream;
  • Added functions difftime, localtime, asctime, mktime, ctime, gmtime, strftime in NanoC;
  • Added function freopen in stdio.h
  • Introduce EMI and EMIEMU libraries for VFPU support and VFPU emulation (integrated in NanoM)
  • Fixed a trouble that caused a system hang when the user tried to open an image with DevIL routines, in KSU mode;
  • ndHighGUI has a new version of cvShowImage, fully optimized
  • ndHighGUI now supports OpenCV functions for webcam (cvGrabImage, cvReleaseCapture, and the other functions.....)
  • cvSumPixel.cpp in OpenCV now can use EMI interface for very faster and hardware assisted computations;
  • Introduced Eyeserver/Eyeclient;
  • Introduced BootScreen and ExitManager when the system works in KSU mode;
  • Introduced new API for manages mouse events
  • Introduced ndDelay and new functions ndHAL_HardDelay, ndHAL_SoftDelay, ndHAL_ClockDelay;
  • Introduced ndLP_CreateWindow (ndLP_AllocateWindow and others are deprecated now)
Included in the zipped file are source code and binary, so you can choose to compile it on your own or just flat out run it. Be sure to read the readme file and installation guide before doing anything.

As always, you can discuss this homebrew on the QJ PSP Development Forums with the rest of the QJ community.

Download: Nanodesktop v0.3 with Eyeserver support
Visit: QJ.NET PSP Development Forums thread

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Posted Jun 18, 2007 at 10:59AM by Ryan A. Listed in: Homebrew Development, Videos Tags: Nanodesktop, Filippo Battaglia
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Developer Filippo Battaglia is responsible for providing the community with Nanodesktop, a useful application. In a nut shell, this program makes coding homebrew applications and games on PSPE (PSP Homebrew Emulator) for Windows a lot easier because it removes or hides many of the troublesome parts of the PSPE environment.

Anyway, QJ.NET Forums member pegasus2000 dropped by today and provided us with a video preview for the next build of Nanodesktop, which is version 0.3. The last version was released around four months ago, and it already sports a great many features and improvements.

pegasus2000 added that Nanodesktop v0.3 will be released in a couple of days. In the meantime, you can learn about the next build by watching the video below.



Visit: QJ.NET PSP Development Forum thread



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Posted Feb 16, 2007 at 05:45AM by Remi M. Listed in: Homebrew Applications Tags: Linux, Nanodesktop, Filippo Battaglia, malloc
Ó

Nanodesktop tools - Image 1 Filippo Battaglia has released version 0.2 of his library for Windows, Linux, and PSP - the Nanodesktop. Just to give you a bit of what's it all about, this app will easily let developers write homebrew for the PSP homebrew Emulator for Windows (PSPE) because it hides many of the hassling parts of programming in the PSPE environment.

Aside from that this will also take care of the differences between C code for PSP3 homebrews and for PSP homebrew - ergo homebrew devs could write a program in C code and run it on PSPE. For more info on how to use this useful tool, check out the app's PDF manual that comes with the download. Anyhow, here's what's new with this release.
  • Introduced NanoTile video acceleration;
  • Introduced code deviation: it guarantees the compatibility of our modified PSPSDK with not Nanodesktop applications;
  • ndDevIL has been updated on base of 1.6.8 RC2 version of DevIL , integrating new bug fixes;
  • Introduced n different scopes in Nanodesktop library;
  • Introduced KSU (Kernel Services to User) mode;
  • Introduced Raw-IR code in Nanodesktop_HAL;
  • ndHighGUI has been rewritten to ensure fastest rendering;
  • ndHighGUI now supports new error manager system;
  • Makefile_PSPE.mak and Makefile_PSP.mak has been updated to ensure less compilation troubles;
  • Fixed a trouble in WMI routines that caused a crash when a WinMenuItem had a ZString different from its NameItem;
  • Introduced ndHAL_XFPU wrapper that provides trasparent mathematical acceleration support;
  • Written new cvSumPixels.cpp, with Ultra Fast Integration for faster performances in objects recognition;
  • Memory manager (malloc and free) now is very faster;
  • Fixed a trouble in windows maximization/minimization under PSP.
  • Introduced ndHAL_GetPad_Analog for using PSP pad in analog mode
Download: [Nanodesktop v0.2]
Discuss: [Forum Release Thread]

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