Posted Jun 19, 2008 at 10:15PM by Glen D. Listed in: News, Games Tags: Downloadable Content, Game Music, PlayStation Store
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PS3 - Image 1The PlayStation Store for the PC and PS3 has just been updated and it carries a slew of trailers, demos, music and the very interesting Fatal Inertia EX full game. Downloadable content for your favorite games are also in the house to deepen the experiences with them even more, so go check out the full article.

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Posted Jun 19, 2008 at 04:45PM by Ceasar S. Listed in: Homebrew Games Tags: Sony, Game Music, kgsws
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PSP Doom Legacy now brewed for PSP - Image 1Still got that box of Doom Legacy collecting dust on the shelf? It would probably be more useful to you if all those Doom titles could tail along with you on the road. Good news for you if you're a oldie game-lover on-the-go: homebrew developer kgsws, known for porting games such as Hexen, Heretic, and Quake (the one with adhoc multiplay, no less) to the PSP, has ported that same game for the Playstation Portable. Check it out at the full story.

Download: PSP Doom Legacy

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Posted Jun 06, 2008 at 05:07AM by Charles D. Listed in: News, Games, SOCOM U.S. Navy SEALs Fireteam Bravo 2 Tags: Downloadable Content, Socom, Game Music, PlayStation Store, Tiki Games, NASCAR
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Sony PlayStation Store logo - Image 1If you're the type of gamer who enjoys arcade shooters, you won't be disappointed by this week's serving of downloadable goodies on the PlayStation Store. Gamers in North America will be glad to know that two new downloadable PSN titles are now up for grabs, as well as the first issue of the Qore Digital Magazine, covering the latest news in the PlayStation world. Check out the complete list of PlayStation Store DLC in our full article.

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Posted Feb 18, 2008 at 03:04AM by Jay P. Listed in: News, Events Tags: GDC, San Francisco, Video Games Live, Game Music, IGDA
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GDC 08: parties, awards scheduleThe Game Developers Conference is gearing up not only for conferences and lectures but parties as well. We know that these game developers play hard and party even harder. General events are lined up for the whole week. Find out more on the events after the jump!

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Posted Dec 25, 2007 at 04:04AM by David T. Listed in: Interviews, Games Tags: Konami, Game Music, Akira Yamaoka
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Akira Yamaoka with friend - Image 1While a game's visuals and gameplay usually get the lion's share of attention, the music and the sounds are important as well. Just ask Akira Yamaoka, music composer for Konami's Silent Hill series. With Silent Hill 5 (PS3, Xbox 360) currently in development, Mr. Yamaoka shared his insights on what it was like to come up with the music for the Silent Hill movie and games.

Find out what Mr. Yamaoka had to say after the jump!

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Posted Nov 23, 2007 at 12:55AM by Ryan A. Listed in: Homebrew Games Tags: memory stick, Quake, Game Music, Cpasjuste, jurajstyk
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Quake 1 for PSP v1.0 PSP Slim Optimized - Image 1Homebrew developer Cpasjuste has just rolled out an improved version of Quake 1 for PSP v1.0. Based on jurajstyk's build that was released a few days ago, Cpasjuste implemented some changes to the source code of the game to make it optimized for the PSP Slim & Lite.

The first release of this port saw the implementation of the single player mode as well as in-game music support. To see the details of the new version, click the "read more" link below.

Download: Quake 1 for PSP v 1.0 PSP Slim Optimized
Download: Quake 1 for PSP v 1.0 PSP Slim Optimized source code

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Posted Apr 13, 2007 at 04:37AM by Ceasar S. Listed in: News Tags: Amiga, Game Music, Commodore 64, GCDC, Prague
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Symphonic Game Music Concert 2007 coming to Leipzig - Image 1Dedicating to the avid gamers' world of game music devotion, the GCDC 2007 to start this coming August will also be seeing a live performance by the FILMharmonic Orchestra Prague on popular game soundtracks from Starcraft, Final Fantasy IX, Ragnarok 2, Stranglehold, Metal Gear Solid 2: Snake Eater, Secret of Mana and The Abbey Turrican 2.

Conducted by Andy Brick, the orchestra will also perform popular classics in medley form in salute to the Commodore 64 and Commodore Amiga as pioneering game platforms for the game industry, as stated by an official press release.

The performance will be held at the Gewandhaus in Leipzig on August 22, 8 p.m. and won't be an official part of the GCDC 2007 opening ceremony. Also to appear at the concert is Japanese star opera singer Izumi Masuda, singer Conny Kollet from Germany fame, and Konami-sponsored percussionist Rony Barrak.

Kollet is popular for her performances at the Symphonic Game Music Concert, of which this concert will be the fifth of the series, although many will know her for her rendering of the title song for SpellForce: The Breath of Winter.

Rony Barrak will be performing his version of Metal Gear Solid 2: Snake Eater together with the FILMharmonic Orchestra. Masuda, despite being an opera singer, is more inclined to pop-opera pieces, and could be identified as the same one who rendered the song "Distant Worlds" from Final Fantasy at the concert "VOICES: music from Final Fantasy." Tickets are already being sold as of this moment.

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Posted Dec 29, 2006 at 12:32PM by Justin B. Listed in: Homebrew Development, Homebrew Games Tags: charnold, PSP Dungeons, Quake, Game Music
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Screencapture by Charnold

Charnold stopped by our forums to spread the word of a new PSP Dungeons release. Just when I thought the year couldn't end any better than it was, I was proved wrong. PSP Dungeons is one of the greatest 3D games for the PSP, knocking those Quake 2 fellows off of their stoops (never did finish that now did they?). PSP Dungeons started out as a dungeon/map exploration game, but has emerged into everyone's favorite FPS game on the PSP, possibly beating out some retail competition I would say.

In this new version, several things are added and changed, but the most important addition is the Mac version of this game is now available, now allowing you to play it on the PSP as it was intended to be played, or both the PC and Mac if you do not have a PSP at hand. This new version also adds some "snazzy" in-game music, although it may seem repetitive, it sure beats not having any music in it at all! This new version of PSP Dungeons 3D has the following added -  
  • A Mac version
  • In-game music
  • Weapon damage / enemy life can be changed
  • Level selection in the main menu
  • Renders more texturecolors than the last versions (the engine can now convert to pixelformat 4444, 5650, 5551 and 8888)
  • Textures not loaded into vram are rendered much faster than in previous versions
  • Mipmaps can be switched on/off per maptexture
  • Now possible to install several mods parallel on the psp (Dungeons folder name can be changed)
  • A new level
Downlaod: [PSP Dungeons 3D v0.7]
Download: [PC Dungeons 3D v0.7 + Mapmaking files]
Download: [Mac Dungeons 3D v0.7]

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Posted Oct 15, 2006 at 05:42PM by Victor B. Listed in: Homebrew Games Tags: Game Music, Jamie Fuller
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PEW PEW PEW!!!!


It's fun being a bad guy. Especially when your spaceship has the power to drag a planet around like the sad little ball of life that it is. If you've ever wanted to know h ow much fun it could be to wield that kind of power, then Planet Smash is the game for you.

Developed by Jamie Fuller, maker of SensitivePSP, the game feels like one part matching game and three parts 3D space shooter. To get to the shooter portion, you have to make the enemies want to come and get you. To do that, you have to destroy their homeworld by grabbing it with your spaceship, dragging it to the nearest matching planet, and forcing them to collide into each other.

Then the shooter begins. Every time you crash planets into one another, the last remnants of that civilization take their remaining spaceships to try and beat the stuffing out of you with laser fire. All you have to do is kill every last one of them to make the world a safer place (for just you) and advance to the next level, which has more enemies to shoot and planets to smash.

By the way, the game plays out like a 3D shooter because you can fly in any direction using the left and right arrow keys to rotate the ship's orientation and the up and down keys for forward and back. While your main goal is to use the radar to track a planet down and smash it into another one, you could always just  fly around in the vast emptiness of space, asking yourself why you're so cool.

Give it a try, and remember to thank Jamie Fuller for the game and Danceaway for the in-game music. Enjoy!

Download: [Planet Smash]
Discuss: [Forum Release Thread]

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Posted Jul 14, 2006 at 04:20PM by Maricar V. Listed in: Homebrew Applications Tags: Sega, Sega Master System, Sega Genesis, Game Music, Shay Green
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gamemusic

Here's one homebrew application that could literally be music to your ears. theHobbit has just released Game Music Emu v0.1, a port of Shay Green's Game Music Emu library for the PSP (Shay Green, by the way, is also known as Blargg). Utilizing the Game_Music_Emu sound engine, the app supports the following formats:
  • Nintendo Game Boy (GBS)
  • Sega Master System/Genesis/MEga Drive/Mark III/BBC Micro (VGM/VGZ)
  • Sega Genesis (GYM)
  • Super Nintendo (SPC)
  • NES with VRC6, N106, and FME-7 sound (NSF)
As an added treat, theHobbit has added support for PSX (psf playback) using sexypsf port by yaneurao.

Game music-loving PSP owners who are raring to test the emulator should proceed with caution, as some soundtracks can make the program crash when zipped. This particularly applies to psf (portable sound format).  Another known bug is the 'Boost Volume' causing a distortion in older formats. And if you just hate random crashes, we suggest you skip the program, or wait for a more stable version. But I have to admit, this emulator looks promising.

Controls:

d-pad: Browse files        
circle: Play file       
square: Pause Playback       
select: Return to browser    
start : Cancel waveform       
L R: Change song in  same folder/zip  
up down: Volume Boost

Download: [Game Music Emulator for PSP v0.1]

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