Posted Feb 23, 2007 at 01:30AM by Kristine S. Listed in: Accessories, News Tags: Japan, SATA, Gamewatch
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PSP Charger - Image 1


So, you're a little lazy to hold on to your PSP. More so, you're running out of batteries and need to charge up. Well, we found a really interesting item that could help you charge up while playing with your PSP. We're talking about Gametech's Stand Charger P+, one that also holds on to your PSP while charging. So it serves a little bit of a cradle, stand, and charger altogether. The Stand Charger P+ costs around US$ 13 and so far, it's only being sold in Japan. But you could bet that your online seller will be grabbing one of these sometime soon. Just keep watch.

Another concern among PS3 owners is switching their HDDs to SATA. Some have tried installing them only to find out that the 3.5 SATA drives are too tight, while the 2.5 are too loose for the PS3. Here's where the PS3 External SATA Adapter - known as PS3 ESATA - comes in. The ESATA Adapter allows you to use external 3.5 inch SATA hardrives instead of your PS3 internal hard drive. According to their tests, the SATA hard drive loads faster by 19 seconds compared to the regular hard drive. It even loads the menu almost 30 seconds faster compared to the regular 60HD.

The full article (with more pics) await after the jump!

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Posted Jan 31, 2007 at 01:26PM by Chris L. Listed in: News, Games, Screenshots, Romance of the Three Kingdoms Tags: Koei, Gamewatch
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Chinese history never looked so... okay, it's still complicated. - Image 1 This year of grace 2007 might be the Year of Nomura, might be the Year of the Squeenix PSP... and it might as well be the Year of the Turn-Based Strategy PSP. And after Field Commander last year, plus Jeanne d'Arc, Final Fantasy Tactics, and Dungeons & Dragons Tactics on the way, Koei gets back into the game, with Romance of the Three Kingdoms VIII. GameWatch carried screens and a release date of March 29, year of grace 2007.

VIII had made previous appearances on the PC (in 2001) and the PS2 (2002). Based on the as always jumbled translations of Google, the PSP version will carry the features of the PS2 edition, modified for the widescreen. GameWatch didn't mention anything else beyond that, particularly any PSP bonuses.

On the PS2 front, Romance of the Three Kingdoms VIII had been a well-reviewed title, if the burden of complex imperial management and tactical battle control was your sort of thing. And handhelds seem to be a perfect fit for turn-based strategy games, as Advance Wars and Field Commander can attest to. Again, if that's your sort of thing. Finally, you should know that Romance is the daddy of all Dynasty Warriors. Cao Cao would like to ask though, if he will be speaking in English in this game, too, now or in a future North American/European version? If that's your sort of thing.

Sun Tzu says The Art of War is PSP-rendered. - Image 1Sun Tzu says The Art of War is PSP-rendered. - Image 2Sun Tzu says The Art of War is PSP-rendered. - Image 3Sun Tzu says The Art of War is PSP-rendered. - Image 4


View the rest of the screenshots at "Full Article".



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Posted Oct 26, 2006 at 07:21AM by Ryan A. Listed in: Interviews, News, Wi-Fi Tags: Famitsu, Sony, Flash Memory, Gamewatch, Izumi Kawanishi
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KawanishiAt the beginning of this month, we all heard the conflicting reports surrounding the PS3-PSP connection. GameWatch claimed that the PlayStation Portable can be used to control and view the related next-gen game. Famitsu's take is a bit different, saying the remote play function is all about game data trading between the two platform. However, judging from the latest information coming straight from Izumi Kawanishi himself, both appear somewhat correct and lacking in detail.

First off, to use the PSP as a remote viewer for the PS3 media content, the two would have to be within ad-hoc connection range. Sony plans to kick thing up a notch in the future, leaving the wireless range and ultimately aiming at the internet. Kawanishi also mentioned that they are not content with simple media viewing. Sony is also thinking of allowing owners play PS3 games remotely on the PSP.

Being in charge for the development of both PS3 and PSP hardware, Kawanishi confirmed the region free software. "PlayStation 3 game software does not have this region code. In other words, if you can get your hands on overseas software, you can play as is," he quipped. Furthermore, aside from the traditional online updates, Sony is intending to let users do the updates via flash memory.

Lastly, the Famitsu article mentioned that users would be needing the 60GB PS3 model to activate the PSP connectivity. However, there was no confirmation given regarding this matter. We're wondering if connecting a USB Wi-Fi socket to the 20GB model would to the trick for us.

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Posted Oct 03, 2006 at 09:25PM by Chris L. Listed in: Previews, Wi-Fi Tags: Famitsu, Gamewatch, Izumi Kawanishi
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Okay, so it's the old PS3. This is an old picture, too.Because TGS 2006 isn't big enough for more syrupy PSP and PS3 goodness, Sony demoed the "Remote Play" functions of the two at CETEC JAPAN 2006. And GameWatch and Famitsu were both there to cover it all, and tell all about it. Also, as PSPVault found out, they both came away with radically different ideas of how Remote Play Works.

GameWatch says that Sony says that the PS3 will "throw" (yep, "throw") its video signal to the PSP using Wi-Fi. This means that the PSP can be used to control and see the related PS3 game, making the handheld sort of a Location-free PS3 - minus the six-axis motion-sense, right analog stick, and two shoulder buttons, though.

But Famitsu says that Remote Play is all about (and we quote PSPVault's quoting): "download[ing] Playstation 3 content to the PSP." Now that may read as somewhat like GameWatch's take - which is transmitting PS3 signals to the PSP - but it may also mean that Remote Play is primarily limited to trading game data between the two machines, and not necessarily PS3 in-game control with the PSP.

This is the Remote Play demo - in all its glorious Japanese language. Someone translate this for us!We would like to think it would be both - hey, the only limits to PSP-PS3 in-game interaction are the bandwidth limits of Wi-Fi (or a direct USB connection) and how much code it takes to integrate that into a game. We also had that earlier bit from the PS3 F1 racing game that the PSP could be used as a rear-view mirror. And Sony's Izumi Kawanishi had also mentioned the entire PS3-throwing-video-to-PSP thing last month.

The only thing we're waiting for now is a video of the demo in action (and someone who can understand the Japanese menu in the Remote Play demo).

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Posted Sep 09, 2006 at 07:55AM by Kristine S. Listed in: Previews, Games, Ace Combat X: Skies of Deception Tags: F-35, Gamewatch
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1


Ace Combat X: Skies of Deception takes pride in its pretty planes, right? Well, GameWatch says that more than just providing planes, the game will also be giving you a chance to repaint planes. You can choose from the usual paint job or two different camouflage paints, or a swanky blue and pink sakura paint. Developers of the game haven't given conditions as to how you can get your planes painted, but that's a cool option if you want to easily notice which one, among all of the planes, is really your own flyer.


Some familiar planes will be back for us to play with. The F-35 Lighting II and the YF-23A Black Widow II can be flown during the game. The F-35 is a stable carrier plane while the Black Widow is capable to fly as high up in the stratosphere. The black widow is a plane that will be available only to specific missions. Small missions such as refueling, taking off, and landing at desert runways and air craft carriers will also be available in the game.


Locations in the game have also been announced. Terminus Island is a location found in an icy location wherein a large oil reserve is found underground. Santa Elva is a bustling city situated near a big river, while in the deep ends of the forests, the largest Aurelia base, Sachana Air Base, is planning for their next mission. These three places are quite difficult to maneuver in, with steep mountain peaks, tall buildings and the thick forests, however, nothing is impossible for an Ace Combat X pilot, is it?


More screens after the jump!



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Posted Aug 01, 2006 at 01:01AM by Kristine S. Listed in: Exit, Previews Tags: Gamewatch
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111

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So Kangaeru Exit is set to be released on the 7th of September, yet Gamewatch gives us more things to expect from the second installment for the famous puzzle game, Exit. For this game, there are two more helpers for Mr. ESC. The first one is the Dog. The Dog can go to places where Mr. ESC cannot enter. It is more agile and is able to jump to far places. The dog will be able to help Mr. ESC get to those hard to reach places. Another aide to Mr. ESC is Macho. Macho stands by his name. He's a strong guy who can push things that are too heavy for Mr. ESC. Having Macho around saves you a lot of trouble with those big boxes and those muscular and tough activities (like climbing the rope).

For this update, there are also five new tools to help you around in the game. There are already escalators in the game, as one of the new ways of going up or down. A Human Rope Way is another trick which lets you travel from one distance to another. It lets Mr. ESC, macho, and some of his aids to glide the ropeway and onto the next screen. Another tool is the double shutter which lets you switch from one floor to another. A barrel is another tool that you can use in solving puzzles. And lastly, a one-way change door allows you to operate or finish particular puzzles the moment you figure out how the one way change door operates.

1111
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