Posted Feb 24, 2008 at 02:43AM by Jay P.
Listed in:
News,
Games,
Dungeon Explorer: Warriors of Ancient Arts,
Bomberman Land
Tags:
Europe,
Grasshopper Manufacture,
Hudson Soft,
Rising Star Games,
Martin Defries
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It's a triple threat of bad news for those who live in Europe. News has been out that games such as Rising Star Games' No More Heroes, Dungeon Explorer: Warrior of the Ancient Arts, and Bomberman Land have been pushed back to new release dates. Find out when they'll be out after the jump! |
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Posted Apr 18, 2007 at 04:52AM by Glen D.
Listed in:
News
Tags:
Japan,
Hideo Kojima,
Grasshopper Manufacture,
Shinji Mikami
Page 1
Ó
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Fans were enthralled in a one-day gaming extravaganza called Snake vs Zombie Vol. 2 put up by Grasshopper Manufacture in Japan. Talk shows and presentations were run all day, but everything came down to a face-off between two of the industry's true heavyweights: Director Hideo Kojima of the Metal Gear Solid series and director Shinji Mikami of Resident Evil.The two met in an hour-long talk show where provocative questions were asked. Both men showed a healthy respect for each other's work by revealing their experiences playing each other's games. Kojima first ran into Mikami's craft when he played the first Resident Evil and finished it. Mikami, on the other hand, says he's played through Metal Gear Solid and liked it a lot. Kojima even had an amusing suggestion for the Resident Evil online game. "The player is a zombie hunter and enters a town infested with zombies. When you die, you turn into a zombie and you start to walk aimlessly, unable to control your character -- just the camera. But, you will still pay for your monthly subscription!"says Kojima, as the crowd burst into laughs. For his part, Mikami said that he could never direct an MGS game because of his impatient nature. He says whenever he goes out to play war games, he's usually the first to get shot because he just can't stay put in one place. Kojima chimed in that he has a similar problem whenever the MGS development team goes to the mountains for their combat training sessions. Both Kojima and Mikami revealed that they have problems regarding their staff and jokes. Mikami says that his staff takes a lot of his jokes too seriously at times and some of it eventually reflects in the game. Kojima, on the other hand, has a problem getting his staff to take him more seriously. The two, however, said that they would still want to direct a game if they ever end up in a collaboration. The host jokingly asked "So how do you decide, with rock, paper, scissors?" |
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