Posted Jul 04, 2008 at 01:33AM by Karl B.
Listed in:
News
Tags:
Tiger Woods,
Killzone,
RedOctane,
PlayStation Store,
PlayStation Network
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Time for another update on what's new on the U.S. PlayStation Store. The good news? The July 2008 episode of Qore is now available along with more downloadable tracks for Rock Band and Guitar Hero 3: Legends of Rock. The bad news? No demos. At all. The complete list of new content is available in the full article. |
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Posted Jun 26, 2008 at 05:32AM by Tim Y.
Listed in:
News
Tags:
Sony,
Killzone,
Level 5,
PlayStation Store,
LittleBigPlanet
Ó
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A Sony document in circulation has revealed some interesting details regarding the company's plans for the PS3 and PSP. For one, there's the prospect of a new video download service that might be introduced to PSN by this summer. Further details are available in the full article. |
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Posted Jun 06, 2008 at 06:09AM by Charles D.
Listed in:
News,
Killzone: Liberation,
Games
Tags:
Ubisoft,
Activision,
SCEE,
Europe,
Tom Clancy,
Killzone
Ó
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It's action shooters galore once again as the latest set of downloadable content for the PlayStation Store in Europe features the classic FPS title, Tom Clancy's Rainbow Six. Along with Killzone: Liberation
on the PlayStation Portable, they make the perfect action and FPS
combination for fans to distract themselves with for weeks to come. You can read the entire list of downloadable content on the PlayStation Store for this week in our full article. |
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Posted May 16, 2008 at 06:55AM by Tim Y.
Listed in:
News,
Games
Tags:
Golf,
Sony,
PS2,
Socom,
Killzone,
LittleBigPlanet
Ó
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Sony Computer Entertainment America (SCEA) has just unveiled its planned launch lineup for this year up until early 2009. Killzone 2 will indeed be arriving by next year, although the PSP gamers will be getting a reprieve with an earlier-than-expected launch date for Secret Agent Clank. The rest of details are available in the full article. |
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Posted May 06, 2008 at 09:37AM by Enrico S.
Listed in:
News,
Games,
Events
Tags:
Sony,
SCEE,
Europe,
Killzone,
LittleBigPlanet
Ó
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Much to the delight of many gamers, the PlayStation Day 08 has already started. The list of games to be featured during the event have been released and it's looking pretty awesome. Included among the list are upcoming titles such as Killzone 2, Resistance 2, and LittleBigPlanet. In addition, the list of games also revealed that MotorStorm 2 now has an official name. To find out more, be sure to check out the full article. |
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Posted Apr 09, 2008 at 02:04PM by Charles D.
Listed in:
News,
Killzone: Liberation,
Games,
Ratchet & Clank: Size Matters
Tags:
Sony,
Killzone,
Ratchet
Ó
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Posted Mar 29, 2008 at 12:56PM by Karl B.
Listed in:
News
Tags:
Microsoft,
Sony,
DivX,
Killzone,
xploren,
LittleBigPlanet
Ó
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Game launches, release updates, 10-year plans, hacks, attacks, crackdowns, bomb disposal robots, inter-company business drama, insanely early April Fools' pranks, console-moving games and... magic regenerating powder? All that and more in QuickPeek 40! Let's get it on! |
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Posted Mar 06, 2008 at 09:54AM by Charles D.
Listed in:
Interviews,
News,
Games
Tags:
MTV,
Insomniac Games,
nathan hale,
Ted Price,
Killzone
Ó
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Posted Jun 30, 2007 at 01:25PM by Ryan C.
Listed in:
Interviews,
Killzone: Liberation,
Games
Tags:
Guerrilla,
Verbatim,
Killzone,
Guerilla Games,
Guerrilla Games
Ó
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Get to know how it was like working on one of the most successful games for the PlayStation Portable, Killzone: Liberation, as well as a few tidbits of info about Killzone for the PS3 in this interface designer interview. We get you the facts and only the facts that a Guerrilla Games employee can only be privy to. Martijn Venrooy began the interview by elaborating on his role as interface designer - that is, making sure that all interactive things such as menus and the HUD are all easy to use, visible and user-friendly. He then details out the interface design process in four easy steps - creation of a functional design, then a visual design to tie things up nicely, coding so that each part of the interface does what it's supposed do, and then animations are finally applied. When asked about his current projects, Martijn said that he's a bit tied up with Killzone for the PS3: "There’s always an icon which needs be enhanced or some screens that need a design update. There’s enough work to do!" He didn't share anything about the game itself, though, so no joy on extra details. What he did reveal was the fact that the Guerrilla team was quite overwhelmed by the videogame community's reaction to Killzone: Liberation. His statement, verbatim: The moment the reviews came in, both from the offline and online media, was one big rush! It doesn’t get much better than big gaming sites like IGN and Gamespot rewarding you with good scores. That gave us a lot of energy. Every day plenty of new reviews came in, most of them enjoyed it. To be honest I’m pretty proud of that. In the end you’re trying to create a game which will be played instead of shelved. Well, not much info gleaned in this review, but at least we know that Killzone for the PS3 is in very good hands. We also appreciate the fact that today's videogame developers are getting the love they deserve for their masterpieces, no matter what format they come in. |
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Posted Jun 13, 2007 at 09:37AM by Ryan A.
Listed in:
Homebrew Development
Tags:
PSP Web Browser,
Baseball,
Socom,
Killzone
Page 1
Ó
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Loyal QJ.Net reader Borg Queen X sent us an email regarding a portal for the PlayStation Portable he created with the help of CodesRCool. The said portal is called P-SPot and all you have to do is enter the following address to your PSP web browser: "http://gdteam.uni.cc/" to gain access to it.
We've seen a lot of other web portals in the past but we have to say that P-SPot is one of the more functional ones. Its list of features is as follows:
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