Posted May 13, 2008 at 07:35PM by Sally B.
Listed in:
Homebrew Games
Tags:
Linux,
XMB,
Mac OS X,
homebrew community
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Yes, most of us think that SCEE London's Beats is awesome, and it's about time that someone from the homebrew community thought up of letting PSP owners play the game with their own customized "beats." Yes, here's Beats Off, where you can load and play custom compiled BJS files. Important details in the full article!Download: Beats Off v0.1 |
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Posted Mar 23, 2008 at 02:10AM by Ryan A.
Listed in:
Homebrew Development,
Videos
Tags:
Sony,
Mac OS X,
nickdagamer
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We just got informed that coder nickdagamer from QJ.NET PSP Development Forum is working on a new shell for the Sony PlayStation Portable. The program is to resemble Mac OS X and is in need of beta testers. To know more and watch a video clip of it, just click the read more link below.Visit: QJ.Net PSP Development Forum |
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Posted Mar 17, 2008 at 12:56AM by Tim Y.
Listed in:
Homebrew Development,
Homebrew Games
Tags:
charnold,
PSP Dungeons,
Mac OS X
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Developer charnold visited the QJ.NET Forums earlier to announce the release of version 1.0.1 for both the PSP Dungeons: Assault Run and 3D Editor. This new build will carry several new changes and bug fixes, all viewable over at the full article.Download: PSP Dungeons: Assault Run w/ 3D Editor 1.0.1 (Windows) Download: PSP Dungeons: Assault Run w/ 3D Editor 1.0.1 (MAC OS X) Visit: QJ.NET PSP Development Forums |
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Posted Feb 29, 2008 at 10:58PM by Rio S.
Listed in:
Homebrew Applications
Tags:
Mac OS X,
OS X Leopard,
bladefinor,
dangee
Ó
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Download: Mac OS X Leopard v0.3 BETA - portal Visit: QJ.NET's PSP Development Forum |
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Posted Feb 23, 2008 at 08:38PM by Rio S.
Listed in:
Homebrew Applications
Tags:
Mac OS X,
OS X Leopard,
bladefinor
Ó
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Download: Mac OS X Leopard v0.2 BETA - portal Visit: QJ.Net's PSP Development Forum |
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Posted Oct 23, 2007 at 09:30AM by Gino D.
Listed in:
News,
Games
Tags:
Electronic Arts,
Sega,
Mac OS X,
PS2,
Tiger Woods,
Chart Track
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FIFA 08 had remained on the top spot of the Chart Track UK ladder ever since it dethroned Halo 3 (for the week ending October 6). Now, the football mogul is finally kicked right out of the top spot by... drumroll, please... another football game. Sega's Football Manager 2008 for the PC and Mac OS X platforms has debuted at #1 for the week ending October 20. Former king FIFA 08 (PS3, PS2, PSP, Xbox 360, PC, Wii, and DS) landed not so far away at the second spot, which is followed by two new entrants in the UK charts. The Orange Box (Half-Life 2, HL2: Episode 1 and 2, Team Fortress 2, and Portal) from Valve and Electronic Arts takes the third spot, while the Nintendo DS' The Legend of Zelda: Phantom Hourglass clocks in at fourth place. Halo 3 caps the top five spots.
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Posted Sep 25, 2007 at 06:08AM by Isaac C.
Listed in:
Accessories,
News,
Reviews,
Games,
PSP Slim & Lite
Tags:
memory stick,
plug-and-play,
Sony,
headset,
Mac OS X,
Image Viewer
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Headplay is probably every couch potato's dream. Imagine a TV. Now imagine being able to take it anywhere and everywhere you go (except perhaps in the shower), and being able to watch movies or play games on it anytime you want. That's the concept for the new "Personal Cinema System" device, Headplay. Headplay is a head-mounted device; basically, a TV you wear on your head. You can connect it to your gaming consoles, your DVD Player, your iPod, your PC, and maybe your Betamax player if it hasn't choked on dust yet. If it has a video out function, Headplay can most probably display it. You can also plug in a memory stick and Headplay can run the media files - movies, videos, and images - with its own built-in player. Once you're behind the lenses of Headplay it's pretty easy to just relax and go dead to the world around you. It's nothing but you and the screen, with the stereo sounds blocking off everything else. It's like your own movie screen inside your living room. To read the complete review of Headplay - what it is, what it does, how it plays on Microsoft's Xbox 360, Sony's PlayStation 3, and Nintendo' Wii on it - click on the link for the full article. |
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Posted Aug 03, 2007 at 07:44PM by Gino D.
Listed in:
Homebrew Development,
Homebrew Emulators,
How-To,
Nintendo 64
Tags:
StrmnNrmn,
Daedalus,
Mac OS X,
Get a Mac
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Since when did StrmnNrmn do Get a Mac ads? Well, his latest blog update is all about compiling Daedalus PSP on Mac OS X, and if there's one thing that you should know, it's that he's been able to speed up his process in coding everyone's favorite Nintendo 64 emulator. With a quick conclusion, StrmnNrmn has what it takes to boot out Justin Long from his role as the Mac guy: Daedalus PSP compiles perfectly under OSX. On my 2.4 GHz Macbook Pro it takes just under 50 seconds. On my 2.4GHz Windows machine it takes over 2 minutes to compile, so I'm very impressed with the results. Talk about free promotion for Mac. But moving on, StrmnNrmn's kept true to his word the other day about posting a very detailed - a very, very, very detailed - tutorial on how to compile Daedalus on Mac OS X. This will also help other homebrew developers in general since a large portion of the how-to revolves around setting up the PSPSDK on a Mac. As we've stressed, the post is highly detailed since it tackles the many nuances and obstacles that you might/will encounter while trying to set up your homebrewing space on the Mac system. So, for those who are interested, the Read link is attached below. StrmnNrmn's also welcome to constructive discussions in the comments section on his blog, so drop a line, why don't you? For StrmnNrmn's tutorial, dock into the Read link below! |
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Posted Jul 29, 2007 at 04:35PM by Gino D.
Listed in:
Homebrew Development,
Homebrew Emulators,
Nintendo 64
Tags:
StrmnNrmn,
Daedalus,
Mac OS X,
Ring of Death
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With StrmnNrmn's most recent Nintendo 64 Daedalus R12 emulator released just a little over a month ago, everything's been pretty quite lately - well, excluding the whole misinformation and identity theft issue, at least. Wondering what's been up with the homebrew developer? QJ readers Tyler Dickinson and blackrave tipped us off (a million thanks, guys!), saying that StrmnNrmn's updated his blog. Seems like StrmnNrmn's had a break since the release of R12, wanting to sit back a while and recharge his batteries. You can't blame him; R12 was quite a burden with all the dynarec bugs and fragment simulation going on. So, to summarize the things StrmnNrmn's been up to for the previous few weeks:
This imposes a couple of good things for all parties concerned:
I'd like to continue working on speeding up the emulator to try and improve the framerate for titles that are already working. [...] There are a number of different areas I can investigate to help improve performance. The two main possibilities I want to investigate are working on further dynarec improvements, and looking at making use the Media Engine. He says that, based on your comments, these are what you guys are most interested in seeing for R13. So, to get the ball rolling, StrmnNrmn's going to investigate these areas to tweak and will soon have details to update us with soon enough. |
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Posted Jul 11, 2007 at 09:36AM by Ryan A.
Listed in:
Homebrew Applications
Tags:
Lua,
xart,
Fanjita,
Ditlew,
Xcode,
Mac OS X
Page 1
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We don't know if you still remember the homebrew application Choice from last year. It was created by Xart and is a graphical user interface (GUI) for Fanjita's and Ditlew's groundbreaking eLoader at that time. Well, Xart is back and so is his pet project that has been made compatible with the custom OE firmware. If you're not well familiar with this kind of stuff, take note that Choice has the following features: launch homebrew, organize homebrew, calculator, USB Connection, Duo Manager, and Lua launch. The program was developed in Xcode and was originally tested on Mac OS X. Anyway, Xart mentioned that this is not yet the full release as he plans to add more features in the coming days. Despite that, we have to say that Choice is already looking good. Just take a look at its development history:
Download: Choice 1A021 BUILD Download: Choice 1A021 BUILD backgrounds Visit: QJ PSP Development forum |
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