Posted May 20, 2007 at 10:35PM by Tim Y.
Listed in:
Homebrew Applications
Tags:
Lua,
Lua Player,
Merick
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PSP developer Merick is announcing via the QJ.Net Forums the release of the Lua Wavefront 3d model viewer. As the application's name implies, it's a PSP-based 3d model viewer, and is scripted to work with cool's Lua Player Mod 4 application. As Merick explained in the thread: I've been trying to work out how to load 3d models in Wavefront .obj format. I've gotten to the point where I can use the vertex data in the file to build a viewable model, but some of the faces don't get drawn, and some get drawn where there shouldn't be anything. Also, I think I've figured out how to put in the normals, but I can't really tell. More information - and the archive's subsequent developer discussions - are available in Merick's thread over at the QJ.Net Forums. We advise those interested in learning more about this Lua coding project to head over there. Enjoy the download. Download: Lua Wavefront 3d model viewer Visit: QJ's PSP Development Forum |
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Posted Apr 11, 2007 at 04:58PM by Tim Y.
Listed in:
Homebrew Games
Tags:
Lua,
Zelda,
Danzeff,
Merick
Ó
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PSP homebrew coder Hopper dropped by the QJ.Net Forum earlier to let everybody in on an interesting homebrew game we think the Zelda fans here may fancy. It's a Lua-coded Zelda game demo the author built for a college project; Aside from carrying Link over to the PSP dev scene, the game carries these other features:
As per requested by the author (in the README, to be specific), we won't be hosting the file - but a download link is available at the game's QJ.Net Forum release thread. Be sure sure to view the README for Hopper's full accreditation of the other coders who helped make this Zelda demo (we spied names like SoulKiller and Danzeff in the list), and visit the forums for some extra game tidbits, such as discussions, and demo videos. We've posted one of the vids here as a teaser of what to expect - Happy viewing! Visit: QJ's PSP Development Forum |
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Posted Mar 24, 2007 at 12:49PM by Ryan A.
Listed in:
Homebrew Applications
Tags:
Lua Player,
Map Editor,
Merick
Ó
|
Homebrew developer Merick passed by QJ.Net Forums today and released a new version of Lua Map Maker (LuMM). Before we proceed, take note that LuMM is actually a 2D tile map editor for Lua games compatible with your PlayStation Portable (PSP) units. Speaking of map editors, LuMM can generally handle three different map layers.
The Round layer should refer to the basic map area. The Object layer, on the other hand, assigns a number value to the current tile area. Lastly, the Overlay layer can be used for images that players can walk behind, or images with transparency that you want to be drawn over the base layer. Ever since Lua Map Maker hit v0.5, it is already a stand-alone application meaning you won't be needing Lua player to run it. As for the improvements employed in v0.9, here's the official changelog:
View: QJ PSP Development Forum |
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Posted Mar 20, 2007 at 09:58AM by Tim Y.
Listed in:
Homebrew Applications
Tags:
Lua Player,
Map Editor,
Merick
Ó
|
Homebrew coder Merick passed by the QJ.Net Forums earlier to let everybody know that the Lua Map Maker (LuMM) application has been updated to version 0.6. For the curious souls wondering what LuMM does, it's a PSP-based 2D tile map editor for homebrew lua games, and is capable of editing three map layers:
Download: LuMM (Lua Map Maker) v0.6 Visit: PSP Development Forum |
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Posted Mar 16, 2007 at 01:38AM by Jerico G.
Listed in:
Homebrew Applications
Tags:
Lua,
Lua Player,
Map Editor,
Merick
Ó
|
Merick has dropped by our PSP forums today to inform us about the latest update to his 2D tile map editor, LuMM (Lua Map Maker). This PSP application boasts of map-editing functions on three layers: Ground layer (the basic map area); Object layer; and Overlay layer (for images the players can walk behind).Using Soulkiller's mod, Merick's LuMM v0.5 is now a standalone app and thus can be installed directly to your PSP without the aid of Lua Player. But that's just the tip of the iceberg, or in mapping terms, just a scratch from the Ground layer. Here's the rest of the changelog straight from Merick's readme file:
Download: LuMM (Lua Map Maker) v0.5 Visit: PSP Development Forums |
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Posted Mar 11, 2007 at 11:42AM by Rica M.
Listed in:
Homebrew Applications
Tags:
Lua,
Map Editor,
Merick
Page 1
Ó
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Merick from the QJ.NET Forums has just announced the initial release of his latest homebrew application called LuMM (Lua Map Maker). This application for the PlayStation Portable (PSP) will definitely be a big help to all the other lua homebrew developers out there, as LuMM is a 2d tile map editor for lua games. This edits a map in three layers.
The file you'll be downloading has LuMM.lua which is the editor itself, and demo.lua which is a demo of how you can use the map data you've created using LuMM. However, the demo will not be enough to show you what you should do. Check out the readme for instructions, as that's really important for all applications you'll be running on your PSPs. It also contains more details on the features and controls of LuMM, and his thank-yous to a lot of other PSP developers who've helped him with his homebrew project. Enjoy the download. Download: LuMM (Lua Map Maker) Visit: PSP Development Forum |
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