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Last month we brought you the beta release of agent_dark64's PSPShark, and then a week after that, he released a tutorial on how to convert CWCheat codes to PSPShark codes.And now, agent_dark64 is back with PSPShark which has been bumped up to v1.1 to include support for Dark_AleX's 3.03 OE-A and CWCheat conversion (because a lot of people have been asking for it). That said, let's get on to the list of fixes and new features added to v1.1. Changelog:
Bonus: agent_dark64 says "if anyone has Burnout Legends Region 4 - ULES00125 (UK/AUS) try this pspShark cheat for insane acceleration (you go up to 500 mph): 0110108C88DB0440FE08D" Download: [pspShark v1.1 for Windows] - Includes auto installer for both devhook and OE-A/OE-B Download: [pspShark v1.1 for Mac, Linux, and other OS] Discuss: [Forum Release Thread] |
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Over at our forums, agent_dark64 posted a tutorial on how to convert a CWCheat cheat into a PSPShark cheat. The steps in the tutorial are pretty straightforward - it's basically just six steps. You will need a hex calculator.As always, please read all the instructions before doing anything. You might also want to read up on CWCheat and/or PSPShark. Anyway, here's a peek at what agent_dark64 wrote: 1. First of all, you need to find the game id for the game you are playing: etc Discuss: [PSP Development Forum thread] |
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Over at our forums, agent_dark64 posted a tutorial on how to convert a 










