13 Jumps
PlayStation's daddy has a new baby
Posted Oct 01, 2006 at 05:59AM by Rio S.
Listed in:
Homebrew Applications
Tags:
GIMP,
hitchhikr,
PSPTex
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Three days after hitchhikr released PSPTex v1.03, he came up with the updated version: PSPTex v1.04.We already mentioned the details on the first version of the application, PSPTex v1.01, but for the sake of those who haven't been acquainted, we'll brush up on a little info here. hitchhikr's app is basically a save plugin for GIMP 2.2.x and 2.3.x that allows anyone to create textures on the PSP. The program, apart from being able to save RGBA, indexed textures, and DXTC compressed ones, can also support swizzle mode. It actually has a handful of other features, too, such as generating mipmaps, color key feature, and gray scale to alpha channel texture conversion. With the updated version in PSPTex v1.04, hitchhkr was able to fix the DXT1 compression and DXT3 fetching issues. Also, the developer added an option to save picture data and palettes as source codes in this version. Download: [PSPTex v1.04] |
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Posted Jun 27, 2006 at 04:12PM by Kyle M.
Listed in:
Homebrew Applications,
Homebrew Development
Tags:
GIMP,
MPH,
Exploit,
hitchhikr,
PSPTex
Page 1
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Hitchhikr from Hitchhiker softworks, has released a small application to create textures for the PSP as a plugin to popular image manipulation software GIMP. This plugin comes from the same legendary developer that made history today by finding an exploit in firmwares 2.5 and 2.6 that allows full kernel mode access. Although this simple plugin is not as ground-breaking as his kernel mode access discovery, this little plugin is useful for those wanting to create PSP optimized textures. This guy is the next MPH, the next Fanjita and the next Kxpliot team all rolled into one, so this plugin has gotta be worth a try if you use GIMP. Here's what Hitchhikr said: "PSPTex is a save plugin for GIMP 2.2.x & 2.3.x allowing to create textures for the PlayStation Portable. It can save raw RGBA (5650, 5551, 4444 or 8888) & indexed (T4, T8) textures (with 5650, 5551, 4444 or 8888 palette modes support) as well as DXTC (DXT1, DXT3, DXT5) compressed ones, it supports the PSP textures swizzle mode and can generate mipmaps, it also have a color key feature to handle transparency and can convert grayscale pictures into alpha channel only textures." The source code for this GIMP plugin is included, so if you fancy trying your hand at creating your own GIMP plugin, give it a try! After installing, if if the plugin doesn't work you'll need to copy the gimp dlls files from the GIMP root directory into the system directory. Now, lets get back to that exploit! Download: [PSPTex v1.01] |
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