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Posted Aug 03, 2008 at 10:43AM by Charles D. Listed in: News Tags: Atari, Dreamcast, homebrew community, Raphael, DOSBox, Gefa
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QJ.NET's PSP Homebrew Weekend Warrior - Image 1If you still didn't get enough out of last week's set of homebrew emulators, then get ready for even more old-school emulated fun in this week's edition of the PSP Homebrew Weekend Warrior. In addition, we are also to present the start of the PSP Updates Summer Homebrew Contest. Find out what else we have for you in this issue of the Weekend Warrior special after the jump.

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Posted Aug 03, 2008 at 03:20AM by Tim Y. Listed in: Homebrew Applications Tags: Neoflash, motion-sensing, SDK, Raphael
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Motion Driver v1.0b - Image 1It's been a while, but Raphael has just updated the Motion Driver plugin to version v1.0. Aside from pushing the homebrew out of the beta phase, this latest build carries a new motionUnload function that should come in handy for the users. The rest of the details are available in the full article.

Download: Motion Driver + SDK v1.0
Visit: QJ.NET PSP Development Forum

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Posted Jul 31, 2008 at 01:08AM by Tim Y. Listed in: Homebrew Applications Tags: Sony, Raphael
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JoySens 1.42: UMD driver compatibility fix - Image 1Developer Raphael visited the QJ.NET Forums earlier to announce the release of JoySens version 1.42. Among other changes, the latest build of this PSP plugin includes fixes for compatibility issues with the Sony UMD driver. The rest of the changelog is available in the full article.

Download: JoySens 1.42
Download: JoySens 1.42b *update*
Visit: QJ.NET PSP Development Forum

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Posted Jul 20, 2008 at 01:48PM by Charles D. Listed in: News Tags: Dark AleX, Custom Firmware, Raphael, homemister, Red Squirrel, SeanPaul223
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QJ.NET's PSP Homebrew Weekend Warrior - Image 1It's another week filled with homebrew updates and we're here to cover it in the latest issue of the PSP Homebrew Weekend Warrior. This week saw the return of many familiar names in the homebrew scene, with homebrew updates bringing their respective projects up to speed with the latest CFW support (a majority of which we also covered in last week's Weekend Warrior). Don't let us keep you, though. Go ahead and read all about it by clicking on the "read more" link below.

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Posted Jul 17, 2008 at 10:48AM by Gino D. Listed in: Homebrew Applications Tags: FAQ, Custom Firmware, Raphael
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PSP homebrew - JoySens v1.4 - Image 1JoySens is back! After about a year now, this CFW plugin is still alive and kicking, thanks to homebrew developer Raphael. If you haven't been around since last year here's a bit of a recap: JoySens allows you to fix the sensitivity of your PSP's analog stick - whether because it's "faulty" or maybe you just want to have a smoother time while playing a game - and map other D-pad buttons to the nub.

Download: JoySens v1.4
Download: JoySens v1.41 *new*
Visit: QJ.NET PSP Development Forum

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Posted Jan 02, 2008 at 02:46PM by Tim Y. Listed in: Homebrew Applications, Homebrew Development Tags: Neoflash, SDK, Raphael
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Motion kit driver and SDK public beta - Image 1Looking for a way to make the most of your recently purchased NeoFlash motion kit? Raphael over at the forums has just released a plugin that should enable otherwise-unsupported games to work with the said bit of custom PSP hardware. Details are available in the full version.

Download: Motion kit driver and SDK public beta
Visit: QJ.NET PSP Development Forum

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Posted Nov 30, 2007 at 02:52AM by Charles D. Listed in: Homebrew Development Tags: PMP, Matrix, Tomaz, OpenGL, Raphael
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Sony PlayStation Portable - Image 1If you still have dreams of becoming a respectable homebrew developer you have to start somewhere. Fortunately, PSP homebrew developer Raphael, Tomaz, and InsertWittyName has come up with a very flexible game writing engine for the PSP named triEngine.

Check out the features of this versitile game engine after the jump!

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Posted Oct 21, 2007 at 10:15PM by Rio S. Listed in: Homebrew Applications Tags: Sony, Custom Firmware, Raphael
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PlayStation Portable - Image 1Sony PlayStation Portable homebrew developer Raphael dropped by the QJ.NET Forums to release the newest version of JoySens, now on version 1.3. A couple of days back, the PSP homebrew dev released version 1.2 which was made compatible with Custom Firmware 3.71 M33.

In case you missed the previous releases, here's a brief description of the homebrew application: JoySens is a custom firmware plugin that lets users tweak with the sensitivity settings of the analog stick "in a very efficient way as well as 'repair' faulty analog sticks." So what's new with this version of JoySens? A lot, it seems. Here's a list of updates and changes from Raphael's release thread:
  • Added a rescaling functionality to fix analog sticks that return too small values in either direction (hence the analog stick wouldn't react in that direction)
  • Added DPad/analog swapping
  • Made plugin executable smaller by reverting to kernels libc and implementing a fake pow() function rather than linking libm
  • Ensured compatibility with homebrew (actually needs the plugin enabled in game150.txt/game3xx.txt depending on the set kernel mode)
  • Added FAQ.txt for some frequently asked questions. READ IT BEFORE ASKING QUESTIONS!
  • Fixed a minor bug that could cause the plugin and the PSP to crash when using the auto-center function
The dev included a 3.71 compatible version of the plugin with the download, saying that "3.71 with 1.5 kernel patch users need both versions and activate the normal version in their game150.txt file and the 3.71 version in all others." Anyway, check out the download below. Be sure to go over the readme file and the FAQ before anything else.

Download: JoySens v1.3
Visit: QJ.NET PSP Development Forums


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Posted Oct 18, 2007 at 09:41AM by Karl B. Listed in: Homebrew Applications Tags: Raphael
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Sony PlayStation Portable - Image 1Homebrew developer Raphael has released an update for the JoySens analog stick sensitivity plugin on the QJ.NET PSP Development forums. This update is essentially the same as the old JoySens v1.2 except for one thing: 3.71M33 support.

Raphael notes that this is just a preliminary release and isn't guaranteed to work 100 percent just yet. It needs further testing so if you run across any bugs, please feel free to let the developer know by commenting here or posting on our PSP Development forums. You can get there by clicking on the Visit link below.

JoySens is a plugin, so be very careful in installing it on your PlayStation Portables. Read the included readme file for installation and usage information.

Download: JoySens v1.2 with 3.71M33 support
Visit: QJ.NET PSP Development Forum thread

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Posted Aug 12, 2007 at 05:29AM by Rio S. Listed in: Homebrew Games Tags: Amiga, Raphael, Abhoth
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Kosmodrones screenshots - Image 1 


PSP homebrew developer Abhoth dropped by our forums to announce an upcoming game called Kosmodrones. It's a racing homebrew game and judging from what we saw of the teaser, it shows bucketfuls of promise.

According to the Kosmodrones website, the game was based on "Amiga classics like Turboraketti and Gravity Force". It definitely brought back memories of other retros like Thrust and Subterrania. If you're unfamiliar with that sort of gameplay, it's basically like this: you're controlling a ship on a course of various obstacles and you'll need to control your ship by the using the boosters and swivelling at opportune times.

Anyway, the development of Kosmodrones was a team effort headed presumably by Abhoth (code, game design, audio, and music). The members are as follow: Frodefrank and Lukelok (graphics and game design), Polkapixel (graphics), Insertwittyname (online highscore system), Raphael (video support), and Circular (music).

Abhoth noted that the game is going to be released to the public soon, though there wasn't a specific date given. It's probably safe to assume that Kosmodrones is coming this month as that was shown in the teaser trailer. While we're all waiting to try out the said game, check out the screenshots that showcase the different tracks or races available in the game. After which, you can go over to Kosmodrones' official website and check out the teaser trailer.

We'll be keeping a close eye on this one so stay tuned.


More screenshots right after the jump!



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