12 Jumps
PSP homebrew - Easy3Dcpp v0.1
11 Jumps
Custom firmware 5.50GEN-D now out
Posted Oct 01, 2009 at 11:45AM by Glenn M.
Listed in:
News,
PSP Go
Tags:
Sony,
headset,
ESRB,
SYNC,
PlayStation Store,
PlayStation Network
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Finally, it's October 1st - Sony is proud to launch the latest addition to the PSP roster, the PSP Go. Accompanying the release is a lineup of titles, content, and offers that all look to turn that "no" into a "Go." Enough of the babbling, let's get right to it. |
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Posted Apr 23, 2009 at 04:15PM by Karl B.
Listed in:
Mods,
Videos
Tags:
modder,
SYNC
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Posted Apr 12, 2009 at 06:41PM by Mabie A.
Listed in:
Homebrew Applications
Tags:
SYNC,
Video Converter,
Nick Swardh
Ó
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Nick Swardh dropped us a line with another good news, this time in the
form of PSP Video Converter v3.70. That's right, the next update for
the well-loved PSP homebrew app has arrived, and it brings with it a
good number of tweaks and fixes. Details after the jump.Download: PSPVC v3.70 |
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Posted Nov 19, 2008 at 07:57AM by Isaac C.
Listed in:
Opinions & Analysis
Tags:
Capcom,
Japan,
Sony,
wifi max,
SYNC,
Ethernet
Ó
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Wondering when Sony will launch Ad Hoc Party outside Japan? Don't get your hopes up too high. Some guys from Capcom have a couple of reasons to believe that it may not go Westside anytime soon. Since it was their game that first supported the service in Japan, they should have a good idea of what's up.Details after the link. |
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Posted Nov 05, 2008 at 02:47PM by Isaac C.
Listed in:
Homebrew Development
Tags:
StrmnNrmn,
Daedalus,
SYNC,
Framerate,
Chilly Willy,
wally
Ó
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Here's an update on the new Daedalus project, or rather, the DaedalusX64 project, which picks up after StrmnNrmn's R13 release. This update comes from Kreationz, and it looks like a pretty good start for R14. Details after the link.*Update* We finally get a hint on the first public beta version's release date! |
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Posted Jul 16, 2008 at 11:20PM by Mabie A.
Listed in:
Interviews,
News,
Games
Tags:
Microsoft,
Square Enix,
Tetsuya Nomura,
SYNC
Ó
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It ain't over till it's over. Yes, fanboys and fangirls. The whole brouhaha over the Xbox 360 version of FFXIII is still abuzz, and yet there really seems to be no rest for the wicked (no pun intended). Producers Shinji Hashimoto and Yoshinori Kitase have finally opened up about the Xbox 360 version, as well as a confirmation on the FFVII announcement that's sure to "shock the fans." *Gasp!* |
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Posted Sep 16, 2007 at 12:32AM by Glen D.
Listed in:
Reviews,
Games,
Ratchet & Clank: Size Matters,
Opinions & Analysis
Tags:
PS2,
SideKick,
SYNC,
The Armory,
High Impact Games,
Ratchet
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Not a lot of game franchises can take two genres, meld them seamlessly and come up with something that isn't fertilizer. Even fewer can use the same core model repeatedly and come up with stellar success in terms of media and consumer reception. The Ratchet & Clank series combines elements from a platform game and a shooting title to form a respected brand that gamers just eat up each and every time a new installment comes out.In February of 2007, the Sony PlayStation Portable received its first taste of the Ratchet & Clank series with High Impact Games' Ratchet & Clank: Size Matters. High Impact is a group of expats from Insomniac that still has some of the key members responsible for the success of earlier iterations. The game was scrutinized with excitement and it passed all tests with flying colors. No rest even if you're not wicked The lovable tandem's new adventure starts off with Ratchet and Clank getting some time off the battlefield with some rest and relaxation. The heroic lombax and his trusty robot sidekick bask in the sun for a while until a strange girl named Luna approaches them and asks Ratchet for a small favor. As it turns out, the odd-looking Luna is a huge fan of our robot-busting hero and wants him to pose in his trademark stances for an extemporaneous photo-op. Being the nice guy that he is, Ratchet gives in. A series of events unfold while Ratchet roughs up some robot hide for Luna which leads to the alien girl's abduction. Ratchet and Clank decide that vacation time is over and the two set off to save the girl. That's not to say that this is a Mario-style plot where you simply have to go through multiple castles to eventually save the hostaged damsel. Fans of the Ratchet & Clank series will not have their expectations dampened as the game features an elaborate succession of plot twists that eventually leads to a huge unfolding that will have you chasing ancient artifacts and encountering a genius race known as the Technomites. Old and new characters will be present to spice up the game's storytelling sequences. Favorites such as Captain Quark will do cameos with style as they supply excellent humor that nicely complements the script's pop-culture references. Notice that there's no single character who's badly voiced, allowing the comedy to be driven home as well as it should be. Making the dialogue even more immersive is the fact that character expressions are in perfect sync with what they're saying thanks to the dandy visuals that we'll be discussing next. |
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Posted Jul 10, 2007 at 10:28AM by Ryan A.
Listed in:
Homebrew Games
Tags:
SYNC,
kgsws
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We're not certain if you've heard about this one already before but a couple of the many projects of homebrew developer kgsws are PSP Doom and PSP Heretic. It's needless to say that these are PlayStation Portable adaptations of the FPS classics Doom and Heretic. Currently, PSP Doom is at version 0.6 while PSP Heretic is at v0.7. kgsws mentioned , and we agree, that the best feature this has to offer is the multiplayer ad hoc for two players. The coder also added a four player support but that hasn't been tested as of yet. The following changes have occurred since the last versions. PSP Doom v 0.6 and PSP Heretic v0.7:
Download: PSP Heretic v0.7 |
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Posted May 25, 2007 at 08:25AM by Ryan A.
Listed in:
Homebrew Applications
Tags:
Microsoft,
PSPVC,
SYNC,
Video Converter,
Succuso
Ó
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There's this application called PSPVC (PlayStation Portable Video Converter) created by homebrew developer fif1973. Now, we found another program of the same nature and even has a somewhat similar name over at Italian PSP-dedicated site PSP-Ita. The homebrew is called PSP Video Converter and was developed by Nick Swardh. Currently in version 1.2, PSP Video Converter is a transcoder that lets users convert various types of videos to a format the PSP supports. The current features of this version include:
Download: PSP Video Converter v1.2 Download: Microsoft .NET Framework 3.0 |
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Posted Dec 27, 2006 at 01:20AM by Remi M.
Listed in:
Homebrew Applications
Tags:
Windows Vista,
Winnydows,
SYNC,
XviD4PSP,
Xvid,
Framerate
Page 1
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Homebrew developer for the PSP, winnydows, has released an updated version of his video converter application XviD4PSP. Let's say that you just got a PSP and this app intrigues you but you don't know what in the world it does, we'll hook you up with some info.Basically, this is a program that converts videos for your PSP, iPod and PC. For you to maximize this app, you should have Windows Vista or Windows XP SP2 intalled, and Microsoft Framework 3.0 ffdshow build by clsid. To avoid redundancy, you could always refer to our earlier coverage of this app or to winnydows' website which you can access via the link below. With all that said, here is the lengthy changelog for version 4.046. Changelog:
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