Posted Mar 31, 2009 at 01:40PM by Gino D.
Listed in:
News,
Videos,
Humor
Tags:
Insomniac Games,
Ted Price,
Ratchet
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Ever wondered what it's like to work at a gaming studio much like Insomniac Games? Imagine: beef jerky, masseurs, a free cruise for your time off? (Oh, and getting to play Resistance and Ratchet & Clank games waaaay ahead of everyone else, of course!)Insomniac Games came out with some hilarious videos publicizing what it's like to work in their studio. The best part about it is this: they're really hiring! |
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Posted Oct 23, 2008 at 10:22AM by Gino D.
Listed in:
Games,
Opinions & Analysis
Tags:
Bethesda Softworks,
Insomniac Games,
Ted Price,
Reuters,
Bethesda,
Todd Howard
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Posted Sep 24, 2008 at 04:50PM by Karl B.
Listed in:
Interviews,
Opinions & Analysis
Tags:
senator,
heavy metal,
Ted Price
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Insomniac founder and CEO Ted Price has spoken out on the issue of
video game legislation, saying that it "has no place in America". More in the full article. |
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Posted Mar 06, 2008 at 09:54AM by Charles D.
Listed in:
Interviews,
News,
Games
Tags:
MTV,
Insomniac Games,
nathan hale,
Ted Price,
Killzone
Ó
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Posted Jun 26, 2006 at 03:05PM by KJM
Listed in:
News
Tags:
Insomniac Games,
Ted Price,
Congress
Page 1
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Despite their battle cries of "Smaller Government!", neo-conservative legislators are stepping up attempts to regulate the behavior of private citizens while removing all restrictions on corporate behavior. This is almost comic in a way, because, inevitably, these two issues collide. Take, for example, the recent crusade against "violent" video games. A recent law in Louisiana would have prohibited the sale of such games in the state, but was temporarily blocked by U.S. District Judge James Brady. A 21 page amicus brief was filed with Baday by the website GamePolitics, on behalf of developer Ted Price of Insomniac Games. Price, who has worked extensively with the Academy of Interactive Arts and Sciences, argues that games are "a means of expression," no less than literature, film and other arts, and therefore is protected speech under the First Amendment of the Constitution. In the brief, Price criticizes the use of the word "violence" in the Louisiana statute. He writes, " ...'violence' is an incredibly broad term... Does the 'violence' referenced in the Act include... a boxing game, a football game, a World War II game, a game featuring contact between cartoon characters... game creators (are) given the impossible task of guessing the intent of the Act's creators." His fear is that many - if not most - games could be criminalized under this law's "definition" of "violence" - even his own topselling Ratchet and Crank, in which the "violence" takes the form cartoon-style slapstick. "The main characters in Ratchet & Clank are not human and resemble cartoon characters. The characters 'kill' each other, are 'killed' by the main character and occasional 'dismembered' in comedic ways... a retailer fearing possible fines, imprisonment and/or hard labor... may refuse to sell this game to minors." Given the current political climate of unrestrained, no-holds-barred capitalism, it might also be appropriate to point out that Insomniac Games is indeed a Corporation, with not only the right, but the responsibility to make profits. The Louisiana law would clearly interfere with the Corporation's ability to do so - and it should be pointed out that, under the terms of the PATRIOT Act, interference with commerce is considered an act of terrorism... At this point, I cannot help but remember a quote by the great philosopher cowboy humorist Will Rogers: "Congress! Every time they make a joke, it's a law...and every time they make a law, it's a joke." |
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Despite their battle cries of "Smaller Government!", neo-conservative legislators are stepping up attempts to regulate the behavior of private citizens while removing all restrictions on corporate behavior. This is almost comic in a way, because, inevitably, these two issues collide.