Posted Sep 16, 2007 at 12:32AM by Glen D. Listed in: Reviews, Games, Ratchet & Clank: Size Matters, Opinions & Analysis Tags: PS2, SideKick, SYNC, The Armory, High Impact Games, Ratchet
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Ratchet and Clank: Size Matters - Image 1 Not a lot of game franchises can take two genres, meld them seamlessly and come up with something that isn't fertilizer. Even fewer can use the same core model repeatedly and come up with stellar success in terms of media and consumer reception. The Ratchet & Clank series combines elements from a platform game and a shooting title to form a respected brand that gamers just eat up each and every time a new installment comes out.

In February of 2007, the Sony PlayStation Portable received its first taste of the Ratchet & Clank series with High Impact Games' Ratchet & Clank: Size Matters. High Impact is a group of expats from Insomniac that still has some of the key members responsible for the success of earlier iterations. The game was scrutinized with excitement and it passed all tests with flying colors.

No rest even if you're not wicked

The lovable tandem's new adventure starts off with Ratchet and Clank getting some time off the battlefield with some rest and relaxation. The heroic lombax and his trusty robot sidekick bask in the sun for a while until a strange girl named Luna approaches them and asks Ratchet for a small favor.

As it turns out, the odd-looking Luna is a huge fan of our robot-busting hero and wants him to pose in his trademark stances for an extemporaneous photo-op. Being the nice guy that he is, Ratchet gives in. A series of events unfold while Ratchet roughs up some robot hide for Luna which leads to the alien girl's abduction. Ratchet and Clank decide that vacation time is over and the two set off to save the girl.

That's not to say that this is a Mario-style plot where you simply have to go through multiple castles to eventually save the hostaged damsel. Fans of the Ratchet & Clank series will not have their expectations dampened as the game features an elaborate succession of plot twists that eventually leads to a huge unfolding that will have you chasing ancient artifacts and encountering a genius race known as the Technomites.

Old and new characters will be present to spice up the game's storytelling sequences. Favorites such as Captain Quark will do cameos with style as they supply excellent humor that nicely complements the script's pop-culture references. Notice that there's no single character who's badly voiced, allowing the comedy to be driven home as well as it should be. Making the dialogue even more immersive is the fact that character expressions are in perfect sync with what they're saying thanks to the dandy visuals that we'll be discussing next.

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