195 Jumps
PSP Firmware 5.0 now available
Posted Sep 03, 2008 at 02:04PM by Gino D.
Listed in:
Games,
Events
Tags:
Tecmo,
Team Ninja,
Tomonobu Itagaki,
Yasuharu Kakihara,
Jin Hasegawa
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Posted Aug 28, 2008 at 06:56PM by Mabie A.
Listed in:
News
Tags:
Japan,
Square Enix,
Electronic Arts,
Tecmo,
Tomonobu Itagaki
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Tecmo's unquestionably in a bubbling tub of hot water the past couple of months, but could their luck be changing? Square Enix has revealed earlier that they have a proposal for a friendly takeover on the beleaguered developer. |
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Posted Aug 21, 2008 at 08:29AM by Gino D.
Listed in:
News
Tags:
Tecmo,
Team Ninja,
Tomonobu Itagaki
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Following numerous trials and tribulations (probably because of a certain rock star developer we might all know - cough*Itagaki*cough), Yoshimi Yasuda has now resigned from Tecmo. Details of his resignation weren't revealed, but the only thing we could get is that he's bidding farewell to the company for "personal reasons". |
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Posted Jun 18, 2008 at 09:43PM by Mabie A.
Listed in:
News
Tags:
Tecmo,
Tomonobu Itagaki
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Tecmo's been under fire the past many days, and in an act to have damage control, they released a statement clearing which of the thing we're hearing are true, and which are false. The publishing/developing company also has a favor to ask of members of the media regarding the matter. See what's up at the full article. |
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Posted Jun 17, 2008 at 05:51PM by Glen D.
Listed in:
News
Tags:
Microsoft,
Japan,
Tecmo,
Team Ninja,
Tomonobu Itagaki
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Following the release of Ninja Gaiden 2 for the Microsoft Xbox 360, things have gone way South for the people over at Tecmo. As if the departure of iconic game maker Tomonobu Itagaki and some key Team Ninja members wasn't enough, a big lawsuit has been filed against the company for alleged violations of the labor laws in Japan. More details after the jump. |
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Posted Jun 16, 2008 at 01:36PM by Enrico S.
Listed in:
Rumors
Tags:
Tecmo,
Team Ninja,
Tomonobu Itagaki
Ó
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Tomonobu Itagaki, the creator of Ninja Gaiden 2, Dead or Alive 5, and other hit games has left Tecmo, and rumor has it that other members of Team Ninja will be following suit. To find out more about this, head on over to the full article. |
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Posted Mar 24, 2008 at 12:46PM by Nicolo S.
Listed in:
News,
Games,
Crisis Core: Final Fantasy VII
Tags:
Microsoft,
Sony,
Sega,
ESRB,
North America,
Tomonobu Itagaki
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Posted Mar 10, 2008 at 09:15AM by Isaac C.
Listed in:
Opinions & Analysis
Tags:
Hideo Kojima,
Electronic Arts,
David Jaffe,
Tomonobu Itagaki,
Emily Newton-Dunn
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Let's play a little association game. When I say "men in video game development," whose names come first to mind? Kojima? Jaffe? Miyamoto? The list goes on. Now how about if I say "women in video games development?" You probably thought of Jade Raymond then... blank. Kind of imbalanced ain't it? That was the point of Emily Newton-Dunn, former producer of the Burnout series. She remarks that there is a gender imbalance in the industry and that there should be more women making games. Full story after the "read more" link below. |
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Posted Nov 12, 2007 at 02:30PM by Nicolo S.
Listed in:
Off Topic
Tags:
Tekken,
Blockbuster,
Kasumi,
Team Ninja,
Tomonobu Itagaki
Ó
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Find all that at the full article! |
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Posted Oct 01, 2007 at 11:17AM by Sally B.
Listed in:
Interviews,
Opinions & Analysis
Tags:
Sony,
Team Ninja,
Tomonobu Itagaki
Page 1
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Being the two current handhelds in the gaming industry, most people cannot help but pit the PSP and DS against each other. Some even go so far as to bash either Sony or Nintendo's handheld, while praising the other. However, Team Ninja's Tomonobu Itagaki of Dead or Alive fame is convinced that this kind of thinking is flawed.He explained that what Sony aimed to do with the PSP is providing "toned-down" console-quality games, on the go. On the other hand, Nintendo attempted to provide an entirely new level of interactivity between the gamer and the game, which makes both handhelds entirely different from each other. However, Itagaki finds some beef at the current Nintendo DS game line up: So now that we are in this market where there are a glut of relatively low-budget games that are filling up the marketplace, the market may be ready for a more serious, more refined experience...They may be tired of all the "training" games, and looking for something more substantial. Or maybe not. Certainly some interesting interview with the vocal Itagaki, who doesn't hesitate to voice out his thoughts. The full transcript of the interview is coming up, so stay tuned! |
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