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Posted Mar 20, 2008 at 07:21PM by Ryan C. Listed in: Homebrew Games Tags: Deniska, Neoflash, ahrimanes
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PSP - Image 1Here's more homebrew joy coming direct from the NeoFlash Spring Competition 2008, and this time we've got two juicy morsels for you. First up is a shooter that's a clone of the timeless Geometry Wars, and the other's quite the quirky homebrew platformer. Check out just what sort of videogaming heaven you'll be choosing from after the jump.

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Posted Dec 29, 2007 at 08:16PM by Nicolo S. Listed in: Homebrew Games Tags: Sony, ahrimanes
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POLYGUNWARS - Image 1Homebrew developer ahrimanes just updated the space shooter homebrew game Polygunwars for the Sony PlayStation Portable. Polygunwars version 0.4 offers improved performance and other nifty features. Check out the full article to see what's new in this release.



Download: Polygunwars v0.4

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Posted Nov 17, 2007 at 03:44AM by Enrico S. Listed in: Homebrew Games Tags: ahrimanes
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Polygunwars v0.2 ahrimanes - Image 1Developer ahrimanes dropped by our forums to announce that Polygunwars v0.2 is finished and ready for play. In case you missed our previous articles on this homebrew, it is a game akin to the popular Geometry Wars on the Xbox 360. The latest version of this game adds some new features and a bugfix for the sound problems.

Want to know about all the new features and bugfixes? Check out the full article for more details.

Download: Polygunwars v0.2 for CFW 1.xx
Download: Polygunwars v0.2 for CFW 3.xx

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Posted Apr 10, 2007 at 03:57AM by Karl B. Listed in: Homebrew Development Tags: Lua, ahrimanes
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ASE2LUA v0.2 - Image 1Lua devs, check this out. Ahrimanes has released a new homebrew app that lets you port 3D models to Lua through the ASE format. According to ahrimanes, all you have to do is to export your 3D model file to ASE then use ASE2LUA and "you will have the triangle array to use in gu."

The download below includes the following:
  1. some ase models
  2. 1 max model to test 3dmax to ase then lua
  3. ase2lua v0.1 by ahrimanes
  4. tutorial folder
  5. and eboot folder (this is a test of the ship.max) basically luaplayer testhing ase2lua output.
This version of ASE2LUA also supports UV mapping coordinates. A few errors were also fixed from the first release. For bug reports, suggestions, and what-have-you, click on the "visit" link below to discuss this release on our PSP Development forums.

Download: ASE2LUA v0.2
Visit: QJ's PSP Development forums

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