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You've got to hand it to those indie developers, they always have something up their sleeve to give us more bang for our buck with the gadgets that we have. A free application called Dot.Tunes does that and more. It basically extends the serviceability of your iTunes library so that you can stream it on the net and play it right off your PC. What the application actually does is turn your iTunes library into an SQL database and sends it from your PC to the web using an Ajax front-end and multi-layered security system. While the basic service of the application is free, plug-ins to stream your iTunes through your Wii's, PS3's or PSP's browser are also available at US$ 10 a pop. Also, there's another plug-in available that gives you a custom interface for your iPhone which extends the amount of music you can fit in it for US$ 20. DotTunes, an Australian-based company, encourages people to open up their iTunes library to friends through the use of their products. They had this to say regarding the matter: Why pay to podcast or for internet radio streams, when you can publish your own radio shows, TV programs or music mixes directly to your loyal fans? Dot.Tunes is not some lightweight iTunes utility. It's a fully developed web server application that supports mp3, AAC, aiff, .wav, mpeg, mp4, and .mov files, allowing you to share your iTunes library contents with your friends in other cities, your classmates across the dorm or the coworkers scattered throughout the building. |
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The good thing about Cpasjuste's updated Dark_Alex SE-B Overclocking Module is that it gives users options. Accordingly, PSP's can be clocked to 333Mhz, 300Mhz or 111Mhz depending on one's preference. Speaking of which, we guess everything boils down to preference, right? Whatever floats your boat man. It is in this light that developer MiG created a somewhat similar module of his own.MiG, in our forum, admits he prefers the Devhook VSH style of changing the clock speed. Thinking a number of people would like the same as well, the U.K.-based homebrewer came up then with this release. Instead of the three speed option, this module allows users to change between 222mhz and 333mhz, simply by pressing the "select" button in the VSH. Also, the clock speed is indicated on the top left corner much like in Devhook. Regarding installation, MiG sends out his appreciation to Cpasjuste as he patterned it from the OC module. To install this mod, just copy the folder to the GAME/GAME150 folder, then run it from the game menu. Press circle once prompted. In case you give this one a try, kindly give your feedbacks as MiG plans to further improve his 2.71 SE-B VSH Overclocking module. Download: [2.71 SE-B VSH Overclocking module] Discuss: [Forum Release Thread] |
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Along with the final version of CPS1PSP, NJ has also released the source codes for his other homebrew arcade emulator for the Neo-Geo: NeoGeo PSP. Neo-Geo is a cartridge-based arcade and home video game system from SNK noted for its colorful 2D graphics and high-quality sound. A major platform in the 1990s, the arcade and home systems were made obsolete by Capcom's CPS-2. And now little our tribute to NJ's CPS1PSP Final Version. The Capcom Play System 1 (aka CPS-1) is an arcade system board that first appeared in 1988 with such games as Forgotten Worlds, Street Fighter II, 1941: Counter Attack and Mega Man: The Power Battle just to name a few. Meanwhile ,CPS1PSP first appeared on QJ as Capcom CPS1 Emulator Alpha2 back in July 24. Two days later NJ (is he one man or a team of talented developers?) released the emulator's beta 2 version followed by beta 3 a few days later. Last week NJ unveiled the almost-final CPS1PSP v1.0 and promised to release its source code with the final update. And here we are! Give NJ some love for a job well (and quickly) done! Download: [CPS1PSP Final Version and Source Code] Download: [NeoGeo Source Code] |
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