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Last time, we brought you the Alien Syndrome developer diary for Wii controls straight from senior designer Jeff Kung. Recently, he sat down with Gamespot for a video to get us acquainted with the weapons.
Of course, how would you obliterate the gazillion aliens in Alien Syndrome if you didn't have the proper hardware? According to Kung, the weapons (20 total) will be introduced to players gradually. The weapons will get better and better as players progress through the game. He also mentioned how the proficiencies would work with weapons (think of them as skill trees) and how, throughout the game, players could upgrade their implements of death. Sounds mighty interesting, doesn't it? Totally Games and Sega's alien-smashing adventure is set to hit the PSP and the Wii on July 10. To learn more, just click on the embed below. |
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When you're out to kill aliens, it goes without saying that you have to have a lot of alien-killing weapons at your disposal. Projectile weapons, explosives, weapons that burn your enemies until they're golden brown and beyond -- all of these and more are available to players in Sega's Alien Syndrome for the Sony PSP and the Nintendo Wii. If you're looking for something to blow away aliens with, check out the abridged list of weapons available in Alien Syndrome below. You can check out more of these weapons by clicking on the "read" link. Kruger & Thompson 10 Gauge Semi-Automatic High Powered Shotgun (Projectile) - It has limited range, but anything that gets close enough will definitely feel the Blastcannon's power. It fires out in a wide cone and is great for clearing massed enemies. BlastCorp Ti-E Isotope Gravity Dispenser (Explosive) - This demolitions weapon fires like an artillery shell that detonates when it lands doing area of effect damage. The bomb launcher can shoot over obstacles and will be very useful when your enemies are hiding behind cover. Kruger & Thompson 22mm Heavy Repeater Chaingun (Projectile) - The chain gun eats through ammo like crazy, but it also mows down hordes of enemies in the process. There's a short charge up period before it fires, but since it has long enough range, proper timing and accuracy on the part of the user make it a very effective suppression weapon. PyroBlast Tech PB-4 Incendiary Geyser (Incendiary) - Remember when we mentioned burning enemies until they're golden brown and beyond? That's what the Flame Geyser is for. This is the most powerful of the flame weapons. It detonates at a medium range from the player and gouts of flame shoot up from the floor upon detonation, engulfing any aliens in its area of effect for massive amounts of damage. The detonation is a bit delayed, so it's not recommended for close quarters combat. For more on the weapons in Alien Syndrome, click on the "read" link below. |
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We know that most games with the word alien on the title is bound to be have us annihilating aliens from here to the ends of the universe. Alien Syndrome from Totally Games promises to be just that, with the addition of role playing elements.
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And so another classic game is resurrected on your PSPs. Having previously appeared on several systems with the last being Sega Game Gear in 1992, Alien Syndrome will have you running and gunning down (make a wild guess on this -- yep, ya got it) aliens. Don't expect to see Ricky and Mary though, as Aileen Harding will be featured as the new Earth Command Trooper. Not to worry, we trust she'll be just as kickass, what with 20 different types of weapons to blast the bejeezus outta the 100 alien species you'll encounter in the game. And to give you a sneak peek at all this action, we're gonna share with you this Alien Blasting gameplay video we scored via GameTrailers which shows us some of the aliens you'll be fighting off -- from the ginormous creepy crawlies (that multiply when blasted) to the three-legged weird-assed creatures. But anyway, we'll just let you catch all that yourself, just hit play and you're good to go. |
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My editor walks up to me and asked, "How long have you been a gamer?" I replied, "Since I was around nine." My editor then said, "Nine huh? You've been playing since nine?" Didn't he just listen to me? I responded "Yeah, didn't I just answer your question?" He said, "Good good, so in the 15 or so years you've been playing games, do you have any favorite gaming heroes or villains? I'd like you to list them in an article, and then I'd like you to have them battle it out or something, and then we could ask the readers to comment on what they think about it." I replied, "Wasn't this already done in that flash video of the Ultimate Showdown of Ultimate Destiny?" He blinks a bit and then asks, "the wha...? I interrupted him and said, "Never mind, I'll try not to put Chuck Norris in to the thing." So who am I putting into my own custom made "good guys, bad guys and explosions" scenario? I'm thinking of making this a five-villain-five-hero free for all. So, let me start with the good guys I'm picking: Rockman from the Rockman series – Yep, I'm using the Japanese name. Why? Because it's cool that way. I'm putting in the blue bomber in the fray because the little blue sprite just won't die. The series has how many incarnations now? If I'm gonna put in characters into an Ultimate showdown, I'm going to put in characters with staying power. Zelda, Sonic, and Mario get so much recognition for being "legendary", well-loved characters already, so I'm skipping them. Yep, Rockman gets a slot. More on the rest of the contenders and the outcome of the virtual battle after the Jump! |
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Snowmydog, a developer from our forums has released a new version of his popular homebrew game for the PSP, Sci-Fi Yoyo today for use with the recently-released Homebrew Enabler Rev C from Dark_Alex, allowing 2.71 users to play this homebrew game for the first time! Believe me, you'll enjoy this one. Sci-Fi Yoyo is a puzzle game replica of a minigame included in "New Super Mario Bros", and may look like just another Space Invaders clone but instead has much more substance as a puzzle game. In this game you have to get rid of the space aliens by selecting adjacent aliens of the same color. Failure to get rid of all the aliens in the allotted time will prompt the 'emergency' siren and you will have failed your mission. Along with CPS2PSP, PSPMaster and SNES9xTYL v0.3, 2.71 firmware users can now play an original homebrew game that will provide hours of fun-filled gameplay. Don't believe me? Try it out for yourself! Download: [Sci-Fi Yoyo v0.9 for Homebrew Enabler Rev. C (fw 2.71)] View: [Forum release thread] |
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We've all imagined this scenario when we were kids - aliens coming down to earth, firing away their ray guns and taking the Principal as their test subject and there'll be no more classes. Ever. Mike Blithell's Visiting Day capitalizes on those sinister daydreams of ours as it opens with, "It was a normal day at Blaid County Primary School, Gwent. Then, well, it wasn't. Alien spores began to fall from the sky, and with them, the invasion began." There are four mini-games for you to play, where you have the chance to stick it to those aliens. Gameplay for all mini-games are simple, all you have to do is to repeat the arrow sequence that will flash on the screen as fast as you can, otherwise your points will be halved. Here's what Blithell has written on his blog about the public Beta release of his game intended for the PSP.
If you want to give the game a test run, just click on the read link below the article. Once on the page, just click the image and then "X" on your keyboard and you're good to go. |
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Snowmydog from our forums has just released his first homebrew game for the PSP, Sci-Fi YoYo v0.8. Although it may look like one, you'll be very please to hear that this game isn't another space invaders clone! It is actually a puzzle game replica from "New Super Mario Bros". For a first homebrew game the graphics on this are just amazing, and it's even better when you hear that Snowmydog did all of the coding and graphical work himself - well done! This homebrew application was so good that Snowmydog instantly earned developer status in our forums, proving that a good homebrew application does get noticed. In this game you have to get rid of the space aliens by selecting adjacent aliens of the same color. Failure to get rid of all the aliens in the allotted time will prompt the 'emergency' siren and you will have failed your mission. This is possibly the best first homebrew game I have seen since my time here at QJ, so if I were you I'd get downloading now! Download: [Sci-Fi YoYo v0.8] View: [Forum release thread] |
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Multiplayer modes will include a "Versus" mode for up to eight players, as well as a co-op "Game Show" mode for 2-4 players. Cash Money Chaos is going to be released in Q1 2007, retailing for only $29.99. The whole concept sounds like an obvious homage to the arcade classic Smash TV - hopefully, the game won't disappoint.
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Namco recently released a promotional video of their upcoming Japanese title, Bounty Hounds. This game, along with Ridge Racers 2, will take the fall by storm in Japan, maybe even knocking some of the Nintendo DS software titles down the top 10 list! Bounty Hounds is an action game in which the main character/hero must fight against aliens to defend his beloved planet. The game will feature of 500 weapons which will help you defeat the evils scum in 40 action-packed missions! In this promotional video you will witness this high action game at its best, and even see that it allows game sharing up to 2 players! Thanks to Fluff, you can view the video below without downloading it -
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