Posted May 04, 2007 at 11:28PM by Rio S. Listed in: Videos, Games, Alien Syndrome Tags: Sega, aliens, Totally Games
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Last time, we brought you the Alien Syndrome developer diary for Wii controls straight from senior designer Jeff Kung. Recently, he sat down with Gamespot for a video to get us acquainted with the weapons.

Of course, how would you obliterate the gazillion aliens in Alien Syndrome if you didn't have the proper hardware? According to Kung, the weapons (20 total) will be introduced to players gradually. The weapons will get better and better as players progress through the game. He also mentioned how the proficiencies would work with weapons (think of them as skill trees) and how, throughout the game, players could upgrade their implements of death.

Sounds mighty interesting, doesn't it? Totally Games and Sega's alien-smashing adventure is set to hit the PSP and the Wii on July 10. To learn more, just click on the embed below.



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Posted Apr 20, 2007 at 01:56AM by Karl B. Listed in: Games, Alien Syndrome Tags: Sony, Sega, aliens
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Alien Syndrome - Image 1


When you're out to kill aliens, it goes without saying that you have to have a lot of alien-killing weapons at your disposal. Projectile weapons, explosives, weapons that burn your enemies until they're golden brown and beyond -- all of these and more are available to players in Sega's Alien Syndrome for the Sony PSP and
the Nintendo Wii.

If you're looking for something to blow away aliens with, check out the abridged list of weapons available in Alien Syndrome below. You can check out more of these weapons by clicking on the "read" link.

Kruger & Thompson
10 Gauge Semi-Automatic High Powered Shotgun (Projectile) - It has limited range, but anything that gets close enough will definitely feel the Blastcannon's power. It fires out in a wide cone and is great for clearing massed enemies.

BlastCorp Ti-E Isotope Gravity Dispenser (Explosive) - This demolitions weapon fires like an artillery shell that detonates when it lands doing area of effect damage. The bomb launcher can shoot over obstacles and will be very useful when your enemies are hiding behind cover.

Kruger & Thompson 22mm Heavy Repeater Chaingun (Projectile) - The chain gun eats through ammo like crazy, but it also mows down hordes of enemies in the process. There's a short charge up period before it fires, but since it has long enough range, proper timing and accuracy on the part of the user make it a very effective suppression weapon.

PyroBlast Tech PB-4 Incendiary Geyser (Incendiary) - Remember when we mentioned burning enemies until they're golden brown and beyond? That's what the Flame Geyser is for. This is the most powerful of the flame weapons. It detonates at a medium range from the player and gouts of flame shoot up from the floor upon detonation, engulfing any aliens in its area of effect for massive amounts of damage. The detonation is a bit delayed, so it's not recommended for close quarters combat.

For more on the weapons in Alien Syndrome, click on the "read" link below.

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Posted Mar 21, 2007 at 06:05AM by Rio S. Listed in: News, Previews, Alien Syndrome Tags: Sega, aliens, Totally Games
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Alien Syndrome - Image 1

We know that most games with the word alien on the title is bound to be have us annihilating aliens from here to the ends of the universe. Alien Syndrome from Totally Games promises to be just that, with the addition of role playing elements.

Alien Syndrome was given a makeover from the old Sega classic into a sci-fi action RPG shooter (try saying that very fast). Then think of the title's heroine - Earth Command Trooper Aileen Harding - as a fully customizable Ellen Ripley from the Alien movies. Players can choose to specialize in different styles of combat. She travels around alien infested ships and alien planets so you'll definitely need those specialties and skill upgrades.

It features a single player campaign and a co-op multiplayer mode of up to four players. To battle the hordes of 100 different aliens, players will be able to utilize 20 different weapons including everyone's favorite flamethrower, quad-barreled lasers, the infinitely fun to use nanobot swarms that "eat" enemies up and incendiary grenades. The arcade shooter gameplay is fast paced and engaging - maybe both for casual and hardcore gamers.

Here are the rest of the features:

  • 100 enemies, 15 sub-bosses and five main bosses to fight, using 80 weapons and hundreds of armor types and bonus items.
  • 15 intricate levels and take on multiple side quests – 20+ hours of action-packed adventure.
  • Choose from several character classes, each with their own strengths and weaknesses. Upgrade your character stats as she grows in experience, accessing a host of new abilities and game features. Your loyal robot assistant also fights alongside you, exchanging and improving your weapons and armor at any time.
Alien Syndrome will blast to the shelves in May of this year. We'll keep you posted for more updates so stay tuned.



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Posted Mar 14, 2007 at 04:17PM by Jex H. Listed in: Videos, Games, Alien Syndrome Tags: Sega, aliens, Game Gear, Trooper
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And so another classic game is resurrected on your PSPs. Having previously appeared on several systems with the last being Sega Game Gear in 1992, Alien Syndrome will have you running and gunning down (make a wild guess on this -- yep, ya got it) aliens.

Don't expect to see Ricky and Mary though, as Aileen Harding will be featured as the new Earth Command Trooper. Not to worry, we trust she'll be just as kickass, what with 20 different types of weapons to blast the bejeezus outta the 100 alien species you'll encounter in the game.

And to give you a sneak peek at all this action, we're gonna share with you this Alien Blasting gameplay video we scored via GameTrailers which shows us some of the aliens you'll be fighting off -- from the ginormous creepy crawlies (that multiply when blasted) to the three-legged weird-assed creatures.

But anyway, we'll just let you catch all that yourself, just hit play and you're good to go.

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Posted Oct 30, 2006 at 06:06AM by Ian C. Listed in: Off Topic, Humor Tags: Sonic, Zelda, aliens, Space Invaders, Chrono Trigger
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Gaming Characters


My editor walks up to me and asked, "How long have you been a gamer?" I replied, "Since I was around nine."

My editor then said, "Nine huh? You've been playing since nine?" Didn't he just listen to me? I responded "Yeah, didn't I just answer your question?" He said, "Good good, so in the 15 or so years you've been playing games, do you have any favorite gaming heroes or villains? I'd like you to list them in an article, and then I'd like you to have them battle it out or something, and then we could ask the readers to comment on what they think about it."

I replied, "Wasn't this already done in that flash video of the Ultimate Showdown of Ultimate Destiny?" He blinks a bit and then asks, "the wha...? I interrupted him and said, "Never mind, I'll try not to put Chuck Norris in to the thing."

So who am I putting into my own custom made "good guys, bad guys and explosions" scenario? I'm thinking of making this a five-villain-five-hero free for all. So, let me start with the good guys I'm picking:

Rockman from the Rockman series – Yep, I'm using the Japanese name. Why? Because it's cool that way. I'm putting in the blue bomber in the fray because the little blue sprite just won't die. The series has how many incarnations now? If I'm gonna put in characters into an Ultimate showdown, I'm going to put in characters with staying power. Zelda, Sonic, and Mario get so much recognition for being "legendary", well-loved characters already, so I'm skipping them. Yep, Rockman gets a slot.


More on the rest of the contenders and the outcome of the virtual battle after the Jump!


Digg this? Click here!



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Posted Sep 29, 2006 at 12:13PM by Kyle M. Listed in: Homebrew Games Tags: aliens, 2.71 Firmware, SNES9xTYL, Dark-AleX, Space Invaders, Snowmydog
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Sci-Fi Yoyo


Snowmydog, a developer from our forums has released a new version of his popular homebrew game for the PSP, Sci-Fi Yoyo today for use with the recently-released Homebrew Enabler Rev C from Dark_Alex, allowing 2.71 users to play this homebrew game for the first time! Believe me, you'll enjoy this one. Sci-Fi Yoyo is a puzzle game replica of a minigame included in "New Super Mario Bros", and may look like just another Space Invaders clone but instead has much more substance as a puzzle game.

In this game you have to get rid of the space aliens by selecting adjacent aliens of the same color. Failure to get rid of all the aliens in the allotted time will prompt the 'emergency' siren and you will have failed your mission. Along with CPS2PSP, PSPMaster and SNES9xTYL v0.3, 2.71 firmware users can now play an original homebrew game that will provide hours of fun-filled gameplay. Don't believe me? Try it out for yourself!

Download: [Sci-Fi Yoyo v0.9 for Homebrew Enabler Rev. C (fw 2.71)]
View: [Forum release thread]

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Posted Aug 29, 2006 at 02:25PM by Anna S. Listed in: Homebrew Games Tags: aliens
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Visiting Day


We've all imagined this scenario when we were kids - aliens coming down to earth, firing away their ray guns and taking the Principal as their test subject and there'll be no more classes. Ever.

Mike Blithell's Visiting Day capitalizes on those sinister daydreams of ours as it opens with, "It was a normal day at Blaid County Primary School, Gwent. Then, well, it wasn't. Alien spores began to fall from the sky, and with them, the invasion began." There are four mini-games for you to play, where you have the chance to stick it to those aliens. Gameplay for all mini-games are simple, all you have to do is to repeat the arrow sequence that will flash on the screen as fast as you can, otherwise your points will be halved.

Visiting Day - Image 1 Visiting Day - Image 2 


Here's what Blithell has written on his blog about the public Beta release of his game intended for the PSP.
  • This is a PC/MAC emulation of a psp game, for that reason the frame rate seems very low. This is because on the psp screen a lower frame rate is necessary. Also worth noting that the multiplayer mode is designed for a console which can be passed around a group, so no online matches I'm afraid.. something I may look into down the line
  • The rotation of the console required for some of the games is faked with a rotating screen. This will be done in a far more interesting way on the actual release.
  • Don't try and put this version on your PSP, it won't work. The PSP version will be released soon
  • No music, but there will be, and of course you guys will be the first to know
  • Please feel free to give advice, and constructive crit. I really want to gauge opinion leading up to the release, which I'm now planning for the end of September (which will neatly coincide with the 1st anniversary of this blog). I will read every comment I get and give feedback (and credit) to those who's advice helps the game.

Hugh


If you want to give the game a test run, just click on the read link below the article. Once on the page, just click the image and then "X" on your keyboard and you're good to go.

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Posted Aug 16, 2006 at 03:21PM by Kyle M. Listed in: Homebrew Games Tags: Super Mario, aliens, Space Invaders, Snowmydog
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Sci-Fi YoYo


Snowmydog from our forums has just released his first homebrew game for the PSP, Sci-Fi YoYo v0.8. Although it may look like one, you'll be very please to hear that this game isn't another space invaders clone! It is actually a puzzle game replica from "New Super Mario Bros". For a first homebrew game the graphics on this are just amazing, and it's even better when you hear that Snowmydog did all of the coding and graphical work himself - well done!

This homebrew application was so good that Snowmydog instantly earned developer status in our forums, proving that a good homebrew application does get noticed. In this game you have to get rid of the space aliens by selecting adjacent aliens of the same color. Failure to get rid of all the aliens in the allotted time will prompt the 'emergency' siren and you will have failed your mission. This is possibly the best first homebrew game I have seen since my time here at QJ, so if I were you I'd get downloading now!

Download: [Sci-Fi YoYo v0.8]
View: [Forum release thread]

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Posted Aug 09, 2006 at 06:34AM by Timo K. Listed in: News, Games, Cash Money Chaos Tags: Sony, aliens, Smash TV
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Cash Money Chaos

Sony has just announced a new PSP title to hit shelves early next year. Called Cash Money Chaos, the game is a fast-paced arcade shooter that puts players in a twisted 70’s game show made by aliens. To survive and rescue the human race, they have to fight against demented clowns, killer gorillas, alien chickens and similar wacky creatures, with the chance to grab cash, prizes and weapons. Set to a hardrocking punk soundtrack, Cash Money Chaos will offer more than 50 hyper-fast levels, organized in seasons and episodes, where players wreak havoc in circus tents, swamps and medieval settings.

Multiplayer modes will include a "Versus" mode for up to eight players, as well as a co-op "Game Show" mode for 2-4 players.

Cash Money Chaos is going to be released in Q1 2007, retailing for only $29.99. The whole concept sounds like an obvious homage to the arcade classic Smash TV - hopefully, the game won't disappoint.

Cash Money Chaos - Image 1Cash Money Chaos - Image 2Cash Money Chaos - Image 3Cash Money Chaos - Image 4



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Posted Jul 06, 2006 at 09:09AM by Justin B. Listed in: Previews, Games Tags: Japan, aliens
Ó

Namco recently released a promotional video of their upcoming Japanese title, Bounty Hounds. This game, along with Ridge Racers 2, will take the fall by storm in Japan, maybe even knocking some of the Nintendo DS software titles down the top 10 list! Bounty Hounds is an action game in which the main character/hero must fight against aliens to defend his beloved planet. The game will feature of 500 weapons which will help you defeat the evils scum in 40 action-packed missions! In this promotional video you will witness this high action game at its best, and even see that it allows game sharing up to 2 players! Thanks to Fluff, you can view the video below without downloading it -



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