Posted May 05, 2007 at 01:44PM by Ryan A.
Listed in:
Homebrew Games
Tags:
atien,
frontier 1337,
Amiga,
Elite
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We don't know if you still remember, but homebrew coder Atien ported the Commodore Amiga video game title Frontier Elite II to the PlayStation Portable (PSP). The homebrew game became known as Frontier 1337, and just like we said, it has almost been a year since the last update.
Frontier Elite II is actually a sequel to 1980s classic Frontier. In its core, the franchise is basically a space trading game with combat and role-playing scenarios. To put it in today's terms, it belongs to the sandbox genre of video games. You can be a trader, a bounty hunter, or even a member of the navy. The game only ends when you want it to. In case you want to know, Atien used Tom Morton's source code of his GLFrontier PC port in creating Frontier 1337. Anyway, judging from the changelog below, we could say that the game has really come a long way after its hiatus. Take a look:
Download: Frontier 1337 v0.2a |
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Posted May 27, 2006 at 03:25AM by Karen R.
Listed in:
Homebrew Games
Tags:
atien,
frontier 1337
Page 1
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If you owned a Commodore Amiga and spent hours and hours playing Frontier: Elite 2, you probably were excited when you read about the game being ported to PSP with the homebrew game Frontier 1337. Here's more reason to rejoice: Atien, the developer, has just released an update. Frontier 1337 v0.1c is still a beta version so the framerate is still slow. However, with this update, if you set the level of shape detail to 'low' in the set-up screen you will get a better framerate result. Also, if you think the 'Space dust, clouds, etc.' and 'Background stars' are distracting, you'll be able to disable them with v0.1c. Controls for Frontier 1337 are as follows:
Download [Frontier 1337 v0.1c] |
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