Posted Aug 11, 2006 at 01:48PM by Remi M.
Listed in:
Homebrew Games
Tags:
CollecTic,
Jonas Hielscher
Ó
|
We have featured articles about Jonas Hielscher's homebrew game called CollecTic. Not aware with this game? This very interesting piece of homebrew meat is actually a standout among the collective. CollecTic is a game that uses the standard features of the PSP, specifically on the handheld's ability to scan for wireless access points to the Internet which means that you'd have to really move around to play the game. Now whoever said that gamers are such couch potatoes?
CollecTic can be played anywhere where WLAN access points can be found by a PSP. The objective of the game is to search for different access points, to collect them and to combine them in a puzzle in order to get points. In the game, the player has to move around in her/his local surrounding, using her/his PSP as a sensor device in order to find access points. By doing this, the player is able to discover the hidden infrastructure of wireless network coverage through auditive and visual feedback.The game is designed as a single player game, but it can be easily played competitive after each other or at the same time with two PSPs. The game is pretty different, and as they say, different is always interesting and interesting is always nice. So if you could use the workout, then you might wanna give this game a go so that you'll also be on the go. It also wouldn't hurt if you read the readme.txt that comes with the download. With all that said, don't hesitate to hook us up with your suggestions, opinions and other what-nots through your comments. Have fun! Download:[CollecTic v.0.13] |
|||
|
|||
Posted Jul 28, 2006 at 07:26PM by Maricar V.
Listed in:
Homebrew Games
Tags:
CollecTic,
Jonas Hielscher
Ó
|
When we first read about Jonas Hielscher's PSP game CollecTic, the first question that came to our minds was "When will the game come out?". Recently we decided to pay Jonas' CollecTic site a visit. Scrolling down to where it says "download", we suddenly felt a rush of excitement upon reading these words: "Will Be Available in August 2006". Why, August is just a few days away!
You might be wondering why we're so excited about CollecTic. Well, it's a game that will require players to search for wireless access points - a unique game concept (and a little bit of exercise for us)! Just think of it - a game that actually requires you to walk all around. We're raring to give it a go, even if it means leaving the confines of our office. In CollecTic, everytime your PSP comes within range of a wireless access point, the point registers and is represented by a square, triangle, or circle. These collected shapes will then be placed in a big black square on the screen, arranged in a grid of 3x3. Three equal shapes in a row give extra points. Just pray you don't get unsecured wireless access points, represented by a black star. Why? Because when you do so, all your figures get thrown out of the puzzle - and bam, you're back to square one. We'll give you a heads up as to when the game becomes available.
|
|||
|
|||
Posted Jul 03, 2006 at 07:22PM by Maricar V.
Listed in:
Homebrew Games
Tags:
CollecTic
Page 1
Ó
|
CollecTic is a game developed by Jonas Hielscher that uses the standard features of the PSP, with emphasis on the handheld's ability to scan for wireless access points to the Internet. Yes, that's an indication that you'd have to really move around to play the game. Well, some of us could use the workout.The game lets players search for different access points. These will then have to be collected and combined in a puzzle in order to earn points. It's basically using your PSP as a sensor device, similar to what some of you do with a metal detector when looking for buried treasures in the beach. With all the access point-finding exercise, you'd be able to discover the hidden infrastructure of wireless network coverage via auditive and visual feedback. It's designed as a single player game, but you can play competitively with another player using two PSPs. Every time your PSP gets a wireless access point signal, the point will be visualized as a square, triangle, or circle, having a specific color and size determined by the signal strength of the access point. So, logic dictates that if you want a bigger form, you'd have to move closer to a point with stronger signal. Hielscher further explains, "All visible figures are starting to blink and to play a sound after each other. The length of time a figure blinks, depends on the strength of the signal. The kind of sound depends on the form and color: the form determines the waveform of the sound (sine, triangle or square wave); the color determines the note (frequency) of the sound. If the player presses the button corresponding to the figure that lightens up, s/he collects the figure, meaning the access point. The collected shapes will be placed in the big black square on the screen. During the game, an access point can only be collected once. So, in order to find new access points the player has to move around."
The puzzle part comes in when you have collected enough figures in the black square. The figures can be arranged in a grid of 3 x 3. When the maximum amount of shapes (9) is collected, the grid will check for three equals in a row. Same-shape combinations give you extra points. Now, here's the twist. Unsecured wireless access points are represented by black and white star. That may not be intriguing enough, but this star can either have a positive or negative effect, unknown to the player before selecting it. The black star serves as the villain in the game as it throws all selected figures out of the puzzle! The white star, on the other hand, helps complete a row. So, better wish for a white star. Though CollecTic is not yet available for download, it will run on PSPs up to firmware version 2.0. |
|||
|
|||
Contact Us:
|
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - November
| Most Commented | |
| (103) | |
| (51) | |
| (43) | |
| (35) | |
| (34) | |
| (32) | |
| (29) | |
| (27) | |
| (25) | |
| (22) | |
| (21) | |
| (18) | |
| (18) | |
| (17) | |
| (15) | |
| (13) | |
| (13) | |
| (13) | |
| (12) | |
| (11) | |
User Favorites - November
Accessories
(615)Add-ons
(87)Applications
(176)Artwork
(81)Batteries
(18)Cheats
(63)Deals
(264)Events
(160)Firmware
(338)Flash Applications
(20)Flash games
(33)Game Demos
(34)Games
(5877)Hacks & Exploits
(441)Homebrew Applications
(4693)Homebrew Demos
(73)Homebrew Development
(891)Homebrew Emulators
(1173)Homebrew Games
(2405)Homebrew Themes
(18)How-To
(222)Humor
(51)Imports
(231)Interviews
(628)Magazines
(310)Mods
(211)MY QJ
(14)News
(7610)Off Topic
(603)On Shelves This Week
(30)Opinions & Analysis
(478)Podcasts
(25)Previews
(1669)PSP Go
(87)PSP Minis
(7)PSP Slim & Lite
(124)QJ How-To Series
(11)QuickJump QuickGuide
(18)QuickJump QuickPeek
(36)Reviews
(114)Rumors
(490)Scans
(170)Screenshots
(702)Site News
(174)UMD Movies
(180)Videos
(1727)Weekend Warrior
(71)Wi-Fi
(203)
Emulators
Amiga 500
(29)Amstrad CPC
(28)Apple II
(1)Atari
(64)BBC Micro computer
(8)Capcom Play System 1
(36)Capcom Play System 2
(42)Chip 8
(9)ColecoVision
(21)Commodore 64
(20)DosBox
(11)Gameboy & Gameboy Color
(91)Gameboy Advance
(64)HitBit
(8)HP48
(9)Intellivision
(9)J2ME
(3)Macintosh
(9)MAME
(23)MGT Sam Coupé
(7)MSX
(52)Neo Geo
(116)Nintendo 64
(128)Nintendo NES
(60)Odyssey
(1)PC-8801
(6)PC-9801
(7)PlayStation
(26)PSP
(45)ScummVM
(21)Sega Gamegear & Master System
(37)Sega Genesis Megadrive
(52)Super Nintendo SNES
(87)Tandy Color Computer/ Dragon
(1)Thomson MO5
(4)Thomson T07-70
(8)TI-92
(7)TI-99
(3)Turbo Grafx 16 & PC Engine
(54)Vectrex
(4)Virtual Boy
(0)Wonderswan
(30)X86
(1)ZX Spectrum
(10)ZX81 Sinclair
(7)
Titles
Archives
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005




