Posted Jun 18, 2008 at 11:53AM by Isaac C. Listed in: Homebrew Games Tags: coolguy5678, Scenery Beta
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PSP homebrew news and updates: PlayStation Portable homebrew game 4^2 - Image 1Homebrew developer coolguy5678 has released an update to 4², one of the official entries to Scenery Beta 2008. In this build, you can now view highscores and do smash moves on the ball. Details in the full article.

Download: 4² v2
Visit: QJ.NET PSP Development Forums


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Posted Jun 12, 2008 at 03:23AM by Tim Y. Listed in: Homebrew Games Tags: coolguy5678, Scenery Beta
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Homebrew game: 4^2 (Four-square) - Image 1coolguy5678, the developer behind the Unofficial CSPSP Editor, visited the QJ.NET Forums earlier to announce the release of 4^2 for the PSP. Some of you may remember trying the outdoor version of this game a while back, so this could make for an interesting play-through. Details on how it works are available in the full article.


Download: 4^2 (Four Square)
Visit: QJ.NET PSP Development Forum

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Posted May 21, 2007 at 10:54PM by Tim Y. Listed in: Homebrew Applications, Homebrew Development Tags: KXploit, IDE, coolguy5678
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CSP Development Studio banner - Image 1 


Kudos goes to PSP developer MániácX, who after just releasing CSP Development Studio Version 1.2 for the community's use several hours ago, is announcing the release of version 1.2.1. This application, for those asking, is a Windows-based integrated development environment (IDE), and is built to help both beginner and intermediate PSP coders in developing apps. As for version 1.2.1's changelog:
  • Problem with compiling due to the makefiles being called "MAKEFILE" instead of "Makefile" fixed
  • Problem when creating a new project fixed (had to put path in both textboxes)
  • Puts the information in the output from build box properly now
  • Added 'Save All' Button on the menu
  • Added 'Re-Open All Files' Button on the menu --if you close one by accident
  • Fixed MAKE KXPLOIT and MAKE CLEAN --was just doing MAKE for all of them
  • Fixed error during makefile creation (when using the makefile creator)
  • Most of these errors were reported by coolguy5678
Be reminded that you will need an ActiveX supported browser (Internet Explorer) and .NET Framework 2.0 to get this app running. More details should be available at MániácX's release thread over at the Qj.Net Forums - be sure to visit. Enjoy the download!

UPDATE: MániácX made a note below reminding users that this upgrade requires the original versionof the application. You can follow the appropriate link below to download CSP Development Studio v1.2.


Download: CSP Development Studio Version 1.2

Download: CSP Development Studio Version 1.2.1
Download: Microsoft .NET Framework 2.0
Visit: QJ's PSP Development Forum

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Posted Feb 12, 2007 at 02:28PM by Tim Y. Listed in: Homebrew Applications Tags: Nataku92, coolguy5678
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cspsp - Image 1  


Judging from the number of custom maps we've been looking at on the blogs, it seems you guys have been enjoying coolguy5678's Unofficial CSPSP Editor. For the guys still not in on this PC-based homebrew application, it's basically a level editor for nataku92's famed CSPSP homebrew game - itself a fun adaptation of Valve's Counter-Strike PC title.

Moving on with the news, coolguy5678 is letting everybody know that he's releasing v1.01 of his app, which will field these new features:
  • Tile Mode: You can now drag the mouse to fill lots of tiles at once
  • Tile Mode: Support for maps with more than 16 textures added
  • Screenshot taker added (takes a picture of the entire map without grid lines, polygons and waypoints)
  • Confirmation to save before exiting and creating new maps added
As always, be sure to check out the bundle's README for any further details the developer may provide for the release. Enjoy the app and kudos to coolguy5678 too for this update.

Download: [Coolguy 5678's Unofficial CSPSP Editor v1.01]
Discuss: [Forum Release Thread]

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Posted Feb 08, 2007 at 02:42PM by Tim Y. Listed in: Homebrew Applications Tags: Nataku92, coolguy5678
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Little Aztec map - Image 1 


Just a short while ago, we released Nataku92's CSPSP v1.01 homebrew game for your enjoyment. And given that its latest version comes with a map selector, we have something that should mix in just fine. Gabba Gandalf over at the QJ boards has just announced the release of his Little Aztec v2.0 map for CSPSP, and as the name says, this is his homebrew touch of Counter-Strike's Aztec map.

This is one of the many custom maps we've been running into since coolguy5678 released his Unofficial CSPSP Editor app. Gabba does warn us that version 2 is a bit rough, and may freeze up occasionally. For now, we advise guys to check out the forum release thread to report any bugs you may see, and the redkill custom map homebrew, which offers details on how to install the file. Enjoy this CS classic!

Download: [CsPSP map Little Aztec_v2]
Discuss: [Forum Release Thread]

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Posted Feb 08, 2007 at 01:33PM by Tim Y. Listed in: Homebrew Games Tags: Nataku92, coolguy5678
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CSPSP - Image 1


Homebrew developer Nataku92">Nataku92">Nataku92 is letting everybody know that his much-loved CSPSP homebrew game has just been promoted to version 1.01. Now, for the benefit of the guys who haven't heard of it, CSpsp is a PSP homebrew version of Valve's Counter-Strike PC game. It's currently a big hit with the local community, so we're hoping this update reaches the fans.

Version 1.01 come with three updates - improved graphics, better compatibility with custom maps, and a new map selector. We're sure guys working on their own custom maps using Coolguy5678's Unofficial CSPSP Map Editor will benefit from the latter updates. We won't delay your enjoyment any further, however - the download awaits below!

Download: [CSPSP v1.01]
Discuss: [Forum Release Thread]

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Posted Feb 07, 2007 at 12:21AM by Remi M. Listed in: Homebrew Games Tags: Nataku92, coolguy5678
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RedKiLL - Image 1 


Stephan_GFX stopped by our forums recently to tell us about the release of his creation - a map for nataku92's homebrew game, CSpsp called RedKiLL CSpsp Map. According to him, this is just one of the many maps that he has concocted using coolguy5678's unofficial CSpsp Editor and he is planning on releasing more. He is also asking for feedback and comments about this one, so don't hesitate to tell us what you think through the comments section.

He also mentions that since the current CSpsp doesn't let you load maps from the menu, here is how you install and play his new map:
  • Put CSPSP on your psp
  • Go to X:/psp/game(150)/cspsp/data/config.txt
  • Were it says "map = iceworld" change it to "map = redkill"
  • Load up cspsp and start a game. You will be playing the new map.
Now to the download link. Bear in mind that the CSpsp is also packed into the compressed file, so don't be surprised if the download is bigger than usual (around 3 MB).

Download: [RedKiLL CSpsp Map]
Discuss: [Forum Release Thread]

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Posted Feb 06, 2007 at 05:48PM by Ryan A. Listed in: Homebrew Games Tags: Nataku92, homebrew community, coolguy5678
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Unofficial CSpsp Editor - Image 1


There's something about Counter Strike that makes you want to continue playing it. Even the homebrew community has a newly-found (and growing) interest for this FPS when coder Nataku92 created CSpsp v1.0. There was actually a much earlier release but we guess it goes without saying that this one is the favorite by far.

Anyway, another coder by the name of Coolguy5678 dropped by our forums and told us that he made an Unofficial CSpsp Editor. His program, accordingly, is a level editor for the said homebrew. It's written in Java so any OS with a JRE should have no problem running it.

The original coder of CSpsp took notice of this addon, gave it two thumbs up, and mentioned that it is actually awesome. He mentioned however that the tile.png has a size limit of 512x512px. So anyone who would like to create multiple rows of tiles can do so, provided that the width is a power of 2.

Likewise, Coolguy5678 said that the maps created with the Unofficial CSpsp Editor may not work if you use the "__SCE__" naming trick. Should you come up with new exciting maps, please share it with the rest of us via the Discuss link.

Download: [Unofficial CSpsp Editor]
Discuss: [Forum Release Thread]

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Posted Oct 30, 2006 at 05:37AM by Mabie A. Listed in: Homebrew Games Tags: TIFF, coolguy5678
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TNT DUDE


Coolguy 5678 just keeps setting the bar higher for himself. After the release of his TIFF TNT Dude v1.2, here he comes yet again with another version, v1.3.  So what's new here? Initially, it was just supposed to be some bug fix update, but he thought that was way too boring. So he decided to spice it up by adding some more teleporters and six new maps. He says this might be the final release, unless of course there's enough demand from you guys for an update. Ever the pleaser, eh?

Anyhow, you already know the basics of this game. It's similar to Bomberman, and it's got three powerups: Bomb, Power, and Superpower. Now for this new version, you'd find blue circles with cyan circles inside scattered about. Those would be the teleporters that he's added. What these do is to teleport you to the cyan circles with blue circles inside them, or the "teledests". Controls remain the same.

As for the six new maps added, they are the following:
  • TWISTED. MAP- when he said it's hard to explain, it really is. So, just check it out for yourself.
  • ALLTOGETHERNOW.MAP- the players start near each other
  • ARENA.MAP- it's a small arena, this one
  • NAME.MAP- the players start from the sides instead of from the corners
  • GIANTBOMB.MAP- the name says it all. There's a giant bomb filled with a whole lot of powerups.
  • TELEP.MAP- go crazy with the teleporters
Anyhow, you can download both the zip file and the source zipfile right here. So, play to your heart's content.

Download: [TNT Dude v1.3]
Download: [TNT Dude v1.3 source]
Discuss: [Forum Release Thread]

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Posted Oct 24, 2006 at 12:01PM by Gino D. Listed in: Homebrew Games Tags: TIFF, coolguy5678
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TNT Dude


Your parents must be terrorists... because you're TEH BOMB! Oh yeah, coolguy5678 updated his homebrew from last week to TIFF TNT Dude v1.2 and it's exploding with a fresh batch of maps. From his initial version, the smoke is clearing up. The developer has been able to make a couple of changes in his game:
  • Extra maps added
  • Superpower powerup
  • stopped the key repeat on the menu
It plays like Bomberman and can actually be played by two players. One person uses the D-pad to move around and hit the L shoulder to drop bombs while the other uses the X, [], /_, O buttons to move and the R shoulder to plant the bombs. For single player, it's the D-pad to move while hitting X or O to drop.

Now, about the extra maps, any map added to the maps folder (with a maximum of 20 maps) will be loaded into the game. You can scroll through those maps by hitting the shoulders buttons. You can make your own maps (it's all in the readme), but here are the existing maps that come with the package:
  • boom.map - Everyone starts with very powerful bombs. Takes "insanity" to a whole new level :-).
  • soft.map - Same as above, but with only soft blocks - no hard blocks.
  • centre.map - The first player to reach the centre of the map gets very powerful bombs.
  • maze.map - A maze.
Download: [TIFF TNT Dude v1.2]
Download: [TIFF TNT Dude v1.2 source]
Discuss: [Forum Release Thread]

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