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As expected, Governor Arnold Schwarzenegger has filed a notice of appeal to the recent decision of courts that declared California's video game violence law unconstitutional. According to the said bill signed back in 2005, the sale of video games is restricted to anyone below 18 years of age. The Governor explained:Many studies show the link between plagying ultra-violent video games and violent behavior. We have a responsibility to our kids and our communities to protect against the effects of games that depict ultra-violent actions. We protect our children from buying inappropriate movies and ought to be able to protect them from buying inappropriate video games as well. In a counter move, the Entertainment Software Association or ESA has filed a motion to Judge Ronald M. Whyte of the Northern District of California for the reimbursement of attorney fees and other expenses during the trial from Schwarzenegger. The amount bring asked by the association totals US$ 324,480. ESA President Michael Gallagher had this to say: California citizens should be outraged at their elected leaders. Hard-earned tax dollars were spent on defending this law that California's state leaders knew was unconstitutional... From early on, the industry warned Governor Schwarzenegger and Senator Yee that this bill was unconstitutional and would be thrown out by the courts and that California taxpayers would pay the cost. Both the ESA and the Entertainment Merchants Association (EMA) believe that the governor's appeal is going to be a disappointment as other rulings on prior similar cases are consistent with the decision of the California courts. EMA President Bo Andersen gave this piece of advice to Governor Schwarzenegger: The court's ruling is consistent with rulings that have barred eight similar laws around the nation, and we fully expect it to be upheld on appeal. Rather than wasting more public funds in trying to defend a patently unconstitutional law, we believe the state should invest in helping parents make informed decisions about the video games brought into their homes. |
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The recent outbreak of anti-video game movements and ideals pressed the Entertainment Consumers Association to build defenses around the gaming consumer. This came at a critical moment in gaming history as the ordinary gamer didn't have an official body to represent him against those that may attempt to hinder one's right to responsible entertainment.
The ECA was established to protect the consumers of the gaming community, just as the International Game Developers Association (IGDA) enveloped the developers of the industry, the Entertainment Software association (ESA) represented the publishers, and the Entertainment Merchants Association (EMA) spearheaded movements for the game retailers. In an interview with GoNintendo, Hal Harpin dived into the ECA's objectives and its history, all the while hinting the ECA's views and opinions that gamers might find helpful and could relate to. The ECA is currently concentrating on monitoring developments of anti-games legislations nationwide, including updating a tracker frequently for "potential" laws as they pass through the legislative process. Interestingly, they are also mindful of the fear of violence in video games that seem to come from people who hardly had any gaming experience. They provide the needed education for interested parties to see the pluses and minuses of gaming, while slowly dropping the non-gamers' irrational fear of games. But perhaps more interesting than most is the ECA's view of infamous anti-video game advocate Jack Thompson. Harpin cautiously answered GoNintendo's question about their perspectives and opinions of the Florida lawyer and said: With the resignation of Doug Lowenstein, the former president of the publisher’s trade association, I may be close to the top of his hit list. Jack is definitely not a fan, let’s put it that way. My thoughts on Jack are that he is an extraordinarily effective communicator and advocate. He’s able to pull together groups of otherwise disparate people and channel their support for his side of the argument. To-date, we, as a people, haven’t given him near enough credit, nor concerned ourselves with uniting against him and other anti-games groups. The time has come to do just that, and we need member support in order to be effective in combating them. |
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Homebrew developer Fleyc, with the assistance of friend Chedal, just updated his pet application PSPalm bringing it up to version 1.1 Alpha. Those who missed our last coverage on this should know that the program is actually a Palm OS theme coded in Lua to be run on our PlayStation Portable. Just like the last version, PSPalm v1.1 Alpha comes with several useful applications such as Calculator, Clock, Configurations, Games, and even an Explorer for the Memory Stick that allows looking at TXT, HTML, and others. The new additions according to Fleyc include:
Download: PSPalm v1.1 Alpha |
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GoW bagged "Xbox 360 Game of the Year", "Shooter/Military Game of the Year", "Best Game Graphics of the Year", and the ultimate "Game of the Year" awards. All games released between April 1, 2006 and March 31, 2007 were eligible, but GoW took the cake. For handhelds, Lego Star Wars II: The Original Trilogy and Grand Theft Auto: Vice City Stories grabbed "DS Game of the Year" and "PSP Game of the Year" awards respectively. Lego Star Wars II' PS2 edition also took the win in its own category. Resistance: Fall of Man dominated the PS3, while launch title Legend of Zelda: Twilight Princess was branded the best game on Wii. WoW: The Burning Crusade took both "PC Game of the Year" and "RPG/Strategy Game of the Year" awards. Here's the rest of the list:
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