Posted Jan 11, 2007 at 10:52AM by Alaric S. Listed in: News, Games, Gunpey-R Tags: Atari, Gunpei Yokoi
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Gunpey, Atari's adaptation of port of the classic musical puzzle Gunpei Yokoi for the DS and the PSP, will finally be available in Europe in March.

Gunpey PSPGunpey - Image 1


Gunpey's music-based puzzle action gameplay involves rows of panels climbing upwards from the bottom of the screen. Players must flip and move pieces to connect the lines inside the panels. The moment a line spans the width of the screen, the panels will explode making space for more. Game ends if the panels reach all the way to the top of the screen.

Gunpey (for the two handhelds) features wireless head to head play and various game modes including Single screen, Double screen, new Break Rule, and Time Attack. Exclusive to the PSP are up to 40 vibrant collectible skins in the Challenge Mode. In the DS version, players can launch special attacks to temporarily disrupt their opponent’s game and use the Sound Sets and Patternizer to create their own unique musical compositions.

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Posted Aug 06, 2006 at 01:38PM by Anna S. Listed in: News, Games, Gunpey-R Tags: WonderSwan, Q Entertainment, Gunpei Yokoi
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Gunpey


Coming to the PSP and DS, Q Entertainment's take on the original Gunpey, released for the WonderSwan handheld by Bandai, is a homage of sorts to its creator Gunpei Yokoi. Gunpey, is derived by cleverly changing the I in Gunpei by the Y in Yokoi The same seamless connection, done with Yokoi's name, is the very essence behind Gunpey. You'd have to make a complete line from left to right, with the variety of angular shapes and bars ascending over five columns. As time passes, the tempo increases and it is up to you manage the five columns. No matter what happens, you don't want those lines to reach the top or it's game over for you.

gunpey1 gunpey2


Anoyo Records' talented techno artists provide the magnificent selection of music for the game. As with the music, expect nothing less from the game graphically. It offers more than 40 exciting skins, ad hoc wireless play and a monstrous Super Gunpey mode. Although, some might speculate that PSP owners might be getting the better deal on the two releases, the DS has an ace up its sleeve. Included within the tiny cartridge, is an awesome sound sequencer. It allows you to customize the levels much like in a professional 16-track mixer. A great idea is to hook up two DS' and create a live versus mix. Gunpey also features a versus CPU mode in addition to the standard Challenge mode.

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Posted Jul 10, 2006 at 09:27PM by Maricar V. Listed in: Previews, Gunpey-R Tags: Tetsuya Mizuguchi, WonderSwan, Q Entertainment, Namco Bandai, Gunpei Yokoi
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Q Entertainment and NAMCO Bandai announced that Gunpey-R for the PSP and DS (take note that its title for the DS is Oto wo Tsunagou!) is heading to retail shops in holiday 2006. The game features exciting and innovative challenging puzzles that can only be expected from the legendary Gameboy creator Gunpei Yokoi. It will test your reflexes and dazzle your senses with the combination of dynamic music and colorful graphics.

Based on the 1999 Wonderswan puzzle, the creative minds at Q Entertainment combine groundbreaking music integration that will purportedly excite both the hardcore and casual gamers.

In Gunpey-R, as lines of various angles climb up the screen, you have to flip the lines located in squares to connect them over five columns. If an incomplete line reaches the top of the screen, the game is over. The game features 40 varied backgrounds and stylized music - a known trademark of the game's executive producer Tetsuya Mizuguchi. It supports two-player multiplayer over wireless ad-hoc connectivity.

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   gunpey1 gunpey2



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