18 Jumps
PSP homebrew - PSPEText v1.0
16 Jumps
PSP homebrew game - PSPlay v1.0
14 Jumps
PSP homebrew - MacroFire v3.0.10
Posted Apr 16, 2009 at 10:12AM by Glenn M.
Listed in:
News,
Games,
SOCOM: U.S. Navy SEALs: Fireteam Bravo 3
Tags:
SCEE,
Socom,
John Koller
Ó
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Not long after John Koller spoke about PSP proliferation, SCEE formally announces another addition to the growing archive of PSP exclusives, SOCOM: U.S. Navy Seals: Fireteam Bravo 3. With the franchise already popular for multiplayer tactical gaming, Fireteam Bravo 3 lets you play locally via Ad-Hoc or globally with WiFi. More info in just a click. |
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Posted Apr 16, 2009 at 07:57AM by Glenn M.
Listed in:
Interviews
Tags:
Sony,
iPhone,
John Koller,
Killzone,
firmware updates,
LittleBigPlanet
Ó
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Sony's really getting busy trying to bring more life into the PSP, talking with publishers and devs, trying to convince them to release titles for the handheld. Sony marketing exec John Koller takes the spotlight once again and talks to GamesIndustry about the PSP's present and future. |
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Posted Apr 15, 2009 at 10:29AM by Gino D.
Listed in:
Interviews,
Opinions & Analysis
Tags:
Microsoft,
SCEA,
PS2,
EA Sports,
John Koller
Ó
|
"Exclusivity is something that doesn’t truly exist in this cycle. What does exist is first-party product. That’s your exclusive product," says SCEA's John Koller. "...We don’t feel the need to write cheques necessarily with every publisher, like [Microsoft] did with the Lost and Damned and some other titles, because we feel very strongly in our first-party line-up." |
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Posted Apr 05, 2009 at 11:30AM by Mabie A.
Listed in:
News,
Games,
QuickJump QuickPeek
Tags:
Atari,
ESRB,
Namco Bandai,
John Koller,
PlayStation Network
Ó
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Posted Apr 04, 2009 at 11:15PM by Karl B.
Listed in:
Weekend Warrior
Tags:
Atari,
Japan,
GPS,
SCEA,
ESRB,
John Koller
Ó
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Posted Apr 02, 2009 at 03:53PM by Karl B.
Listed in:
Interviews,
News,
Games
Tags:
Sony,
SCEA,
John Koller
Ó
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Posted Apr 02, 2009 at 09:10AM by Gino D.
Listed in:
Opinions & Analysis
Tags:
Japan,
Sony,
Europe,
North America,
John Koller
Ó
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Well, damn right, it should! |
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Posted Mar 31, 2009 at 08:19AM by Isaac C.
Listed in:
Interviews,
Games,
Gran Turismo
Tags:
GDC,
SCEA,
John Koller,
Polyphony Digital
Ó
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We had a conspicuous lack of updates for Gran Turismo 5 at GDC. ah, but we did have one itsy bitsy piece of news from SCEA's John Koller, who says that the game will be released when it "makes the most sense." He also suggested that it might be coming to more than one platform. Details after the link. |
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Posted Mar 29, 2009 at 08:36AM by Isaac C.
Listed in:
News
Tags:
Japan,
Sony,
Europe,
North America,
John Koller
Ó
|
Sony may finally be warming up to publishing PSP titles as PSN downloads, simultaneous releases with its UMD counterpart is still a long ways away - for North America at least.Details after the link. |
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Posted Mar 24, 2009 at 02:43PM by Isaac C.
Listed in:
Interviews,
News
Tags:
Sony,
iPhone,
John Koller,
David Perry,
PlayStation Store,
PlayStation Network
Page 2
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Digital content is a hot issue right now in the world of handheld gaming, what with both the DS and the PSP being challenged by the fast-growing game library of the iPhone. Sony's John Koller is once again in the spotlight as he explains what's in store for the PSP's future. Are we finally looking at a non-UMD future?Details after the link. |
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