Posted Aug 05, 2006 at 01:27AM by Alaric S. Listed in: Homebrew Applications, Wi-Fi Tags: Mac OS X, joysticks, David Rudie, PPJoy, Mikko Monroe
Ó

psp

The Wifi Controller turns the PSP into a controller for PC (Windows). When the WiFi Controller program is launched it will establish a wireless network connection. As soon as a connection is established it obtains an IP address that will connect to a server running on your PC. Once it has connected to a PC, the PSP will act just like a regular joystick.

Developed by David Rudie, the WiFi Controller was inspired by an earlier program called PPjoy written by Mikko Monroe. PPJoy had a few kinks and David wanted a more detailed application, so he wrote WiFi Controller from scratch and used a small portion of PPJoy codes. David thanks Mikko for that.

If you already have David's app, he just released the latest update WiFi Controller v0.3 and here's the changelog:
  • Cleaned up and added more detailed instructions
  • Fixed up on-screen display some
  • Added some more detailed battery information
  • Cleaned up the connection code some
  • Moved some text strings to a new file
  • Cleaned up code overall
David's To-Do list includes:
  • Finish Apple Mac OS X driver support
  • Add WiFi connection selection
  • Add AdHoc mode
  • Add Greater sleep support and maybe automatically re-establish the wireless connection
  • Add support for using a combination of buttons to act as one separate button
  • Volume up and down mappable for v1.0 and v1.5 and a separate version without these buttons for v2.x
  • Check why people get disconnected after so-and-so minutes.
Download: [WiFi Controller v0.3 for PSP]


Check out the installation procedure after the jump!


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Posted Jul 29, 2006 at 11:08AM by Anna S. Listed in: Homebrew Applications, Wi-Fi Tags: joysticks, Custom Firmware, Mikko Monone, David Rudie, PPJoy, WiFi Controller
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WiFi Controller


Inspired by the work of Mikko Monone, who wrote the original controller program, David Rudie decided to give this program his own mark. The WiFi Controller program basically turns your PSP into a controller for your PC. A few of the things he noticed that's a little amiss with the original was that the start button exited the program and select didn't work plus he wanted some more details on the display.

He borrowed a tiny bit of the original codes as a starting point and the rest was all his. Also, we have to give it up for PPJoy for helping out. Rudie writes a detailed how-to in the Read Me file included in the downloaded, which I'm going to put here for everyone's convenience.
  • Open the PSP directory and edit the proper wifi.cfg for your PSP version and set the IP of the computer you are going to use this on.
  • Copy the correct director(y|ies) to your PSP depending on whether you have a 1.0 or 1.5 PSP.  If you use a custom firmware mod that allows the use of single EBOOT.PBP files on a 1.5 PSP then you can use the 1.0 directory.
  • Download and install PPJoy. http://www.geocities.com/deonvdw/Docs/PPJoyMain.htm
  • After it is installed open up your Control Panel and run Parallel Port Joysticks.
  • When the window comes up click Add... at the bottom and then Add on the next screen.
  • It will want to install some drivers so either have it scan automatically or point it to the directory you install PPJoy to.
  • After it is done installing, click the PPJoy Virtual joystick 1 in the menu and click Mapping...
  • Choose "Set a custom mapping for this controller" and click Next.
  • Axes = 2 (X Axis and Y Axis)

    Buttons = 8
    POV hats = 1

  • X Axis = Analog 0

       Y Axis = Analog 1

  • These buttons are up to you to set. I left them all default but changed Button 7 and Button 8 to be correct because they ARE WRONG default.

    Button 1 = Digital 0
    Button 2 = Digital 1
    Button 3 = Digital 2
    Button 4 = Digital 3
    Button 5 = Digital 4
    Button 6 = Digital 5
    Button 7 = Digital 11
    Button 8 = Digital 10

  • Directional button POV

    North = Digital 6
    East = Digital 7
    West = Digital 9
    South = Digital 8

  • Run the SocketText.exe program.  It will open a Command Prompt window. Just minimize it and forget about it.  If it just opens and closes, something went wrong.  Good luck.
  • Now start the program no your PSP and it should connect to your computer and basically be working.  You'll find out in the next step.
  • Go back to your control panel and go to Game Controllers.  Click on the PPJoy Virtual joystick 1 and choose Properties.  On the screen that comes up you should be able to press buttons on the PSP and have them show as working on the screen. I recommend calibrating the Analog Stick too.
  • Enjoy!
Thanks imk for this one. Hopefully this won't be the last.

Download: [WiFi Controller v0.1]
                  [WiFi Controller v0.2]

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Posted Jul 13, 2006 at 09:39AM by Ernest G. Listed in: News Tags: MIT, Pioneer, joysticks
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kotokComputer pioneer and inventor Allan Kotok, has died of a heart attack at age 64 in his home in Cambridge Massachusetts. A native of Philadelphia, Kotok is an MIT alum and a W3C associate chairman.

Known for being "technically adept well beyond the norm," Kotok worked for a variety of high tech firms. While working at Digital Equipment Corp (DEC) Kotok designed a family of computers, did some consulting and went on to fulfill various leadership roles.

His background in creating the AI for chess computers was subsequently found to be indispensable in his capacity as a tech researcher and game inventor. Mr. Kotok's life was a catalyst for growth in the fledgling gaming and computing industries of his time, and he is someone all gamers should know about.

Credited with creating the first videogame, along with the joysticks used to play them, his role in the history of gaming and computing in general cannot be overstated. Who knows, without his contributions to the history of gaming, the gaming industry we see today could be drastically different.

Mr. Kotok is survived by two daughters, a son and two grandsons. Everyone who uses computers or enjoys gaming today should recognize Alan Kotok as an integral figure in the evolution of the videogame industry.

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